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Did you enjoy the grandmaster fight?
T-DeAdLY-J
Personally, this fight has to be the most intense, well made NO BS fight this game has witnessed. Huge and massive props to Kabam, for the idea behind this fight.
Comments
Lvernon15
Best fight on the entire game
T-DeAdLY-J
Best fight on the entire game
Couldn't agree more. Credit where credit is due!
Raganator
I thought it was a great design. I do wish there was a one tile path so that one could practice a bit more and not have to take down an entire path first, but also understand why Kabam wouldn't make the map in such a way.
Octoberstack
Best fight on the entire game
Easy +1 to that
VanillaCoke
This fight is easily a test of skill, endurance, and hand eye coordination - all of which is what we’ve been doing throughout the game. This just ups the ante a bit, which is why I love it and can’t wait to do it myself. I’m saying this from observation alone.
StevieManWonder
Absolutely loved it! It was so easy, that I'm not even upset anymore that there wasn't a one tile path to him.
Worknprogress
Made my way through three times so far. Definitely their best designed boss fight to date
Rerun_9
Just watching Seatin fight him made it look so fun! But nooooo way am I even close to fighting the Grandmaster. 😁
MegaSkater67
I really enjoyed it myself, it was a very fun fight for sure. I ended up using more units on KM than I did on grandmaster, the lifecycle path was pretty easy until I got to that point.
Duke_Silver
Beautifully made
Panchulon21
It was a good fight. Phase 1 took some times to adjust. Phase 2 was great really fun phase 3 sucked couldn’t get timing phase 4 required a lot of intercepting skill.
All and all 8/10. Much better than collector and champion.
Furion17
Whatever you do whatso ever champion u bring..
This fight will take at least 15-30 minutes of your life and trust me it's all emotions pouring in the fun the reverse control pain,the puzzle ,the lack of interception skills,the blunders, checkmate and GAME OVER...
unknown
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Timone147
By far the best designed fight so far. I hope future game designs follow this. Test of skill verse a test of you champ luck and ability to get around BS mechanics.
Mcord11758
It proved to be a bit much for me. It’s a real test of focus. Unlike most fights in this game it’s not enough to hit and not be hit. I used more items than I should have but I have no issue with the fight. It’s an encounter you can do with any champ that is challenging which in my mind is an ideal design
unknown
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