Spice Up Monthly Event Quest
YamJet
Member Posts: 33
Hello,
With the introduction of individual Battlegroup control in Alliance Quest, it appears you are trying to keep alliances together rather encouraging jumping. Additionally, you are trying to increase player growth across the entire alliance by allowing AQ Map crystals to be sent to all members regardless of which map they play within their Alliance Quest. Perhaps it’s time to spice up Event Quest as well?
Monthly Event Quest is very monotonous. Face a line of hard nodes, then face a hard node boss. Many players may have the champs to finish the path, but need help with the boss. Why not consider dropping the difficulty of the nodes, and consider raising health levels and putting time limits on the fight, similar to Lab of Legends, then you could also make the boss a “World” boss. This would allow all the members a chance to fight the boss as a group, share the rewards as a group, and make for some very cool boss fights like Galactus, or Thanos, Maestro, etc. sharing these rewards would help streamline newer players by giving them access to rarer materials and crystals that they could not get on their own, which in-turn lends to keeping people involved in the game long term.
Thanks,
YJ
With the introduction of individual Battlegroup control in Alliance Quest, it appears you are trying to keep alliances together rather encouraging jumping. Additionally, you are trying to increase player growth across the entire alliance by allowing AQ Map crystals to be sent to all members regardless of which map they play within their Alliance Quest. Perhaps it’s time to spice up Event Quest as well?
Monthly Event Quest is very monotonous. Face a line of hard nodes, then face a hard node boss. Many players may have the champs to finish the path, but need help with the boss. Why not consider dropping the difficulty of the nodes, and consider raising health levels and putting time limits on the fight, similar to Lab of Legends, then you could also make the boss a “World” boss. This would allow all the members a chance to fight the boss as a group, share the rewards as a group, and make for some very cool boss fights like Galactus, or Thanos, Maestro, etc. sharing these rewards would help streamline newer players by giving them access to rarer materials and crystals that they could not get on their own, which in-turn lends to keeping people involved in the game long term.
Thanks,
YJ
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