Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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Get my point, being uncollected and level 40 is quite reasonable. That's like 74 quests.
Cavalier and level 60? That's just uncalled for. They said they'd make one path easy for players who just became cavalier but then put a gate on it. I just don't understand why I'm being punished for getting cavalier before people who progress "normally" (acc to you)
I just don't understand this gate. Being uncollected and lvl 40 is no big deal. But reaching lvl 60 is a tedious task. I'm already cavalier, so why don't I get to play the quest based on which the cavalier EQ is going to be designed?
Why don't you get to play? The limit they give to access that Difficulty is Level 60, and that's not unreasonable.
As for the second part, it's almost as if you can't read or you think I can't.
Let me be totally candid on this one. This is a side effect of a much larger problem. People want to fast track Story to get to the bigger Rewards and don't want to put the effort into developing their Accounts. To the point where they think it's unfair to have to be Level 60 to gain access to T5CCs every month, along with 6* Shards, T5B, etc. Just because Story provides certain enhancements doesn't mean that there shouldn't be sufficient time and effort spent into progressing. It's the Act 6 Gates argument all over again.
This isn't even something that requires RNG or the hardest content. It's a matter of putting the time and Energy into it. No matter how much you try to speed up the process, the game takes time and effort.