Alliance War Season 19: Updates to Path Identities and New Nodes! [ June 30]

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Comments

  • Carmel1Carmel1 Posts: 403 ★★

    Stunning reflection with Flow! It's still there. Goodbye war. I don't want to waste items on stupid Mojo or Dora fighting only with magik all the time @Kabam Miike

    Yeah, also one of the minis.
    ugly design
  • Amazing_Demon05Amazing_Demon05 Posts: 2,735 ★★★★

    Haji_Saab said:

    Gamer said:

    Gamer said:

    How do you face a flow champ on stunning reflection and polka dot power? Can't use Void, can't use Magik. Throw mojo or Magik there and watch the fun. Basically you need HT and even invul boost won't save you. Nice work Kabam. Made the node even worse than it was. Literally killed most of the counters to champs there.

    Why can’t u not use void u can. Just a slow fight
    My bad. Can use, but you might time out. No way of stopping flow using him until you get the Petrify. A lot of counters to Flow champs were just nerfed.
    Well can’t u just quack that node to no sure if quack shut down the node with the concussion
    Not sure tbh. Good choice. Might work. Still limits the champs even more. I might have been a bit hasty, but the combination is still really messed up. Not an improvement from the last iteration. Can't use CG, not sure if Dusa will shut down the entire node or not. Magik won't work. Can't build G99 on that node for future fights as well. And won't be able to power control using her if I'm right. Can't shock with Warlock or armour break. Basically made it such that only 2-3 champs can deal with it.
    you are overhyping it a bit. you can for sure use g2099. First off why do you want to make sure to charge her for the next fight atleast get this one done
    even so she puts so many degen debuffs if anyone can get to sp3 its her for sure.
    I read 12% of a bar of power thats not too bad considering how many debuffs she puts out
    Degen isn't a DoT. Doubt that counts. Also, I said that you can use her. Read the posts after. Just sucks that you can't build her for next ones at all. It's a silly combination of nodes when you include flow.
    Her degen IS a DoT.
    Well that's a good thing to know. Atleast can use her then for future fights. Stand corrected there. Still doesn't make it a node that directly doesn't counter what they've been wanting to do with war the entire time. Just by adding a global, you can see how broken it is that it barely allows champs to work. Unless obviously you keep changing masteries to remove and put them back in.
    They say one thing in their roadmaps and it's still in the other direction that they go.
    lmao first you think her degen isn't a dot now you still keep thinking that she can't be charged up which isn't true since she can put so many debuffs that nobody is almost no one is immune to she for sure can build to a sp3
  • AnotherPoolAnotherPool Posts: 43

    amazing job, you just entirely killed Ghost and Quake, who is the next? Corvus and Doom I guess?

    I was told many many times flow killed corvus
    Not entirely, with proper boost you still can play Corvus against flow, but it's very expensive.
    But quake against Stubborn, she is dead I'm afraid.
  • hungryhungrybbqhungryhungrybbq Posts: 1,243 ★★★★



    amazing job, you just entirely killed Ghost and Quake, who is the next? Corvus and Doom I guess?

    I was told many many times flow killed corvus
    Not entirely, with proper boost you still can play Corvus against flow, but it's very expensive.
    But quake against Stubborn, she is dead I'm afraid.
    And Ghost.
  • GamerGamer Posts: 7,456 ★★★★★



    amazing job, you just entirely killed Ghost and Quake, who is the next? Corvus and Doom I guess?

    I was told many many times flow killed corvus
    Not entirely, with proper boost you still can play Corvus against flow, but it's very expensive.
    But quake against Stubborn, she is dead I'm afraid.
    Well just take a blok hits before the aftershock. And should be find
  • Amazing_Demon05Amazing_Demon05 Posts: 2,735 ★★★★

    Haji_Saab said:

    Gamer said:

    Gamer said:

    How do you face a flow champ on stunning reflection and polka dot power? Can't use Void, can't use Magik. Throw mojo or Magik there and watch the fun. Basically you need HT and even invul boost won't save you. Nice work Kabam. Made the node even worse than it was. Literally killed most of the counters to champs there.

