There better be t5cc fragment crystals.
How are people disagreeing with baby yoda? he's disney too! Not like I posted DC Comics Because Yoda wouldn’t eat Chicken Nuggets, he is obviously a Nando’s kind of a guy! Yoda is in lockdown, he wants nuggies and ice cream, then hates himself because he got a black eye for calling his wife fat after she ate his chicky nuggies..
How are people disagreeing with baby yoda? he's disney too! Not like I posted DC Comics Because Yoda wouldn’t eat Chicken Nuggets, he is obviously a Nando’s kind of a guy!
How are people disagreeing with baby yoda? he's disney too! Not like I posted DC Comics
I hope there’s some t5cc and 6* sig stones involved otherwise the rewards will become outdated very fast
My guessT5b T2a or 2 10% maybe 25% T5CC10 6* sig stones5k 6* shards5* nexusAnd probably some 5* sig stonesToo optimistic?.. Maybe but I feel like that's where the game is currently at atm
My guessT5b T2a or 2 10% maybe 25% T5CC10 6* sig stones5k 6* shards5* nexusAnd probably some 5* sig stonesToo optimistic?.. Maybe but I feel like that's where the game is currently at atm Way too optimistic- no nexus, less t5cc
@Kabam Miike can you give anymore detail as far as difficulty? Post mentions people who are elders bane and then explored act 6 being too good for UC but Theres a HUGE gap between the 2 lol. Would someone with just a completion of act 6 struggle significantly more vs someone with exploration?
@Kabam Miike can you give anymore detail as far as difficulty? Post mentions people who are elders bane and then explored act 6 being too good for UC but Theres a HUGE gap between the 2 lol. Would someone with just a completion of act 6 struggle significantly more vs someone with exploration? There's an easy path and hard paths in UC. I think most people are assuming the same would be true for Cavalier difficulty. I think the logical assumption is that at least in broad details, the easy path will be roughly in line with completing 6.1 while full exploration of Cav would be difficulty somewhere closer to completing Act 6, but that's supposition and Kabam almost certainly hasn't made those decisions yet. And I don't think they want to tell us before we've had a chance to test the new side quest difficulty and taint our feedback.
@Kabam Miike can you give anymore detail as far as difficulty? Post mentions people who are elders bane and then explored act 6 being too good for UC but Theres a HUGE gap between the 2 lol. Would someone with just a completion of act 6 struggle significantly more vs someone with exploration? There's an easy path and hard paths in UC. I think most people are assuming the same would be true for Cavalier difficulty. I think the logical assumption is that at least in broad details, the easy path will be roughly in line with completing 6.1 while full exploration of Cav would be difficulty somewhere closer to completing Act 6, but that's supposition and Kabam almost certainly hasn't made those decisions yet. And I don't think they want to tell us before we've had a chance to test the new side quest difficulty and taint our feedback. Lol if they put the same BS nodes/champion fights that are in Act 6 into the cavalier difficulty the backlash that started a month ago is gonna be nothing in comparison.
@Kabam Miike can you give anymore detail as far as difficulty? Post mentions people who are elders bane and then explored act 6 being too good for UC but Theres a HUGE gap between the 2 lol. Would someone with just a completion of act 6 struggle significantly more vs someone with exploration? There's an easy path and hard paths in UC. I think most people are assuming the same would be true for Cavalier difficulty. I think the logical assumption is that at least in broad details, the easy path will be roughly in line with completing 6.1 while full exploration of Cav would be difficulty somewhere closer to completing Act 6, but that's supposition and Kabam almost certainly hasn't made those decisions yet. And I don't think they want to tell us before we've had a chance to test the new side quest difficulty and taint our feedback. Lol if they put the same BS nodes/champion fights that are in Act 6 into the cavalier difficulty the backlash that started a month ago is gonna be nothing in comparison. I'm speaking in general. I don't think most people would expect Acid Wash Mysterio to show up in Cavalier difficulty EQ any more than I think people would expect the Grandmaster himself to show up in Cavalier difficulty EQ. And I would expect attack and health numbers closer to 6.2 than 6.4.
Don't take the fact that the rewards haven't been announced yet as a sign of anything other than the fact that we haven't nailed them down yet. They'll come with the announcement of the next month's event. </blockquoteA title will be great too for the first introduction like uncollected
Don't take the fact that the rewards haven't been announced yet as a sign of anything other than the fact that we haven't nailed them down yet. They'll come with the announcement of the next month's event. Yeah a title would be cool.
Don't take the fact that the rewards haven't been announced yet as a sign of anything other than the fact that we haven't nailed them down yet. They'll come with the announcement of the next month's event.
I just hope that there’s a decent amount of t5cc you don’t want it to become outdated quickly
For a Cavalier difficulty exploration I’d expect around a total of:5% T5CC5 6* sig stones5k 6* shards20 5* sig stones 1.5 5* crystals1 T2A22,500 T5B shards.
20 generic 5 star sig stones.6 star sig stonesNexus crystals15,000 t5b shards25% t5cc selector7500 6 star shardsAwakening gems2 tier 2 alpha20,000 5 star shards
The rewards should be a step up from UC, but for me it’s much more important that they cut these quests in half or even more. Shorter more fun content. They could make the bosses and UC harder but just give us a couple of paths to do instead of so many. It’s not fun when it’s this long, just an easy boring grind! Less paths could mean they could focus on other new content like individual story arcs/quests.I really really hope they can turn things around soon. Doesn’t make much sense for any Caviler difficulty to be shorter than UC. You have a month to complete, it is a bit of a grind yes but that’s only because it’s to easy if your an endgame player.Variants have similar path lengths and don’t feel like a grind because they are a challenge. When your completing the final map easily when you have your main teams in AW attack, AW defence and AQ then that’s when it feels like a grind
The rewards should be a step up from UC, but for me it’s much more important that they cut these quests in half or even more. Shorter more fun content. They could make the bosses and UC harder but just give us a couple of paths to do instead of so many. It’s not fun when it’s this long, just an easy boring grind! Less paths could mean they could focus on other new content like individual story arcs/quests.I really really hope they can turn things around soon.