**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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It is supposed to be hard, I get it. But stuff like getting attacked instantly after lowering block with no possibility of defense, opponent closing the gap with dash twice the lenght of what player can do at once or being chain floored because of one-tick-charge time of enemy heavy attack is too much of an overkill.
Feel free to hit me with "git gud" if you have any strat for anything listed above though.
Pretty much impossible, but he has one hit that wont miss
Sure, there are more videos out there of Champion solos. But that's mostly because the Champion fight requires you to adopt and refine a particular technique, which you then need to sustain until you get rid of his indestructible charges. In comparison, the Collector fight requires little more than throwing your champs at him until you wear him down via a battle of attrition.
Consequently, the majority of the people out there who are capable of soloing both the Collector and the Champion will be focused on perfecting their technique against the latter, resulting in more videos of Champion solos. Hope that makes sense? Essentially what I'm trying to say is that you're basing your evaluation on a skewed metric.
I can respect your reasoning, but I still maintain that this particular fight is much tougher due to the fact that it holds such specific requirements in terms of both roster and skill, and doesn’t offer a ‘cheap’ route through via revives/units.
Hoping this doesn’t come across as sarcastic, but I’d be curious to hear your thoughts after you’ve gone a couple rounds against the NR Champion.