    Why can’t u not use void u can. Just a slow fight
    My bad. Can use, but you might time out. No way of stopping flow using him until you get the Petrify. A lot of counters to Flow champs were just nerfed.
    Well can’t u just quack that node to no sure if quack shut down the node with the concussion
    Not sure tbh. Good choice. Might work. Still limits the champs even more. I might have been a bit hasty, but the combination is still really messed up. Not an improvement from the last iteration. Can't use CG, not sure if Dusa will shut down the entire node or not. Magik won't work. Can't build G99 on that node for future fights as well. And won't be able to power control using her if I'm right. Can't shock with Warlock or armour break. Basically made it such that only 2-3 champs can deal with it.
    you are overhyping it a bit. you can for sure use g2099. First off why do you want to make sure to charge her for the next fight atleast get this one done
    even so she puts so many degen debuffs if anyone can get to sp3 its her for sure.
    I read 12% of a bar of power thats not too bad considering how many debuffs she puts out
    Degen isn't a DoT. Doubt that counts. Also, I said that you can use her. Read the posts after. Just sucks that you can't build her for next ones at all. It's a silly combination of nodes when you include flow.
    Her degen IS a DoT.
    Well that's a good thing to know. Atleast can use her then for future fights. Stand corrected there. Still doesn't make it a node that directly doesn't counter what they've been wanting to do with war the entire time. Just by adding a global, you can see how broken it is that it barely allows champs to work. Unless obviously you keep changing masteries to remove and put them back in.
    They say one thing in their roadmaps and it's still in the other direction that they go.
    lmao first you think her degen isn't a dot now you still keep thinking that she can't be charged up which isn't true since she can put so many debuffs that nobody is almost no one is immune to she for sure can build to a sp3
  • hungryhungrybbqhungryhungrybbq Posts: 1,243 ★★★★
    The Stubborn global node is clearly an attack on Ghost and Quake players by the developers in my opinion. Why are Defender Tactics even still in the game after all the negative feedback? That's another discussion though. I'm really not happy about the idea of character bans in content via global node. At least with local nodes and path identities, you still have the ability to pick and choose which attackers will be successful for which paths or encounters, but when you use global nodes to ban attackers from an entire map.. it feels oppressive and controlling. Like our choices are being removed from us. After reading the roadmaps recently, I thought that restrictive content was something we were moving away from. Yet, here we are, business as usual.

    I didn't use Quake or Ghost for a long time in AW because I was on path 7 (hidden nodes). I was using the same attackers over and over. It was getting stale. Usually Omega/Sabre and a third depending on common fights/minis/boss. I personally found Omega to be one of the safest options for hidden fights. So that's who I brought...every time.

    With the removal of hidden nodes, I was excited at the prospect of being able to choose to bring whoever I wanted to attack. Depending on whatever my new path would be and the matchups. Freedom to use champs I want to use, not champs I need to use. And yes, I want the option to use Quake or Ghost sometimes. As well as the rest of the roster I've worked hard to build over years of playing the game. Those two champs in particular, take a ton of time investment to learn how to use them effectively. Please stop telling us who we can and cannot use via global nodes. As I said, you've already released plenty of counter champs and local nodes in an attempt to change the meta. Banning champs via global nodes is going to far.

    Don't worry, players will still buy your new champions on their own (as long as they are useful and designed well). You don't need to try to force us to stop using our older champions to accomplish this. We want to use all of them, old and new.
  • SeraphionSeraphion Posts: 1,249 ★★★★
    Oh man. Offseason is still Flow. I was so hoping they would change or delete it bc its just so boring to play against. 1-2 look how many crits you had. Back of parry. 1-2 bait a Special. This is so bad. Everybody hates it (95% at least) just remove it. Or you know. Make the attacker tactic usefull. Bc if its doing nothing.
  • Mart83Mart83 Posts: 21
    There’s some horrible new nodes combined with flow again... season 3 of flow wars it is, stubborn doesn’t even seem that bad if you’re not using quake or ghost but that’s another story. Attacker tactics seem like a joke don’t help in anyway on 50% of the nodes certainly the flow one, all you’ve done is make siphon a pointless tactic now
  • Etm34Etm34 Posts: 1,067 ★★★★
    Man that window of opportunity - stun node is a real punisher. Brought a 6* R3 into war and they were out in 5 seconds.Maybe tune down the length of the stun to 2 seconds instead of 4? That’s two full combos you have to eat, and at 6k+ attack you’re not surviving that.
  • KnightZeroKnightZero Posts: 841 ★★★
    @Amazing_Demon05 did you even read what I said? I don't have her, so didn't know that her Degen was a DoT. I admitted I was wrong and that you could use her. Read the post first lol.
    Also, yay! You found a counter to the node that not everyone may have. Good for you. Every node will obviously have a counter. But limiting it to barely any solid counter in war especially isn't fun.
  • Amazing_Demon05Amazing_Demon05 Posts: 2,735 ★★★★
    edited July 2020

