Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it. You're making the same point you did before and I'm saying the same thing I did last time. Earning more Champs doesn't mean they should be Ranked faster. This began with the introduction of 6*s. Before that, I scarcely heard a Gold complaint because as DNA just pointed out, bottlenecks are shifting. More specifically, it began when 6*s were announced. People made the decision to forego Ranking 4*s and only Rank 5*s. The problem is, they wanted to do it at a rate faster than the game is designed to allow for Ranking. It takes longer to Rank a 5*. Even longer for a 6*. That's supposed to be that way. There's an increased Gold cost for a reason. You're not going to be able to Rank 6*s as fast as you get them. Lol so your idea is that Kabam introduce 6* and then they purposely stop you from ranking them? Whats the point of that then? How else do they keep top-tier players excited about the game? Again, your lack of game knowledge shows. If Kabam is introducing something new, they should also (at the least) allow access to resources in an equivalent manner. Which they are doing with rank up resources but not Gold, which will work with the update next month to Dungeons.Saying people should stop ranking 6* is ridiculous because whats the point of hyping up 6* openings and champions when you cant even push them to their damage potential. Kabam doesnt want to shift the meta to R3 (which is still very rare for top-tier players except for a handful) so they have limited t5cc. But they want you to rank up 6* to R2 or gain multiple 6*. Bottlenecks are not a problem, in fact they should be present. But making them in such a way that only people who spend money can gain access to gold and not those who grind arena for 5h/day is bad game mechanics and I have played multiple RPG, MMORPG and multiplayer games to learn that.You should play more games to understand the economics and how its managed and kept in a way thats its not a Pay2Win scenario. Once again (no offense), it shows your lack of game knowledge. You can look back at all resource updates and compare to gold updates I'm going to dodge the last paragraph no matter how many times you add it. I didn't say they purposely stop you from Ranking them. I said they're designed to take longer to Rank. That's done for a number of reasons, but mostly to pace overall progress for the entire game as a whole. And they are doing a good job in managing the pace for R3 6* but not ranking up 5* because a R1 to R5 5* costs 3m gold which you dont get a month. However, you do get 2 t5b and enough t2a for a R5 each month. Again, there is no balance here. Pretty sure he doesn't, and I also do not get 2 T5B every month. If not having enough gold to use all the catalysts you earn is evidence of a gold balance issue, why can't I claim that not having enough catalysts to use all the gold I earn isn't evidence of a catalyst balance issue?
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it. You're making the same point you did before and I'm saying the same thing I did last time. Earning more Champs doesn't mean they should be Ranked faster. This began with the introduction of 6*s. Before that, I scarcely heard a Gold complaint because as DNA just pointed out, bottlenecks are shifting. More specifically, it began when 6*s were announced. People made the decision to forego Ranking 4*s and only Rank 5*s. The problem is, they wanted to do it at a rate faster than the game is designed to allow for Ranking. It takes longer to Rank a 5*. Even longer for a 6*. That's supposed to be that way. There's an increased Gold cost for a reason. You're not going to be able to Rank 6*s as fast as you get them. Lol so your idea is that Kabam introduce 6* and then they purposely stop you from ranking them? Whats the point of that then? How else do they keep top-tier players excited about the game? Again, your lack of game knowledge shows. If Kabam is introducing something new, they should also (at the least) allow access to resources in an equivalent manner. Which they are doing with rank up resources but not Gold, which will work with the update next month to Dungeons.Saying people should stop ranking 6* is ridiculous because whats the point of hyping up 6* openings and champions when you cant even push them to their damage potential. Kabam doesnt want to shift the meta to R3 (which is still very rare for top-tier players except for a handful) so they have limited t5cc. But they want you to rank up 6* to R2 or gain multiple 6*. Bottlenecks are not a problem, in fact they should be present. But making them in such a way that only people who spend money can gain access to gold and not those who grind arena for 5h/day is bad game mechanics and I have played multiple RPG, MMORPG and multiplayer games to learn that.You should play more games to understand the economics and how its managed and kept in a way thats its not a Pay2Win scenario. Once again (no offense), it shows your lack of game knowledge. You can look back at all resource updates and compare to gold updates I'm going to dodge the last paragraph no matter how many times you add it. I didn't say they purposely stop you from Ranking them. I said they're designed to take longer to Rank. That's done for a number of reasons, but mostly to pace overall progress for the entire game as a whole. And they are doing a good job in managing the pace for R3 6* but not ranking up 5* because a R1 to R5 5* costs 3m gold which you dont get a month. However, you do get 2 t5b and enough t2a for a R5 each month. Again, there is no balance here.
