**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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If we use the Canadian difficulty as a guide, we might expect the 6* shard rewards to be on the order of 2.5 times higher, which would mean one completion run through Cavalier difficulty would net you 2250 6* shards and full exploration would get an additional 4000 6* shards.
These are extremely rough numbers, because these ratios don't have to hold, but that extrapolates out to possibly being able to earn a grand total of 12,250 6* shards in one month fully exploring UC and Cav EQ, and fully completing both Epic and Legendary side quests. Someone capable of doing it all would seem likely to be getting at least one 6* champ a month. A Cav player that couldn't do full exploration but could do easy path completion would be in the general area of getting one 6* champ every other month from quests alone, a bit more from Epic side quests on top.
there. I'm fine with grinding to lvl 60 to access the difficulty. I realize that it exists for current side events, which is why it is implemented in Canadian difficulty. I just believe that it doesn't prove anything beside the fact that you grinded through a lot of content including but not limited to act four exploration. It just seems arbitrary and maybe even counterintuitive because many of the players who are level 60 have explored act four, causing them to level up quickly. Some of them may have just wanted to explore it, but many others didnt have the skill necessary for act five. Players who skipped act four exploration in favor of uncollected were able to complete act five but may not have been level 60 because they had the skill necessary to complete act five, while those who were level 60 may not have been skilled enough to finish act five and get cav. This is just one very specific example, and I'm not saying it covers everyone's situation. I'm just saying that if kabam made this Canadian difficulty to test a future cav eq difficulty, i think it doesn't make sense to lock people based on their level. The specific example I gave is just one example, but there are others
The meta is different than when I came through. I explored act 4 because it was my only way to get a 4/55 champ. I used that to get uncollected and moved to cavalier. I’ve been cavalier for a year, and I’ve gone from one 5/65 to fourteen of them. The glory store absolutely makes it the proper decision to pursue game content over level. I don’t have the data (maybe you do?) but I bet if you look at who earned a cavalier title in 2020, a significant portion would be under 60, and Kabam is deliberately excluding them from data even though they said that’s what this trial balloon is about.
Because I don’t think you converted the rewards correctly. Current exchange rate is 1US$ - 1.37 Canadian$ so if you convert it to Canadian rewards we will get more.
As most new thing from Kabam lately, it's ass backward.
With the more generous availability of 5-Stars plus rank-up materials and stronger and stronger champs with each release, the goal posts had long shifted.
I ran the daily class catalysts quest with xp boosts and hit Level 60 before I started working on Act 4 exploration.
Just wanted to max. storage capacity.
But atleast the cavalier difficulty for monthly quests won't have the level 60 requirement right??