**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
(just helps out Kabam in knowing what they should be looking at, whether a bug, or mistaken understanding of points method).
Does anyone know if bonus points are added at the end of the map upon completion or a small amount per fight? I ask because our bg1 and bg3 have the same points per fight but incorrect point modifiers indicated. I wasn't sure if it was just a visual error
Day 2 Special Delivery
Points 2.7 million bonus
Bg3 Day 1 Hurt Locker
Day 2 Dismay
Points 1.8 million
Both groups cleared entire map day 1
Bg2 ran heroic modifiers on map 7
If I did bane on map 5 day 1, each BG would get 800 points for completion.
Now day 2 say I did hurt locker, still map 5, that would now be 1200 points per BG.
Now day 3 comes and we do hurt locker again in map 5, does that now count as 1200 points again or back to 800?
Also, say instead of repeating hurt locker on day 3, we instead do soft gaurd (heroic) on map 5, does that drop to 700 points or count as 1400 points?
Just trying to get clarity around this so we can play appropriately to get the desired milestones without making it overly complicated.
Day2: BG1 - BG2 - BG3: All 3 Map 6, Modifier Debuff: Brute Force
Although, I wonder if maybe some of the Modifier Buffs do indeed noticeably increase the opponent PI Rating (and thus the individual Points for each fight), in addition to the Bonus Points gotten afterward.
For example, a couple in the Normal Tier (+40% Armor, and 40% Crit Resistance) those buffs might affect actual PI Rating of AQ nodes (??) and as such might give a bump in Points per node, separate from the final Bonus Points for completing map.
Most of the higher Modifiers don’t look like things that would “across the board” increase attack/health/resistance of nodes, so they may not have much of a “per-fight” effect.
Very small, but it was a difference (not sure if that difference resulted in any small amount difference in fight points).
The other 2 Buffs I mentioned earlier seem to be a couple that might actually have an impact on PI, because they are permanent Armor/Resistance type of buffs that I think normally is the type of thing that gets used to determine PI. (???)
But I agree, the main focus of the Buffs are NOT to award any increase in PI/Rating or fight points, the main focus is for awarding Bonus Points on top of what you normally get for a map.
When I applied the modifier to BG2 it assigned it to all 3 BGs. I then tried to remove the modifier from BG3 and it removed it from all 3. Is this working as intended?
Make some more room below those by consolidating the 3 different sections of Rewards into a single Rewards button (would still be able to view any of the 3 types of Reward Milestone progress, same as it currently does once you go into that).
-OR- just add the actual current Points onto the Rewards Milestones progress (instead of just showing you “which” Milestone you are currently at).
** Oh, and same could be done for ALL EVENTS in game, like 3-day Completion, etc, once you hit top Milestone there is currently nowhere you can actually see what your Points are (for those who are looking to hit a certain (ie.) 20% Rank level above what mnormal top Milestone level is. If actual current Points are added to Milestone Display, then we’d be able to see it.
The final CONTINUE is once all 3 BG's are set (Maps and Modifiers). If you haven’t set the Modifiers by that time, go back to the individual BG Selection screens before finalizing.
Some alliances still saying “Coming Soon”, can’t select Modifiers ...
https://forums.playcontestofchampions.com/en/discussion/169252/umm-the-aq-modifiers-still-say-coming-soon#latest
(for those that can) BG3 not showing same Bonus and Honor Points on 2nd day as BG 1/2 ...
https://forums.playcontestofchampions.com/en/discussion/169488/aq-modifiers-not-paying-the-same-points#latest
Simple fix, leave this option, within the alliance only as side mission, etc. don’t force us to do this for extra bonus points. These SHOULDNT affect the leaderboards at all.
2nd day Also bug on points bonus 😠😠😠
Please Don't Advertise broken game to the world ...
*** IDEA... Turn the Honor Points into another type of Ally Event (on the EVENTS tab) like AQ Completion Event is. Would just be a Peak Milestone Event though. There you would be able to track your Honor Progress, and award you the Honor Milestone upon finish of AQ Series.