    @Amazing_Demon05 did you even read what I said? I don't have her, so didn't know that her Degen was a DoT. I admitted I was wrong and that you could use her. Read the post first lol.
    Also, yay! You found a counter to the node that not everyone may have. Good for you. Every node will obviously have a counter. But limiting it to barely any solid counter in war especially isn't fun.


    you say "stand corrected there" which now you say oh I am wrong
    be clear on what you mean or learn how to write it in that way
  • Amazing_Demon05Amazing_Demon05 Posts: 2,735 ★★★★
    and I didn't say it had a lot of counters but you were obviously denying the one which can be used even though you had no knowledge about her
  • VvF2015VvF2015 Posts: 13
    I find new AW Map totally exaggerated and frustrating. No desire to gamble.
  • VvF2015VvF2015 Posts: 13
    In any case, reward should be better. Because:
    The new AW Map is totally exaggerated and frustrating. No desire to gamble.
  • KnightZeroKnightZero Posts: 841 ★★★
    edited July 2020

    @Amazing_Demon05 did you even read what I said? I don't have her, so didn't know that her Degen was a DoT. I admitted I was wrong and that you could use her. Read the post first lol.
    Also, yay! You found a counter to the node that not everyone may have. Good for you. Every node will obviously have a counter. But limiting it to barely any solid counter in war especially isn't fun.


    you say "stand corrected there" which now you say oh I am wrong
    be clear on what you mean or learn how to write it in that way

    If you think that because I didn't write 'I', then you may not know how to infer stuff.
    I also wrote that you could use her from the start. I just said that you couldn't build her again, which I'm wrong about.
  • hungryhungrybbqhungryhungrybbq Posts: 1,243 ★★★★
    Keeping flow as well as now adding new nodes which remove and even punish the mechanic intended to play around it with skill (well timed blocks) helps promote new characters who don't crit. "Identify a problem, create a solution" is a traditional method for success in business. "Create a problem, offer a solution" also works I reckon. Or in this case .08% chance at a solution per crystal. There's also an anti-crit modifier being released in AQ. 🤔

    Throw an anti Quake mechanic into his kit for bonus points, ey?
  • GomezlinkGomezlink Posts: 129
    edited July 2020
    More and more ridiculous, a tactical defense node that if you give dexterity the opponent gains indestructible, they want to avoid Quake and with that they screw everyone ...The thing, which already has a rock shield, 2 more indestructible for your dexterity ... I stop here, I don't claim anymore
  • Dart1981Dart1981 Posts: 93
    Outside of the nodes and tactics, has there been any sort of response relating to the terrible rewards update for P4 down. I think that it is very unfair to completely ignore and not address the situation at all, even just to simply say "we are not adjusting the rewards for S19 and look to an update for S20). We will be dropping down to a 1BG alliance if this stays as is.
  • Amazing_Demon05Amazing_Demon05 Posts: 2,735 ★★★★

    @Amazing_Demon05 did you even read what I said? I don't have her, so didn't know that her Degen was a DoT. I admitted I was wrong and that you could use her. Read the post first lol.
    Also, yay! You found a counter to the node that not everyone may have. Good for you. Every node will obviously have a counter. But limiting it to barely any solid counter in war especially isn't fun.


    you say "stand corrected there" which now you say oh I am wrong
    be clear on what you mean or learn how to write it in that way
    If you think that because I didn't write 'I', then you may not know how to infer stuff.
    I also wrote that you could use her from the start. I just said that you couldn't build her again, which I'm wrong about.
    yes, thats what I told you that you could charge her again thats it. that was all there was to it
  • Speeds80Speeds80 Posts: 1,771 ★★★★
    Still 50 kills each side in tier 11. Just not sure it’s sustainable design, when the other team use items and boss kill it means we have to to compete, “our intention was not to raise the difficulty of wars” tier 11 for 30m alliances I admit was too easy, but I think it’s still a touch hard, 50 kills is about what we got all season last season, again we are fighting for a few hundred 5* shards, everyone can keep saying don’t use items but if we use them and win and don’t use them and lose it puts a lot of pressure on alliances to use them, and pressure their members to do so
  • Smorganism_2Smorganism_2 Posts: 49
    Been playing this game for 5 years, and have been leading my Alliance for much of that time.

