Slumber not working correctly in Dungeons.
Room 3 in Dungeon 7 had an Iceman on the mini boss node. Of the options, I selected Slumber and the one that gives increasing Fury. Instantly I realized the mistake of Slumber, as Iceman would likely shrug off the Stun (which is very lame, since the other two options were not very good either).
My trio was 6-Star Green Goblin, 5-Star Spider-Man (Classic), 4-Star Electro. First fight with Green Goblin happened like I dreaded. Iceman shrugged off the Stun and became a monster with hits. But when Spider-Man and Electro went in next the Stun actually worked at the start of the fight and he was stationary for the 15 seconds.
Which way is the correct way of function? Is Iceman supposed to ignore the Stun or is he supposed to still be affected by it (even with Ice Armor)?