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it. You're making the same point you did before and I'm saying the same thing I did last time. Earning more Champs doesn't mean they should be Ranked faster. This began with the introduction of 6*s. Before that, I scarcely heard a Gold complaint because as DNA just pointed out, bottlenecks are shifting. More specifically, it began when 6*s were announced. People made the decision to forego Ranking 4*s and only Rank 5*s. The problem is, they wanted to do it at a rate faster than the game is designed to allow for Ranking. It takes longer to Rank a 5*. Even longer for a 6*. That's supposed to be that way. There's an increased Gold cost for a reason. You're not going to be able to Rank 6*s as fast as you get them. Lol so your idea is that Kabam introduce 6* and then they purposely stop you from ranking them? Whats the point of that then? How else do they keep top-tier players excited about the game? Again, your lack of game knowledge shows. If Kabam is introducing something new, they should also (at the least) allow access to resources in an equivalent manner. Which they are doing with rank up resources but not Gold, which will work with the update next month to Dungeons.Saying people should stop ranking 6* is ridiculous because whats the point of hyping up 6* openings and champions when you cant even push them to their damage potential. Kabam doesnt want to shift the meta to R3 (which is still very rare for top-tier players except for a handful) so they have limited t5cc. But they want you to rank up 6* to R2 or gain multiple 6*. Bottlenecks are not a problem, in fact they should be present. But making them in such a way that only people who spend money can gain access to gold and not those who grind arena for 5h/day is bad game mechanics and I have played multiple RPG, MMORPG and multiplayer games to learn that.You should play more games to understand the economics and how its managed and kept in a way thats its not a Pay2Win scenario. Once again (no offense), it shows your lack of game knowledge. You can look back at all resource updates and compare to gold updates I'm going to dodge the last paragraph no matter how many times you add it. I didn't say they purposely stop you from Ranking them. I said they're designed to take longer to Rank. That's done for a number of reasons, but mostly to pace overall progress for the entire game as a whole.
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it. You're making the same point you did before and I'm saying the same thing I did last time. Earning more Champs doesn't mean they should be Ranked faster. This began with the introduction of 6*s. Before that, I scarcely heard a Gold complaint because as DNA just pointed out, bottlenecks are shifting. More specifically, it began when 6*s were announced. People made the decision to forego Ranking 4*s and only Rank 5*s. The problem is, they wanted to do it at a rate faster than the game is designed to allow for Ranking. It takes longer to Rank a 5*. Even longer for a 6*. That's supposed to be that way. There's an increased Gold cost for a reason. You're not going to be able to Rank 6*s as fast as you get them. Lol so your idea is that Kabam introduce 6* and then they purposely stop you from ranking them? Whats the point of that then? How else do they keep top-tier players excited about the game? Again, your lack of game knowledge shows. If Kabam is introducing something new, they should also (at the least) allow access to resources in an equivalent manner. Which they are doing with rank up resources but not Gold, which will work with the update next month to Dungeons.Saying people should stop ranking 6* is ridiculous because whats the point of hyping up 6* openings and champions when you cant even push them to their damage potential. Kabam doesnt want to shift the meta to R3 (which is still very rare for top-tier players except for a handful) so they have limited t5cc. But they want you to rank up 6* to R2 or gain multiple 6*. Bottlenecks are not a problem, in fact they should be present. But making them in such a way that only people who spend money can gain access to gold and not those who grind arena for 5h/day is bad game mechanics and I have played multiple RPG, MMORPG and multiplayer games to learn that.You should play more games to understand the economics and how its managed and kept in a way thats its not a Pay2Win scenario. Once again (no offense), it shows your lack of game knowledge. You can look back at all resource updates and compare to gold updates
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it. You're making the same point you did before and I'm saying the same thing I did last time. Earning more Champs doesn't mean they should be Ranked faster. This began with the introduction of 6*s. Before that, I scarcely heard a Gold complaint because as DNA just pointed out, bottlenecks are shifting. More specifically, it began when 6*s were announced. People made the decision to forego Ranking 4*s and only Rank 5*s. The problem is, they wanted to do it at a rate faster than the game is designed to allow for Ranking. It takes longer to Rank a 5*. Even longer for a 6*. That's supposed to be that way. There's an increased Gold cost for a reason. You're not going to be able to Rank 6*s as fast as you get them.
