Feb 2020 Side Event Feedback (3 week arena, objectives & quest)
Since there are 2 announcements I figured I would start a single thread about general feedback for Feb 2020 Side Events.
I am an endgame player and the feedback I'm giving is based on that. I understand that other players in different stages may have a different viewpoint.
Rewards:
First off, I feel like GM & Legendary crystals are bad as the main rewards in a month. This month that is basically what we are getting besides 2,000 Glory worth of T5B, 1/2 T2A, 7500 5* shards and 1000 6* shards.
Legendary crystals: The biggest problem with these rewards is the difference between a 4* and 5* in this game. A 4* for endgame players is 550 5* shards(sometimes only 275). A 5* is worth 10,000 5* shards. This means that with your 80% chance at a 4* you will be mainly pulling something that is 18xs less(36xs less if not a max sig) valuable than the 20% of a 5*. Now lets say luck is on your side and you pull a 5*, how many of those 5* would be a good champ for your roster? Let's say 20% of the champs in the crystal would be a decent pull. That is a 1/5 chance to get a 5* then a 1/5 chance to get a champ you would be happy to get. This sucks, especially with only 2 chances. While the odds are you will get 1,100 5* shards as your rewards for these crystals, while someone else could pull 2 amazing champs for the exact same effort.
The biggest "adding insult to injury" part is that 4*s are banned from Act 6, because of this I think Legendary crystals should not be a reward for any Epic level content, it is wholly inapplicable to Epic level players and should have been phased out as soon as Kabam made that decision. IMHO it's actually offensive to endgame players to have this reward here (yes, I know, a little dramatic).
GM: Same gist as above. Same effort, same RNG except worse as 3*s are added to the equation. I will say if they want GM as the main rewards they should to allow us to be able to farm enough for about 40 GM crystals (odds to pull 2 5* champs).
Quest:
I'm not going to say the quest isn't worth the rewards, but no one really can say as the rewards are very RNG based. If you pull 0 5* from the GM and Leg crystals, then probably not worth the effort, which is actually a very likely scenario. Adding something like units for completion and exploration would make me feel much better about grinding this out.
Arena:
This to me is just a huge fail. No units in milestones. 10 Milestones, which I think is fine with the title there, but why not 10 more milestones on top of that with 2000 shards and all the other rewards (including units, which should absolutely be added) at the same intervals. No need for a big reward at 20, just extra levels to grind.
Also, why not do two arenas, there is a big missed opportunity for a 5/6 star arena, it could be scaled exactly the same(with my additions above) with a different title.
Objectives:
First time I have seen Objectives and have not cared to try and grind them out. I think each reward should have 1000 shards instead of 400.
Duration:
Duration is the biggest issue here. The rewards MAY be worth the effort IF you get lucky. That is a problem. But the biggest problem to me is that there is just not enough here to do. The rewards could be way better with more content, everything here is so short.
Conclusion?
With the promise of upping endgame rewards why is Kabam making sorter side content with less rewards? Why is Kabam giving us less to do in-game? Some players will walk away with 0 5* champs from a whole month of side content. Why are they not scaling a side arena for endgame players like they try (and usually succeed) with every other aspect of the game?
Anyways, this is my feedback. The sad truth is that I probably got more entertainment out of writing this post then doing the whole Feb 2020 side content.