Damage cap, locked map, 240 hit combo tops. This is just ridiculous. Plus no skill way to solo any of these fights with any current champ available. Typical kabam. If you're not ready for the hardest content in the Game, we're not forcing you. We've tossed every challenge from Labyrinth, and many more into this. Some will never beat it, and others will take years.
Damage cap, locked map, 240 hit combo tops. This is just ridiculous. Plus no skill way to solo any of these fights with any current champ available. Typical kabam.
This probably will be completed in the first day or at least First week, money always wins. Maybe not. I've come across fights that you literally cannot beat without the right counter, a good example is the 6.3.1 Medusa boss.
This probably will be completed in the first day or at least First week, money always wins.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger. No, but higher Ranks/Rarities will make the Challenger Rating higher, and new abilities will make encounters easier to Manager.Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable. so basically just wait 2 years for an RNG chance at the champion you release to tackle it? It might be 3 or 4. This is not going to be easy, and as we said at the very beginning, this is a challenge for our Summoners to grow into.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger. No, but higher Ranks/Rarities will make the Challenger Rating higher, and new abilities will make encounters easier to Manager.Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable. so basically just wait 2 years for an RNG chance at the champion you release to tackle it?
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger. No, but higher Ranks/Rarities will make the Challenger Rating higher, and new abilities will make encounters easier to Manager.Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere!
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet
@Kabam Miike you and the others were only talking about that health pool but never about the defenders attack...Can you give us a hint about that? Great that there is no limber but I fear that the attack rating would be that enormous that parry block dmg would kill r5/r2 Champs before the 240 hit cap could even be reached 😅
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! How does a limited amount of hits reward skill I didn't say it did. This is not meant to be Content that most will be able to beat right now. You're gonna need to rank up your Champions, and might need to grow that Roster.Skill is important, but your knowledge of Champions, and breadth of Roster is going to matter a lot.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! How does a limited amount of hits reward skill
So only 240 hits before instant death? With the largest health pools ever? Bye bye Aegon, SL and most likely G99 I think that's 480 hits buddy
So only 240 hits before instant death? With the largest health pools ever? Bye bye Aegon, SL and most likely G99
All I wanna know is, based on early predictions for now. Does Ægon seem like the best champion for the Abyss?
The first 20 to 100% explore the Abyss will receive a duped 6* Thanos (2x 6-Star Thanos).The first 300 to 100% explore the Abyss will earn a Legends title.The first 300 to 100% explore the Abyss will also receive a 5* Kang & a 6-Star Awakening Gem Crystal. The first 300 will also get Legends points, as detailed in the Legends Leaderboard section below.Seems off to me, why would a top 20 reward be better than a top 300 that offers a 5* and 6* awakening gem crystal? It should be the other way around and it would be more logical
All I wanna know is, based on early predictions for now. Does Ægon seem like the best champion for the Abyss? Quake seems like the only champ capeable of a solo, but it’d be near impossible, stealth spidey and crazy intercepts could as well, the best general options are appearing to be ghost with minimal hits aegon with the furies from getting hit and potentially a few others who hit hard in low hits
What's the stance on Abyss of Legends and mercs?Are hundreds of legit grinders going to lose out on Legends rewards to the same Mercs that run half the endgame Whale accounts or are Kabam actually going to put their foot down on this one?Cheers