**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I’m not into that much of maths. My basic point is, they shouldn’t have removed the gold. Gold is one of the worst requirement of this game and most of the community members are short on it. Instead of increasing it, they removed it.
My suggestion here is either Kabam should increase the gold output or decrease the cost of rankups as well as aq tickets too. Games are intended for fun not for boredum (playing arenas for hours daily to get bc and gold).
I’m 90% convinced , you are trying to drive people away !
Anyway kabam, its a great game, I really dont bother if i upgrade my champ today or tomorrow. if you are giving less gold i will upgrade them a little later, this is same for all. whats the big deal in it? But frustrated peoples will leave and thats what i dont want. This is the only reason i am commenting on this discussion.
Goodluck Kabam and his team.
We used the treasuries to help support the development of our members by waiving donations so they could use what little gold they did have to rank up characters to support efforts in War or AQ - and we often relied on the treasury to support entries of one or 2 Battle groups into the higher maps (so that no one group felt more of a burden than the others in donations) - we would often only dip our toe into the higher maps for the experience and to improve (not always regular) so having that treasury allowed us to do this - for what was always a low impact cost to the individual summoner.
Now our treasury is completely gone and you expect the individual summoners to foot the bill of entry into the higher AQ maps. There is no way my alliance will be supporting a single BG playing a higher map now - given that only those 10 will be paying for it - and to make matters worse - they won't even get rewarded with gold anymore.
Gold, in fact, any reward should not be related to the cost of the map.. these 2 things should not be dependent.
It's not right to remove the rewards because you decide to adjust the cost of entry. Rewards reflect the difficulty, effort and time spent completing the map.
Whether entry to a map is free or not, is irrelevant - participating in AQ for any given summoner (and moreover the alliance as a whole in coordinating those completion efforts) is a huge commitment - on a 24hr basis for 5 days.
AQ is a big enough commitment without having to spend the remaining time in Arena. Even selling ISO for gold is really unacceptable - swapping one resource for another only creates problems elsewhere - and is just an unacceptable "solution".
To remove the gold rewards (or even reduce them) without prior warning (and even with prior warning!) shows a huge lack of respect for the player base, and is in complete contrast to the transparency that is continually promised.
At this point we really do have to ask if Kabam are intentionally sabotaging this game - are you trying to lose your entire player base, cause this is how you lose your player base!
All the time and effort spent building our treasury, years of teamwork, investment and generous donations from alliance members just to have that removed with no consideration for what that means to the player base; and then get slapped in the face in the process by reducing one of the only reliable and regular sources of gold in the game.
Shame on you Kabam!
You got 97.500 - 65.625 (donations) = 31.875 gold gained.
Now its 22.500 gold gain.
Only you guys can make it "free" and more expensive.
What the hell?
You I did use -12,5% for the donation.
If you do it without its +- 0
I still dont understand why tho.
Is it so bad to earn a bit more gold on the lower lvls?
They told me that I have to take the decision of the team if I like it or not. I have the conversation here but they just delete it again.
They said I have to respect the decision. On my question „if they respect their players“ I got no answer yet.
So let’s all just be Good kids and do what Mama kabam is saying.
just .....