Would anyone like a new original game mode?

Nick1109Nick1109 Member Posts: 598 ★★★
Last one I consider to be a new game mode is dungeons will there ever be another new original game mode?

Would anyone like a new original game mode? 75 votes

Yes
86%
SiliyoDrZolaWorld EaterTimone147Alex13369Darkrider05Lvernon15SiddhantKwatraMhd20034NojokejaymLilMaddogHTHendrossDuke_SilverNiteAndDaeBrokenThesurvivlistArkhamButcherjoke1004MysterioJMORG1111 65 votes
No
13%
DrenlinsolopoloRickGrimes_King73LordRaymond3CASrinivasX_Factor_AgentKalantakBonzodavidPapicante1NerdNerdNerd1 10 votes

Comments

  • H3ri0PH3ri0P Member Posts: 24
    Yes
    Nick1109 said:

    Last one I consider to be a new game mode is dungeons will there ever be another new original game mode?

    Actual Player vs Player
  • edited February 2020
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  • LeNoirFaineantLeNoirFaineant Member Posts: 8,675 ★★★★★
    H3ri0P said:

    Nick1109 said:

    Last one I consider to be a new game mode is dungeons will there ever be another new original game mode?

    Actual Player vs Player
    Can't be done. They would've had to make the game differently from the outset. Besides which, the game as constructed only works because the AI is stupid lol
  • ReeenzoReeenzo Member Posts: 11
    Yes
    Unsure as to how they could do such but I'd like to see kabam get really creative with new gamemodes
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    H3ri0P said:

    Nick1109 said:

    Last one I consider to be a new game mode is dungeons will there ever be another new original game mode?

    Actual Player vs Player
    Just go to Dave and Buster
  • KalantakKalantak Member Posts: 1,300 ★★★★
    No
    they need to work on AW, dungeon and make them better first Asap!!
  • NerdNerdNerd1NerdNerdNerd1 Member Posts: 379 ★★★
    No
    they need to fix their problems with AW dungeons arena and champ balancing before they do it.
  • ChubsWhiteChubsWhite Member Posts: 493 ★★★
    Yes
    I would love a Mortal Kombat style tower mode.

    one champion, no potions or revices

    every match complete rewards gold, and shards

    first 5: 4*
    next 5: 5*
    final 5: 6*

    increases in PI every time you progress to the next tier
  • WhyvanWhyvan Member Posts: 5
    I posted a discussion about a community boss, where one opponent 50-100million health or more that everyone take a shot at and the champ loses health collectively by every Summoner that’s participating, and if taken down the participants are rewarded based on quest progression or damage dealt, once a week or once a month based on rewards
  • DrenlinDrenlin Member Posts: 787 ★★★
    No
    Let’s fix the ones we already hav3 first
  • DNA3000DNA3000 Member, Guardian Posts: 19,841 Guardian
    Whyvan said:

    I posted a discussion about a community boss, where one opponent 50-100million health or more that everyone take a shot at and the champ loses health collectively by every Summoner that’s participating, and if taken down the participants are rewarded based on quest progression or damage dealt, once a week or once a month based on rewards

    The problem with something like that taken at face value is the huge difference in damage output across the playerbase. You realize that a single Abyss run is comparable in total damage output to a 50 million health boss. An alliance of players capable of doing an Abyss run could probably collectively knock out 100 million health in a couple hours. Meanwhile an alliance of more casual lower progression players might be incapable of generating that much damage on a single target in the playtime available to them in an entire month without sacrificing doing normal game activities.

    So if you do it globally the top 1% of 1% of players are going to disproportionately snag all the rewards. If you do it by alliance then most alliances will simply fail or the top alliances will auto-fight through it, depending on the size of the challenge. And if you scale the challenge by alliance rating or prestige, that's going to encourage all sorts of manipulation.
  • Reverend_RuckusReverend_Ruckus Member Posts: 407 ★★★
    Yes
    Alliance Bases
  • Lambda1Lambda1 Member Posts: 200 ★★

    Alliance Bases

    "Soon".
  • CASrinivasCASrinivas Member Posts: 1,034 ★★★
    No
    Lambda1 said:

    Alliance Bases

    "Soon".
    No....Not Soon.....VERY Soon
  • DrZolaDrZola Member Posts: 9,146 ★★★★★
    edited February 2020
    Yes
    Training Mode, or Danger Room—whatever you want to call it. It would be nice to be able to test interactions between abilities and something like a “node select” function to allow the player to simulate fight conditions.

    Also would help players understand how reliable their own champs’ abilities are in certain situations (e.g., does KP/CB/AV shrug off work like it’s stated for some debuffs but not others? or how does VtD toxic armor work against a champ like Korg?).

    Dr. Zola
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