Artifacts? So a new name for GEAR that you guys tried to introduce?Spiked walls? So a way to nerd Quake without messing with her kit?
@Kabam Miike I didn't see anything in the post about masteries. Can you tell us if you have anything planned regarding masteries for the near future? I think it's a very important part of the game and i think it needs a lot of QoL improvements. I thought something like that would be in this post.
@Kabam Miike I didn't see anything in the post about masteries. Can you tell us if you have anything planned regarding masteries for the near future? I think it's a very important part of the game and i think it needs a lot of QoL improvements. I thought something like that would be in this post. Nothing planned, but that doesn't mean we're not thinking about it. This was really only showing what we've planned so far. Other things might still happen in the meantime.
No update for summoner advancements ? I believe they should remove it from alliance tab and make it a solo event runs for 7 days base on progression level. This way cavalier players can access more 6* shards. I don't think they can just improve rewards while this event attached to alliances because there are allliances with uncollected and cavalier members both in.
So basically this post can be summed into:1. QoL changes: Somethings that should already be there and some are.2. New Gameplay Mechanics (Root and Volume Trigger): Seems to have more punishing potential than rewarding and nobody really asked for it.3. Fight Replays: does not help with the actual issues in the game.4. Strikers: WHY DO WE NEED THIS?5. Incursion: Zero mentions of any reward increase which is the main issue with incursions6. Arena: It will still be a "grind" with some relaxations for the super grinders. (The arena alternative might help but not with the current set of rewards as it would still be damn near impossible for normal players)7. Social Progression: Again WHY DO WE NEED THIS?8. Solo competetive mode: Probably the only good idea on the whole page with zero specificsJust my review of the "future". anyone thinks otherwise?
You guys have 5 more years planned for the game? 😦
That striker mechanic looks super wonky. Like, almost in a good way, but it's really up to how it's implemented.As far as I understand it know, I'm much more excited for defensive strikers, like the fantastic 4 example. If the striker related actions are something we can play around and react to then that could be really exciting.There's a massive "but why?" in my head when looking at it, but I'm curious.