New forums, new Character Wishlist thread Just as a reminder, our rules:Character requests are still a very frequent topic of conversation within our community, and with good reason - there are a ton of amazing Marvel characters in their universe.The old Character wish list thread was ballooning a bit, and several characters requested in that thread have since been added to The Contest. We're starting up a new thread to house these discussions so that they can continue, but in a more up to date manner.A few FAQ's:1) Why haven't you added (X character) yet?!A: there are so many characters we want to add, but simply haven't gotten to yet. A character's lack of presence in the Contest currently does not necessarily mean that we've overlooked them or that we don't already have them on our radar. Our teams have a finite amount of time in order to produce content, and we'd love to bang characters out quicker - but still need to maintain realistic developer cadences.2) We need more female characters and more diversity.A: Our own team is quite diverse itself, and we agree that representation is an important concern!3) Why do you bother adding (X re-skinned character) when you've not even had a chance to add (x character not in The Contest)?A: While some people are not a fan of character re-skins, MANY of our players are. The Marvel universe is one with a lengthy lore, and almost every beloved character has gone through some sort of costume change or shift at some point in their super-powered careers. These differences offer a good opportunity to re-introduce players to content they may not have managed to obtain the first time around, and allowing new players to pick up a certain champion while still keeping things a bit fresh. Our goal is to have a healthy balance between release types.4) Can you confirm if a requested character is going to be released?A: The short answer is no. We have specific timelines regarding when we can announce content, and that means that we can't pop in to say 'hey, that person is coming!'. For those wanting to keep on top of our latest announcements or teases, following our Twitter and Facebook accounts are your best shot. We also have an Instagram account that you should follow. Here are our social channels for easy access:Facebook - https://www.facebook.com/marvelcontestofchampionsTwitter - https://twitter.com/MarvelChampionsInstagram - https://www.instagram.com/marvelchampions/So go forth, and suggest! We're not going to individually reply to the comments and suggestions that we see, but we are reading everything.This should go without saying, but please discuss the characters you'd like to see without insulting each other or trying to discredit someone's opinion. Friendly debate is welcome, but the emphasis here is 'friendly' ; )
With the Alien/Predator line acquisition by Marvel, I would LOVE to see them added in game
Happy to be the first to post here! Here's a list previously created of suggested characters and abilities. Also, if these characters and abilities are put into the game, I would want them to be given to my account. I think that if I'm coming up with stuff, I should be seeing the fruits of my labor. Here we go:1) Doctor DoomVictor Von Doom is one of the most genius and strategic Marvel villains. He would have synergy with the Fantastic Four (who are also being suggested) as rivals. His champion class would be Tech.Unique Abilities:Overcharge: (Like Crossbones's Overrun) Dodge back and hold block for 2 seconds to activate Overcharge. Doctor Doom's armor creates large amounts of energy that cannot be contained in his suit, and are discharged as Overcharges. 10 of these Overcharges are developed. When striking an opponent, one Overcharge is used up, placing shock on the enemy. Overcharge lasts 8 seconds, and any charges left at the end do damage to Doom.Limitless Power:When Doom activates a special move, a small amount of Power Gain activates, generating one bar of power over 10 seconds, lasting until he is struck or has full power.Awakened Ability:Time Travel Mastery:Upon receiving a hit that would be the final blow, there is a 30% chance for Doom to warp back to a time where he had 15% health. This can trigger up to 3 times in a fight, but the odds are reduced by 10% each time it activates.Other status effects:5% chance to Armor Up when struck; 30% chance to gain Fury if his attack is blocked; 5% for all attacks to inflict Bleed2) CarnageCletus Kasady, the sinister variant of Venom, is agile and deadly. His synergies would be rivalries with Spider-Man and Venom, and his champion class would be Cosmic.Unique Abilities:Symbiotic Bloodstream:When facing Tech champions, the symbiote's bond with Cletus enhances, increasing his recovery, and granting him an indefinite Regeneration of 0.25% of his maximum health per second. Additionally, when facing Mystic champions, the bond weakens, inflicting an indefinite Degeneration of 0.25% of his maximum health per second.Awakened Ability:Punishment:Every time Carnage strikes a critical hit, he receives an indefinite Cruelty. Every time Carnage inflicts Bleed, he receives an indefinite Fury. On the contrary, when struck by a critical hit, he loses one Cruelty, and when he is bleeding, he loses a Fury. These effects stack with no limit.Other status effects:Fixed 10% chance to gain Fury and/or Cruelty; 5% chance that attacks inflict Bleed3) BladeThe half-vampire, Eric Brooks, is a lone wolf with guns, swords, daggers, and explosives. I honestly don't know what his synergies would be, but his champion class would be Mystic.Unique Abilities:Vampiric Regeneration:Blade's enhanced healing factor triggers on special moves, regenerating health. 