**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Act 7
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Comments
On the other hand @Timefishy, I think you can see why Kabam is doing this. Putting this restriction in place forces players to either build their roster or use the roster they already have and get creative with counters (an example is I know someone who solo’d the 5.4.6 Ultron with Vision Aarkus) It also prevents certain synergies from being used, some of which might be crucial.
But now that Act 6 is fully out, and with its rewards, people doing Book 2 or Act 7 or whatever it’s called should have a decent five star roster with all of the rewards. I’m not saying I like the ban, but I understand the reasons for the ban.
It also has to do with what I’ve said multiple times, the shifting meta. All these resources are becoming focused on five stars (as they have been for some time) and now six stars with the rewards for Act 6 exploration. Four stars are long gone from top tier content rewards, and Kabam is trying to do that with what champs you play as.
I see the points of both you and @GroundedWisdom, and I agree and disagree with you both.
While I can start to understand their reasoning for the ban, it just never felt right because none of the preceding content had a ban like this, Act 5 didnt ban 3*, etc. 4* arent super effective in Act 6 to begin with, so the chance that someone would consider using them for anything other than Synergy is pretty slim. But I understand from a business perspective that theyd rather close the door on that alltogether. But I do see your point, I just dont necessarily think its necessary for them to put a Gate there where hardly anyone would attempt it in the first place. Its more about the Synergies. Starting to see what @GroundedWisdom is saying but I cant completely agree with it
I want my 3* Deadpool in act 6 for the Nick F synergy. There is no logic behind that gate aside from "buy more crystals" and "spend more units".
I understand it from a company perspective but it feels very bad for everyone that hasnt a super deep champion pool.
And if ppl have the skill to become cavalier with 4* they have earned it more than everybody else in my opinion. As long as champions are random (lets be honest they will forever be) hard gates will feel very very bad.
Why don't you take the cape off and express the interests for things that will help everyone out as players. What we're doing is giving constructive criticism and how the game can be more fun.
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