    I’ve not sure I’ve ever seen so many disheartened players in this game talking about quitting at one time.

    Since this “improved” war map has landed I have had more of my players either retire, take a break or talk openly about quitting if the nodes aren’t nerfed, than I’ve ever encountered before. And I’m taking about players with 10k prestige and stacked rosters.

    No one wants to max out items each war and spend all their glory on resources to win wars that give you such petty rewards in comparison.

    Kabam, you are silently losing thousands of your core players in droves at the moment.
  • GamerGamer Posts: 7,456 ★★★★★
    The neft map is really okay
  • walkerdogwalkerdog Posts: 655 ★★★

    The Stubborn global node is clearly an attack on Ghost and Quake players by the developers in my opinion. Why are Defender Tactics even still in the game after all the negative feedback? That's another discussion though. I'm really not happy about the idea of character bans in content via global node. At least with local nodes and path identities, you still have the ability to pick and choose which attackers will be successful for which paths or encounters, but when you use global nodes to ban attackers from an entire map.. it feels oppressive and controlling. Like our choices are being removed from us. After reading the roadmaps recently, I thought that restrictive content was something we were moving away from. Yet, here we are, business as usual.

    I didn't use Quake or Ghost for a long time in AW because I was on path 7 (hidden nodes). I was using the same attackers over and over. It was getting stale. Usually Omega/Sabre and a third depending on common fights/minis/boss. I personally found Omega to be one of the safest options for hidden fights. So that's who I brought...every time.

    With the removal of hidden nodes, I was excited at the prospect of being able to choose to bring whoever I wanted to attack. Depending on whatever my new path would be and the matchups. Freedom to use champs I want to use, not champs I need to use. And yes, I want the option to use Quake or Ghost sometimes. As well as the rest of the roster I've worked hard to build over years of playing the game. Those two champs in particular, take a ton of time investment to learn how to use them effectively. Please stop telling us who we can and cannot use via global nodes. As I said, you've already released plenty of counter champs and local nodes in an attempt to change the meta. Banning champs via global nodes is going to far.

    Don't worry, players will still buy your new champions on their own (as long as they are useful and designed well). You don't need to try to force us to stop using our older champions to accomplish this. We want to use all of them, old and new.

    Defense tactics s

    The Stubborn global node is clearly an attack on Ghost and Quake players by the developers in my opinion. Why are Defender Tactics even still in the game after all the negative feedback? That's another discussion though. I'm really not happy about the idea of character bans in content via global node. At least with local nodes and path identities, you still have the ability to pick and choose which attackers will be successful for which paths or encounters, but when you use global nodes to ban attackers from an entire map.. it feels oppressive and controlling. Like our choices are being removed from us. After reading the roadmaps recently, I thought that restrictive content was something we were moving away from. Yet, here we are, business as usual.

    I didn't use Quake or Ghost for a long time in AW because I was on path 7 (hidden nodes). I was using the same attackers over and over. It was getting stale. Usually Omega/Sabre and a third depending on common fights/minis/boss. I personally found Omega to be one of the safest options for hidden fights. So that's who I brought...every time.

    With the removal of hidden nodes, I was excited at the prospect of being able to choose to bring whoever I wanted to attack. Depending on whatever my new path would be and the matchups. Freedom to use champs I want to use, not champs I need to use. And yes, I want the option to use Quake or Ghost sometimes. As well as the rest of the roster I've worked hard to build over years of playing the game. Those two champs in particular, take a ton of time investment to learn how to use them effectively. Please stop telling us who we can and cannot use via global nodes. As I said, you've already released plenty of counter champs and local nodes in an attempt to change the meta. Banning champs via global nodes is going to far.

    Don't worry, players will still buy your new champions on their own (as long as they are useful and designed well). You don't need to try to force us to stop using our older champions to accomplish this. We want to use all of them, old and new.

    Its fine to cut out quake/ghost when that's what almost everyone uses bc they bypass almost all of the game's content... but it should be limited to a like 1/3 of fights or something, not kill the character for that event for a season.
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