**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I see some on here bashing him and saying "he doesn't speak for all players" - but he literally never claimed he did. He himself didn't even share the video on this thread. He is allowed to have an opinion and I would think anyone who seriously plays this game should WANT to hear his thoughts on the current state of the game and their issues. The fact that this thread did turn into a venting session should be telling, that maybe there's actually a lot of players who agreed with his points and are feeling the same thing. It seems to have struck a nerve and I guarantee there are other content creators, who are IN the program, who have already agreed with him or will after this makes the rounds in social media circles.
Why anyone is begrudging a huge long time influential player of his opinion is beyond comprehension to me. Is this not the place for a discussion about the game, ON the discussion board for the game? Come on guys.
This is especially important since once content is released, it is there to stay. It won't be revamped no matter what.
6.2 gates is a great example. Everyone was against it. They released it anyway. People still (to this day) are against it. Eventually, they said they learned from it and did not include any hard gates for 6.3 and 6.4 BUT they will NEVER go back to change/remove it from 6.2. For that reason, I sincerely hope they do not rush to release Book 2 because once they do, they won't go back and make any changes no matter how horrific it is.
Quantity of 6 star champions is also irrelevant too, as, like me, you can have a high amount and still have trash champions that contribute no help in exploring Act 6. If enough people at a high level are complaining, there IS an issue. I have no idea why you can’t see that, and I’m just not replying to anything you say at this point because I don’t think you’re offering any valid points and it just feels like you’re extensively reaching for any irrational argument for.. what reason?
6.2 chapters 1-4 aren't too bad provided you've got a sinister counter.
6.2.5 is where I think it completely fell off. Strength in numbers is essentially a unit grab.
6.2.6 champion exploration is both hard and tedious, requires specific champs with good options being removed as we speak, has bad nodes( no retreat etc). worst boss in act 6
6.3 is where the niche fights become apparent, take acid wash Mysterio as an example
6.4 is where entire paths become specific i.e power sting practically requiring Mr fantastic
The game is just moving in a downward spiral story wise.
Act 7.1 node combinations are out of hand, mercy+ aspect of war or bubble shield
Modok boss with literally less than a handful of counters
Emma frost with a node solely to remove options like ghost