I have a million AGs in my inventory. They are literally useless unless 5* sig stones start becoming available. I cannot understand why you decided to scale back on the sig stones. We got more sig stones 2 years ago than now.. Why? Were they really making the game imbalanced? Sig stones and AGs are the only tool available to non-whales to build a character.
Standard enemies were about 15k and the boss was about 36k. Really not that exciting.On the one hand it's ridiculously tedious for the miniscule rewards with 6 paths to scout all with random buffs. On the other hand it's no challenge at all with a diverse team of 5/65 champs.Uc players and new cavaliers, all those that don't have a decent answer to at least most possible node combinations, will probably need the re-roll-thingies or they might have a pretty frustrating experience. All those who do have at least decently developed rosters will be bored to hell.Either way it absolutely doesn't feel worth it for the rewards.This is a massive fail in my eyes.
Such a waste of time quest nothing interesting I think it's time to switch to other game because kabam team don't upgarde rewards they just want to users buy from store they just want make money from users It's time switch to other game pubg or clash game they give so much better rewds
Certainly harder than May, but nothing insane.
They’re easier than every other modok lab event