**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Stop complaining about Alliance War...
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Post a video of you demolishing imiw on that falter node. I will agree to everything you say!
24k 5* defenders in the middle of the map.
, if you make a game not fun to play for vets and up and comings, and make it so they have to spend spend spend to survive t13, then maybe just maybe there was a design issue. That maybe just maybe warranted some complaints
AW used to be a fun mode of game play that people will miss if they stop playing it. Kabam's horrible adjustments to it affects a lot more people than their complaining does.
The Abyss is end game content that currently only a tiny percentage of players can realistically do. But that number gets bigger with time, not smaller. The Abyss is actually for everyone eventually even if it is for the tiny top percentage now, just like Realm of Legends. The dev time put into it is justifiable on that basis. But an entire game mode that only a handful of people love? Sure, you can hold the line on the "purity" of the mode, but mostly at the long term expense of fading away.
My first choice is a game mode that attracts enough people to be viable. But I won't cry any tears for a game mode whose adherents deliberately doom it to extinction.
(Was initially searching for the thread where we complain about AW. Found this first. Seemed like a good place to post instead).
You probably don't support BLM do you?
People might just say don't play it, but for even the bottom tiers, war is a good way to get shards. And everyone needs war for loyalty higher. With this Map, expecting people in Gold 3/Silver to hit those nodes means that Kabam isn't in touch with the player base at all.