**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Of course if 29 members have prestige individually between 1-2k and the 30th member has 10k, it is going to be a problem.
akin to how people were selling champs to drop account ratings at one point.
would be the same as how prestige manipulation can happen now.
Not something that i have exploited but have noticed with prestige when my alliance has had a mix of strong and weak peeps we get easy matches. We have a mix of peeps just cus you know some newer guys with low accounts but good skill, whatever.we have a couple guys that struggle in attack, but due to the lowered average prestige our top guys are able to demolish the defense and place a defense that holds up the opposition well.
say you have 10 guys at 1 mill, 10 guys at 600k, 10 guys at 300k, ur prestige gets lowered a lot, but splitting those guys across BGS enables you to still have solid war attack while placing a defense much stronger than what your opposition can handle as they don't have any attackers as strong as your strongest.
not something that would be a huge issue as most allies want 3bgs and to be at the top of AQ and AW but i am sure some would find any way to exploit any system.
Not sure if it's that simple or opens up other ways of manipulating the system.
The new war nodes are terrible. I'd honestly prefer any of the previous season iterations over this one. Any. Some of these nodes are just so painful with certain combinations ,and we havent even added defensive tactics yet. Unless attacker tactics gives us like a huge champion boost, this is going to be a painful wartime. Please reconsider the new nodes, most of these are a steaming pile of bs.
The hidden nodes are another pain in the butt. Multiple have to run scouter lens ( and have to somehow guess a damn counter which tthey may or may not have). We have just one backup.
Also, look at this combination. Aggression fury+ oscillate+ tunnel vision. Can a dev solo an r5/r3 6* champ there? I'd like to see how, especially since we have zero prior knowledge who it can be.
The 90% reduced dmg nodes are the furthest thing from fun. We had the exact same issue in AQ with can't stop won't stop and you saw how that went. Drop the % in dmg reduction and/or make the reward for playing correctly a lot more rewarding.
Niche nodes with few counters to begin coupled with global and 2 new champs a month is asking for trouble. Fairly confident all combinations haven't been thought of and that the community will come up with something damn near impossible to solo as soon as this comes out.
"The Grandmaster does not believe in hacks and cheats. He wants his tournament to be about pure skill. Therefor the Grandmaster will be canceling any use of defensive tactics and challenges his summoners to show him how you and your alliance can rise to the top with only skill".
"After this crushing defeat at the hands of the summoner, The Grandmaster has partaken the leaf, and the ways of the 'high' lords/ He does not wish for any conflict, thus by taking over the war ridden corner of the battlerealm, he has cancelled all wars, all conflicts."
i for one know many alliances like mine are on the cusp of 15/t6. t6 is a much better place to be.
so we would push hard one season to try and go up a tier while we are in tier 6, but then the next season we would definately not try hard as we would be content to lose all our wars and fall.
so we would only be putting in effort every second season and we would be getting gold 1 rewards one season and plat 4 the next alternating between the two whilst intentionally tanking every second season.
now if you were play 4 and then intentionally tanked the entire season maybe you would get gold 3.
there would certainly need to be something to encourage you to not tank. maybe the potential to drop 2 or 3 brackets if your season was that poor.
i think its god in theory but too hard to implement
I reckon they only announced it coz they would've anyways. As we're all expecting changes for the better tho (with the road map and all) we got ice bucketed instead.
Remains to be seen what they meant about timers now. Other than that they said they wanted reduced stress. I don't see how right now.
Hopefully they are posting the new announcements, fingers crossed!