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it.
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more.
Buying Cavs isn't how you keep Gold. I've already gone over it in the other Thread and it's pointless to reiterate that here. I'm leaving my point as it is. It's impossible to spend more than is made and blame the system for not giving more. Its possible because Gold rewards havent been updated even once since 2018 (when I started playing) BUT AQ/AW rewards for resources has been bumped almost a dozen times in total.Again, you don't understand how end game/top-tier players have so much gold so I dont think you get why Gold is an issue for someone who grind 4/5* arena and still is short on it. You're making the same point you did before and I'm saying the same thing I did last time. Earning more Champs doesn't mean they should be Ranked faster. This began with the introduction of 6*s. Before that, I scarcely heard a Gold complaint because as DNA just pointed out, bottlenecks are shifting. More specifically, it began when 6*s were announced. People made the decision to forego Ranking 4*s and only Rank 5*s. The problem is, they wanted to do it at a rate faster than the game is designed to allow for Ranking. It takes longer to Rank a 5*. Even longer for a 6*. That's supposed to be that way. There's an increased Gold cost for a reason. You're not going to be able to Rank 6*s as fast as you get them. Lol so your idea is that Kabam introduce 6* and then they purposely stop you from ranking them? Whats the point of that then? How else do they keep top-tier players excited about the game? Again, your lack of game knowledge shows. If Kabam is introducing something new, they should also (at the least) allow access to resources in an equivalent manner. Which they are doing with rank up resources but not Gold, which will work with the update next month to Dungeons.Saying people should stop ranking 6* is ridiculous because whats the point of hyping up 6* openings and champions when you cant even push them to their damage potential. Kabam doesnt want to shift the meta to R3 (which is still very rare for top-tier players except for a handful) so they have limited t5cc. But they want you to rank up 6* to R2 or gain multiple 6*. Bottlenecks are not a problem, in fact they should be present. But making them in such a way that only people who spend money can gain access to gold and not those who grind arena for 5h/day is bad game mechanics and I have played multiple RPG, MMORPG and multiplayer games to learn that.You should play more games to understand the economics and how its managed and kept in a way thats its not a Pay2Win scenario. Once again (no offense), it shows your lack of game knowledge. You can look back at all resource updates and compare to gold updates I'm going to dodge the last paragraph no matter how many times you add it. I didn't say they purposely stop you from Ranking them. I said they're designed to take longer to Rank. That's done for a number of reasons, but mostly to pace overall progress for the entire game as a whole. And they are doing a good job in managing the pace for R3 6* but not ranking up 5* because a R1 to R5 5* costs 3m gold which you dont get a month. However, you do get 2 t5b and enough t2a for a R5 each month. Again, there is no balance here. Pretty sure he doesn't, and I also do not get 2 T5B every month. If not having enough gold to use all the catalysts you earn is evidence of a gold balance issue, why can't I claim that not having enough catalysts to use all the gold I earn isn't evidence of a catalyst balance issue? You wont get 2 t5b (or close) if you dont do map 7 x5 and all top rewards. For top-tier players, cats arent usually an issue which is evident by seeing how many of them rank up 5* that aren't even so useful for mid tier players like venom or Mr. Fantastic or Doc Oc. But at the same time, I dont spend money on the game as much, just time.If you do everything possible that kabam gives as a F2P player and dont have enough resources, then you could complain or talk about it. But if you dont do that and still complain, well there is the problem.
I don't understand anybody complaining about free ****...... At all! Some people are unreal 😂