Hulksmasshh wrote: » Lol a lot of people don't understand what @Kabam Miike means by players not attacking with healthy champs. It happens all the time in top 20 of AW and I think that is the data he is referring to. In fact we instruct our alliance to not attack miniboss and bosses if you don't have the right champ. All miniboss and boss can be solo'd with the right champ. It's how you do 100% clear on all battlegroups with <50 death total. Every death counts and is what determines the winner of the war. Either team can 100% clear easily, but counting deaths is what determines if a team should make the push or not.
Ready61 wrote: » A lot of you guys complaining about defenders kills. It's not the end of the world. For those reviving time and time again will be hurt with item usage. You can only use 15 items. Even the biggest health portions and revives can't save you from some champs placed on nodes. If placed correctly. I think for people that just spend will be limited as well because if item usage. Some of the paths have crazy nodes already in AW. If you put enough strong defenders on that path trust me you can run out of items
Ready61 wrote: » Most of you guys making heavy complaints don't spend a dime on this game. If you gonna complain about something complain about the rewards. Keep complaining and all the spenders leave and there won't be no game to play. It's not all about spending on the game either. Cause spenders are limited to just 15 items. So make them count. It's the BEST game play they came up with IMO. Cause people who pilot accounts was winning the wars. Where is the fun at in that?
DNA3000 wrote: » Hulksmasshh wrote: » Lol a lot of people don't understand what @Kabam Miike means by players not attacking with healthy champs. It happens all the time in top 20 of AW and I think that is the data he is referring to. In fact we instruct our alliance to not attack miniboss and bosses if you don't have the right champ. All miniboss and boss can be solo'd with the right champ. It's how you do 100% clear on all battlegroups with <50 death total. Every death counts and is what determines the winner of the war. Either team can 100% clear easily, but counting deaths is what determines if a team should make the push or not. I'm fairly sure that is not the scenario Kabam Miike is describing. He didn't refer generally to people not attacking for strategic purposes like you mention, he explicitly mentioned the case of someone dying first and then being discouraged from attacking the same node again. In fact the absolute highest echelon of any MMO is usually played so different from the entire rest of the game that most MMOs don't make any changes to address what they are doing except to prevent them from breaking the game at the top. They generally don't reengineer gameplay to accommodate their problems.
Kabam Miike wrote: » Mightylibra wrote: » They have just taken down my poll and other questioning thread without warning nor explanation. That just means one thing. They are scaring, scaring of us telling the truth. Kabam can twist whatever you want, but they cannot change the fact. The community is not happy with it. Post 12.0 lesson is still fresh. And Kabam may need to hire a good (better) damage control manager. There is already a thread for discussion of Alliance Wars, and that is the one you are currently in. Our forum rules clearly state that creating multiple threads to discuss one topic is not allowed. This is why your poll was shut down and deleted.
Mightylibra wrote: » They have just taken down my poll and other questioning thread without warning nor explanation. That just means one thing. They are scaring, scaring of us telling the truth. Kabam can twist whatever you want, but they cannot change the fact. The community is not happy with it. Post 12.0 lesson is still fresh. And Kabam may need to hire a good (better) damage control manager.
A_Noob_Is1 wrote: » you just made the whales blush with joy by removing points for defensive kills
Kabam Miike wrote: » Amonthir wrote: » Agree, keep Defender Kills. Give us a preview of map and nodes so we can discuss them, and you can make adjustments before it goes live. Don't pull the 'but we like surprises!' thing, this is need to know, need to discuss information. Make double and triple and double-triple sure the portals function correctly. Unfortunately, there won't be any more information on Nodes made available at this time. Sorry guys, but you're going to have to wait and see! We've gone through many revisions on them already to ensure that they are not too punishing, and that they are enjoyable to play, while still sticking to that goal of playing up Champion archetypes.
Amonthir wrote: » Agree, keep Defender Kills. Give us a preview of map and nodes so we can discuss them, and you can make adjustments before it goes live. Don't pull the 'but we like surprises!' thing, this is need to know, need to discuss information. Make double and triple and double-triple sure the portals function correctly.
Doomsfist79 wrote: » Kabam Miike wrote: » Amonthir wrote: » Agree, keep Defender Kills. Give us a preview of map and nodes so we can discuss them, and you can make adjustments before it goes live. Don't pull the 'but we like surprises!' thing, this is need to know, need to discuss information. Make double and triple and double-triple sure the portals function correctly. Unfortunately, there won't be any more information on Nodes made available at this time. Sorry guys, but you're going to have to wait and see! We've gone through many revisions on them already to ensure that they are not too punishing, and that they are enjoyable to play, while still sticking to that goal of playing up Champion archetypes. You remember after 12.0 when Kabam said they would start testing their new releases with end users? Apparently that didn't last very long.
Kabam Miike wrote: » Summoners! Our 15.0 Update is just about a week away, and with it, it's bringing a huge change to Alliance Wars! Check out everything you need to know about the Brand New Map, Scoring Changes, and new boosts in the Loyalty Store here: http://forums.playcontestofchampions.com/en/discussion/17902/15-0-alliance-wars-update/
Kabam Miike wrote: » Mana_Pot wrote: » I am curious about the detect masteries now that its been brought up. This does make them completely useless. AQ has maps out there that list all of the opponents on what nodes. AW was the only place with variety (sorta) that they could be used. Can anyone tell me a purpose for them now that I may be missing? This is something that I raised with the team, and they are discussing the situation now.
Mana_Pot wrote: » I am curious about the detect masteries now that its been brought up. This does make them completely useless. AQ has maps out there that list all of the opponents on what nodes. AW was the only place with variety (sorta) that they could be used. Can anyone tell me a purpose for them now that I may be missing?