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Help me pro players......

Stevenfan2Stevenfan2 Posts: 91
edited February 2020 in Strategy and Tips
I have completed act 4 and started moving towards act 5 but the opponents in 5.1.4 are defeating me as if am a noob.
I think that i have enough powerful champions. These are -
R5 4* duped wasp
R5 4* duped sparky
R4 duped medusa
R5 unduped cap marvel
R5 duped morningstar
R4 duped gwenpool
R4 unduped hyperion.

After reading this i think that you can understand the champions i have are stronger but my skills aren't stronger. So can you please tell me what skills i need to learn more and how can i practise more and more.

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    LykanonLykanon Posts: 45
    In my opinion the most useful skills one should at least acquire when moving on from act 4 to act 5 are the basic skills parry and dexterity. Your 4* champs will receive too much block damage, if you are not evading or parrying properly. You can practice these skills virtually everywhere in the game, but imo the winter soldier in the arena of legends is best for practicing.

    To sum up, you should get through 5.1 without spending many revives or much units (you will need them in act 5.2).
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    Lvernon15Lvernon15 Posts: 11,596 ★★★★★
    Just parry and dex really, 5.1.4 is quite forgiving with life transfer global
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    xNigxNig Posts: 7,283 ★★★★★
    Have you “completed” or “explored” A4? If completed, then you might need to go back and explore it before moving ahead to A5.
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    zuffyzuffy Posts: 2,189 ★★★★★
    Definitely need to learn to evade and bait specials. The block damages or eating L3 will kill you quickly. Learn to be patience and not hit them when they have 1 bar of power. Try to bait out the special 1 unless special 2 is easier to evade.
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    Stevenfan2Stevenfan2 Posts: 91
    xNig said:

    Have you “completed” or “explored” A4? If completed, then you might need to go back and explore it before moving ahead to A5.

    Just completed
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    Stevenfan2Stevenfan2 Posts: 91
    Lykanon said:

    In my opinion the most useful skills one should at least acquire when moving on from act 4 to act 5 are the basic skills parry and dexterity. Your 4* champs will receive too much block damage, if you are not evading or parrying properly. You can practice these skills virtually everywhere in the game, but imo the winter soldier in the arena of legends is best for practicing.

    To sum up, you should get through 5.1 without spending many revives or much units (you will need them in act 5.2).

    I am very good at parry and even pretty good at dexterity but the thing which sucks in act 5 is their nodes and sp3
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    Stevenfan2Stevenfan2 Posts: 91

    Add me on LIne at Deception123 and I can help you

    I will surely add you there but I cannot do that till 2nd week of march. But after that I'll surely add you there.
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    Lvernon15Lvernon15 Posts: 11,596 ★★★★★
    If the sp3 is an issue you need to learn to bait specials, dork lessons has a good video on this on youtube
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    Stevenfan2Stevenfan2 Posts: 91
    I tried his tricks but i always failed in that. I tried seatin's trick to stay completely open in front of opponents but that time i get into oblivion. And trying for dorky trick always make me stuck to the wall and then recieve special damage is block. I think that he need to upgrade his video because AI have been developed a lot from that day
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    Star_Lord_Star_Lord_ Posts: 528 ★★★
    How about masteries? Do you have a good working knowledge of them? I'm not saying the masteries will add skill, but they can make you hit harder, make stuns last longer, take less block damage, etc.
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    MegaGalacticMegaGalactic Posts: 248 ★★
    Explore act 4 first for practice. Best advice. It takes practice and patience, you need to be alert, quick. When you feel more ready, start exploring the parts you’ve finished so far from act 5, as more practice.
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    Stevenfan2Stevenfan2 Posts: 91
    Hey how to take down 4.2.6 magneto. His magnetism prevents tech champions from putting him on heal block and due to local node he continuaslly regerated 1% health/ second
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    TalveranTalveran Posts: 37

    Hey how to take down 4.2.6 magneto. His magnetism prevents tech champions from putting him on heal block and due to local node he continuaslly regerated 1% health/ second

    If you have Quake at a reasonable star and rank, she can wreck his day. Doubly so if she's duped.
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    Stevenfan2Stevenfan2 Posts: 91
    Talveran said:

    Hey how to take down 4.2.6 magneto. His magnetism prevents tech champions from putting him on heal block and due to local node he continuaslly regerated 1% health/ second

    If you have Quake at a reasonable star and rank, she can wreck his day. Doubly so if she's duped.
    Sorry dude, i don't have quake. I have already mentioned my champions at top.
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    KeepinItRealKeepinItReal Posts: 229
    edited February 2020
    @Stevenfan2 have u watched Dorky Diggety Dave's You-Tube "MCOC Ninja" series. Would watch the main ones on Parry, Dexterity, Intercepts, Baiting.
    ***Would really help u in Act 5 to RUp a "True" Regen, Power Control, Evade Counter, & Double/Triple+ Immunity Champ. (Btw, Blade-GR-Starky synergy team +2 "specialists" still works excellent in most of Act 5)

    These have helped ALL our allies who've watched them. Hope these help.
    MCOC TRAINING SERIES:
    https://youtu.be/mlLYGCX71RM
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