**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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My Sig 62 Rhulk is 11.72% resistant for each charge.
Not debating the math here, but the language. Again, I understand how it works, but that's not how it's described. Especially because the physical resistance ís expressed in an absolute number, it gives off that impression of full resistance for that incinerate.
Immune in this game means a debuff can't be placed, which is not applicable here because the damage emanates from the opponent.
Everyone is trying to over complicate things. When duped he starts with 2 charges so he can start a fight 2x(sig ability%) and he will be that % of resistance. It doesn't say hes immune at all, only says he can be a % resistance to incinerate damage.
But its something with the coding that is **** up (imo)
Best example is omega. He is 90% bleedresistant and if you put 1 point into coagualte (-10% bleed damage) he becomes bleed damage immune except if they have nodes that improve % bleed damage. This happend to me in AQ Map 5 vs the MS miniboss.
I think its **** but what can you do?
Let's say you fight a 30k Mephisto unboosted. You take 0 damage. Then you fight a 3k Mephisto boosted and you do take damage,while even boosted the amount of damage would still be lower than from the 30k unboosted one. That's what is strange. It is either 100% meaning everything, which we have established is not the case, or there is a flat value behind that %, in which case there is a maximum amount of incinerate dmg he can resist. In which case I'd like to see that value instead of a % that everyone interprets as full resistance until suddenly it appears not to be the case.
But 100% reduction does not mean "reduction of 100% of the base damage". That is an interpretation everyone came up with to explain the issue that we are now seeing. From a linguistic point of view, 100% resistent means to fully resist. Without a specification of a breaking point or a maximum, it is only logical people assume it really means everything.
100- 10%
90-10%
81-10%
you are stuck in this mentality that THIS IS HOW IT HAS TO WORK because that is the only way YOU understand the wording, but that is not the only way the wording can be interpreted mathmatically.
I am not stuck in 1 interpretation. I understand that mathematically it can be seen in different ways. I read all your posts carefully and I am not debating any of that. As a linguist I feel that when abilities are described in language and not in mathematical formulae, the numbers should follow a system. That is not the case in this game, because sometimes a percentage means the one thing, at other times it means something else.
Its not as easy as you say it is
Lots of people don't have him and lots of people don't have him awakened or at a high sig
Otherwise use Blade
Maybe use Glad Hulk
Or CaIW with science synergy + science sig
Or Domino
I defeated UC Mephisto with all those. Blade, Gulk, Rulk and CaIW were all 4*.
Or Iceman
Or Mephisto
Or Human Torch
Or Void
Or some other option I am missing. Enough counters.
My point was more that there is a version of duped Rulk, at high sig, that gets 14% or more per charge and so covers the node.
(100%-100%)+40%=40%
That’s how 100% works.
Dr. Zola
Now the node would increase 40% damage. That becomes 1400 damage, which has now become 140% damage from the original value.
Subtract 100% from that, and you get 40% left.
"Immunity" and "100% resistence" are not the same, and will lead to different results deppending on the scenario
Calculation (0-100)+200=100%
U can do test by yourself
In layman’s terms let’s say hulk can resist 100% fire damage out of 140% fire damage multiplier. Because damage multiplier is higher than resistance he still going to take 40% damage. If damage attacks resistance and damage multiplier is higher then it will penetrate resistance.
It does not say that hulk can negate 100% fire damage but resist it.
If we take real life model, wich is not the case in MCOC, fire restistant can burn, when the temperature reach a certain point.
So, let's say that Mephisto + node can go over the max resistance of RHulk.
Come on guys, it's comic book world/game where Iceman is not immune to coldsnap, where KGroot spit poison, but, is not immune to it, etc...