Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
Options
Why is lifecycle?
Thi101
Posts: 808 ★★★
This node... this node is just ridiculous ._.
We barely have time to hit him before the 3.5 seconds expire, ‘cause we have to wait for Surfer to get up and rush to him, with the risk of being comboed to death.
God I hate this node.
Every other quest was easy
But every single resource (and units) I had went to this fight and his health does not diminish from 10%.
How the hell am I supposed to beat this guy? Help me please
We barely have time to hit him before the 3.5 seconds expire, ‘cause we have to wait for Surfer to get up and rush to him, with the risk of being comboed to death.
God I hate this node.
Every other quest was easy
But every single resource (and units) I had went to this fight and his health does not diminish from 10%.
How the hell am I supposed to beat this guy? Help me please
13
Comments
Normally DoT effects do zero damage on it
Because there is also a way with this node ... meh c just riddicule the paths life cycle is not the worst in my opinion ... where there is a divided atom and rancor on a line c does not matter what
The game has evolved yes but this difficulty is currently trying to please both cavalier players in which many have done at least 1 run through 6.2 and and even 6.3 as well, while being aimed at those who have just completed 5.2 the gap between which is definitely too much to squeeze into 1 difficulty... It'll either be too easy for the endgame players or too hard for the new uncollected player!