Mcord11758 wrote: » Mwhitaker23 wrote: » its free rewards quit crying Ok here is my issue. "It's free rewards" rewards for what? I use same team in aq nearly every time. 2 rank 4 5* and 1 5/50 4*. I have ample max champs to run any quest that has come out. I have more then enough champs to pick and choose an attack team for war based on path. So why do I need more champs to rank up anymore? War was an area of the game that presented interestinnb challenges and still provided motivation to rank up certain champs either for defense or to handle certain nodes in attack. Now........ I am suppossed to be motivated to play a boring map against easy champs for free rewards so I can attain shards to crystals for future champs I don't need while wasting resources to rank champs I don't want?
Mwhitaker23 wrote: » its free rewards quit crying
WOK wrote: » Mcord11758 wrote: » Mwhitaker23 wrote: » its free rewards quit crying Ok here is my issue. "It's free rewards" rewards for what? I use same team in aq nearly every time. 2 rank 4 5* and 1 5/50 4*. I have ample max champs to run any quest that has come out. I have more then enough champs to pick and choose an attack team for war based on path. So why do I need more champs to rank up anymore? War was an area of the game that presented interestinnb challenges and still provided motivation to rank up certain champs either for defense or to handle certain nodes in attack. Now........ I am suppossed to be motivated to play a boring map against easy champs for free rewards so I can attain shards to crystals for future champs I don't need while wasting resources to rank champs I don't want? Here's a little snippet I'm sure will ring a bell for most..... Player 1 "Hey guys, which champ should I rank up"? Player 2 " well, do you need a champ to help in story quest, or for AW"? Player 1 "I have SQ covered, need more muscle for AW" Player 2 " nice, then definitely rank up......." One More. " hey guys, check out my new defense team for AW"!! "Heck ya, congrats, awesome lineup"!! And I had a thought about the feelings of those that stated AW was too difficult or catered to only a handful of champs. Could node "scrambling" be possibly a way to mix it up a bit? So as not to have complementing nodes always in the mini boss tiles, or near the end of the map. Needs more detail, but I was thinking that would be kind of interesting.
FAL7EN wrote: » Alliances should be punished for bringing in the same champs. Many complained about mystics, spidermans,nc's...etc. This is the solution and I think it was a great change.
SmokinSurfer wrote: » Mcord11758 wrote: » Mwhitaker23 wrote: » its free rewards quit crying Ok here is my issue. "It's free rewards" rewards for what? I use same team in aq nearly every time. 2 rank 4 5* and 1 5/50 4*. I have ample max champs to run any quest that has come out. I have more then enough champs to pick and choose an attack team for war based on path. So why do I need more champs to rank up anymore? War was an area of the game that presented interestinnb challenges and still provided motivation to rank up certain champs either for defense or to handle certain nodes in attack. Now........ I am suppossed to be motivated to play a boring map against easy champs for free rewards so I can attain shards to crystals for future champs I don't need while wasting resources to rank champs I don't want? Perfectly said. War was the motivation to rank up champs. They utterly ruined it, took all of our fun away. Literally EVERY OTHER part of the game is a grind to get war champions for the majority of the player base. They took that away..
chunkyb wrote: » FAL7EN wrote: » Alliances should be punished for bringing in the same champs. Many complained about mystics, spidermans,nc's...etc. This is the solution and I think it was a great change. Get better at the game imo. It's supposed to be difficult
Mwhitaker23 wrote: » Mcord11758 wrote: » Mwhitaker23 wrote: » its free rewards quit crying Ok here is my issue. "It's free rewards" rewards for what? I use same team in aq nearly every time. 2 rank 4 5* and 1 5/50 4*. I have ample max champs to run any quest that has come out. I have more then enough champs to pick and choose an attack team for war based on path. So why do I need more champs to rank up anymore? War was an area of the game that presented interestinnb challenges and still provided motivation to rank up certain champs either for defense or to handle certain nodes in attack. Now........ I am suppossed to be motivated to play a boring map against easy champs for free rewards so I can attain shards to crystals for future champs I don't need while wasting resources to rank champs I don't want? ill tell you whats boring.. the old map fighting nothing but jugs, hypieron, spidey, nc, and magik... that was boring
WOK wrote: » FAL7EN wrote: » Alliances should be punished for bringing in the same champs. Many complained about mystics, spidermans,nc's...etc. This is the solution and I think it was a great change. I am one of those that HATE Spidey, NC, sig99 Magik with a passion and always got my ass handed to me. But never once had I thought my opponents should be "punished" for having difficult to beat champs. Actually respected the fact that they were fortunate enough to have them, and looked forward to getting them myself one day, or others in our ally to dupe and rank up theirs. IMO, to think they should be punished is akin to an athlete being punished for having a better training regiment.
SmokinSurfer wrote: » I can't even do the T4b arena, lost all interest like many people I know. Why do you do the things you do