Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Alliance War ending issues [Merged Thread; Title edited for clarity]
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You need to reconsider this! It’s not fair to anyone to impact war ratings on a war that doesn’t count towards the season.
is totally BOGUS.
Why not reimburse people for what they used? They aren't free resources, so, they should get everything back.
Dr. Zola
Kabam, why not release updates during war off season so bugs don’t mess up season war as much?
But I confess that’s just a guess.
Dr. Zola
But then we have the separate population of alliances that are about to fight a war on Saturday, and they are about to fight a war that also won't count for points. But it will affect their rating going into the war that starts on Sunday. So if they don't put in maximum effort to try to win, their war rating will be lower on Sunday than if the Friday war never happened. But if they do fight at maximum effort they will be spending on a war that doesn't count for points.
So for all the competitive alliances, some will be spending on twelve wars and some will be spending on eleven wars but for all of them only eleven wars count. That's a significant cost fairness issue.
We can't let alliances lose rating for no reason, and every alliance that lost today during the bug lost rating for no reason. But if we fix them, and all bugged alliances get to completely set this war aside as a mulligan, that then puts them into a potential advantageous situation compared to the alliances unaffected by the bug, who will have to spend more on alliance war than the bugged alliances. And this is an easy problem to fix: erase all ratings changes for the Friday-Saturday war, whether the alliance was in a bugged match or not. That way everyone bugged can just pretend the war didn't happen. Every alliance not bugged can choose to fight or not fight the Saturday was as if it was an off season war. And no alliance has any particular advantage or disadvantage over any other in terms of the season brackets or rewards.
How’s that putting things back the way they were?
Dr. Zola
Incredibly inconvenient but I have zero faith in them doing anything to correct that. So here we will sit, either sucking it up and going for a win or taking a pass and dumping the rating
Dr. Zola
Well that’s a horse of a different color. So we don’t even need to attack then? Just let it pass, war rating gets fixed manually before the Sunday war and we all move on like nothing happened?
@Kabam Miike
Before Sunday? I can’t say for certain, but it will be fixed and not affect the Season’s final ratings. The longer it takes to fix, the more complicated it will be, but we will fix it.
But @Kabam Miike the post says that War rating will be affected. If we don't put in the maximum effort for the war that doesn't count then if we lose wouldn't we lose War rating points and potentially drop to a lower tier for the next war that actually counts and hence get a lower multiplier and lower overall season score?