**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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This change does essentially nothing for me but for someone unlucky enough to not have any 6* champs they really want to invest in, it's a huge win. Regardless of what catalysts you pull from abyss, you'll eventually form them all. This way you at least have a really good shot at getting a champ you want to invest in and will either get the catalyst from abyss hopefully or will eventually no matter what
1) less 6* shards
2) Feel unfair people who completed early get extra rewards
perhaps to balance that aspect out Kabam could of looked to create a 1 time purchasable crystal for those that had 100% Abyss for the cost of 15k 6* shards. Thus effectively balancing the rewards for all. I can't see this being an issue for those who had completed 100% abyss as having the ability to choose from 10 champions in a set class is pretty dam awesome for 15k Shards. That's the equivalent of spinning 10 crystals on a very small sub set of champions. I am also assuming you won't get duplicates as i've never seen that from the nexus crystals. so thats 10 unique champion choices to choose from. ( If Kabam Mike can confirm that champion choices are not duplicates).
Taking all the above out of the equation, i think the change it self is good. 15k 6* shards for a 10 champion class selector 6* is definitely a huge improvement and a step in the right direction. You want to be satisfied and rewarded for completing content and currently with all the RNG in end game rewards you can complete the most difficult content in the game and feel sad because you didn't get anything which is useful for you right now.
Same as other Class Selectors you need to insta choose. I dont like that at all
The reason we went this direction with the Rewards update, and not with T5CC selection is because regardless of if you have a Champion to use your Skill T5CC on, it's still just as good as any other Skill T5CC. You will use it eventually. But if you open your 6-Star Crystal and get Groot, you're not likely to use him until he gets a Buff someday, and are going to be disappointed in the work you put in to get him.
No, we are not going to remove Champions from the 6-Star Base pool, but we are looking at many solutions to mitigate that feeling. This is just one of them.
At this point, I'd put it this way. Would you pay 15k, or even 25k shards to purchase a 6-Star Crystal that guarantees a selection of 10 different Champions of a selected Class?
The one question I have is - if I choose skill for example, will each champion in the reel be unique? 2 versions of Black Panther wouldn’t pop up in positions 3 and 6 for instance?
Regardless I think people would be a lot better off not always just focusing on the negative aspect of everything. In the end this is a big plus especially for those that aren't heavy spenders. They have really good odds at targeting a champ while not really giving the "whales" any more advantage. They have most of the champs they need already so giving out a t5c selector just gives me my 7th R3. This change does nothing for me personally but a whole lot for a lot more people
-This will balance out the shard issue
- It also allows players to open the other rewards like the class selector and t5cc before choosing which 6* class they want the nexus for
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The problem is those who have already done it are getting 15k shards more that those that complete it next month. There is no need for this.. just add the crystal and celebrate everyone being happy.