50% chance to Regenerate 5% of his maximum health on special move 1; 70% chance to Regenerate 10% of his maximum health on special move 2; 90% chance to Regenerate 15% of his maximum health on special move 3.Awakened Ability:Vampiric Strengthening:At the sensing of blood, Eric Brooks's vampire side strengthens, granting him Fury, Cruelty, Precision, and 25% more Power Gain for the duration for the duration of the Bleed.Other status effects:5% fixed chance to gain Fury; 50% chance that attacks with any weaponry inflict Bleed; All explosive attacks inflict Incinerate with a 50% chance to apply Bleed4) MysterioOne of the stranger villains in the Marvel Universe, Mysterio is a master of manipulation, using teleportation, hallucinogen, and hypnosis to his advantage. His nemesis is Spider-Man, and his champion class would be Science.Unique Abilities:Hypnosis:If Mysterio can manage to, without moving or blocking, go untouched for 3 seconds, his gaze is enough to hypnotize his opponent, stunning them for 5 seconds. This ability has a 5 second cool down timer after activation.Mind Tricks:Mysterio focuses more on demoralizing his opponent than benefiting himself. Anytime Mysterio gains a status effect, the opposite effect is applied to his opponent. Additionally, anytime Mysterio strikes a critical hit, there is a 10% chance to inflict EACH of these effects on his opponent for 8 seconds: Weakness, Exhaustion, Fatigue, Degeneration, Poison, Armor Break, and Stun (Stun only lasts 5 seconds).Awakened Ability:Emergency Hallucinogen:When struck for the 15th time in a combo (15th hit, 30th, 45th, etc), Mysterio can rely on his hallucinogen to get him out of the jam. Immediately after the 15th hit lands, Mysterio releases his hallucinogen and teleports backwards, stunning his opponent for one second. This does not interrupt special attacks, but instead triggers on the next hit once the special move has ended.Other status effects:5% chance to gain Armor Up or Precision when struck (Remember, for all positive status effects, the opposite is mirrored to the enemy.)5) Nick FuryThe leader of S.H.I.E.L.D., Nick Fury is an expert at fighting and has a large number of backups to call in. He can have synergy with all S.H.I.E.L.D. agents, and his champion class would be Skill.Unique Abilities:Preparation:Nick Fury is always ready to fight, and he comes into the battle with his mind set and a bulletproof vest. Nick Fury is granted 5 Precision buffs, one disappearing after every critical hit he lands, and 5 Physical Resistances (like Punisher), losing one each time he is struck.Confidence:Leading S.H.I.E.L.D takes a lot of confidence, and Nick Fury definitely has it. He enters the fight with 10 Confidences buffs. Every time he is struck, he loses one Confidence. For every second Nick Fury is blocking, he gains one Confidence. Each Confidence buff increases Fury's attack by 5.Awakened Ability:Supply Drop:Fury has all of S.H.I.E.L.D. at his disposal, giving him unlimited access to intelligence and resources. Every 10 seconds, Fury receives a supply drop, containing a random buff for him, a random debuff for his opponent, or both.Other status effects:50% chance for critical hits to grant Precision; 5% chance for all attacks to inflict Armor Break; Special attacks with guns or explosives inflict either Bleed or IncinerateFor now, this is all I have. I'll be updating this list as much as I can, adding on every once in awhile, so keep checking in. Thanks again for reading!-CrusherOfDreams
Happy to be the first to post here! Here's a list previously created of suggested characters and abilities. Also, if these characters and abilities are put into the game, I would want them to be given to my account. I think that if I'm coming up with stuff, I should be seeing the fruits of my labor. Here we go:1) Doctor DoomVictor Von Doom is one of the most genius and strategic Marvel villains. He would have synergy with the Fantastic Four (who are also being suggested) as rivals. His champion class would be Tech.Unique Abilities:Overcharge: (Like Crossbones's Overrun) Dodge back and hold block for 2 seconds to activate Overcharge. Doctor Doom's armor creates large amounts of energy that cannot be contained in his suit, and are discharged as Overcharges. 10 of these Overcharges are developed. When striking an opponent, one Overcharge is used up, placing shock on the enemy. Overcharge lasts 8 seconds, and any charges left at the end do damage to Doom.Limitless Power:When Doom activates a special move, a small amount of Power Gain activates, generating one bar of power over 10 seconds, lasting until he is struck or has full power.Awakened Ability:Time Travel Mastery:Upon receiving a hit that would be the final blow, there is a 30% chance for Doom to warp back to a time where he had 15% health. This can trigger up to 3 times in a fight, but the odds are reduced by 10% each time it activates.Other status effects:5% chance to Armor Up when struck; 30% chance to gain Fury if his attack is blocked; 5% for all attacks to inflict Bleed2) CarnageCletus Kasady, the sinister variant of Venom, is agile and deadly. His synergies would be rivalries with Spider-Man and Venom, and his champion class would be Cosmic.Unique Abilities:Symbiotic Bloodstream:When facing Tech champions, the symbiote's bond with Cletus enhances, increasing his recovery, and granting him an indefinite Regeneration of 0.25% of his maximum health per second. Additionally, when facing Mystic champions, the bond weakens, inflicting an indefinite Degeneration of 0.25% of his maximum health per second.Awakened Ability:Punishment:Every time Carnage strikes a critical hit, he receives an indefinite Cruelty. Every time Carnage inflicts Bleed, he receives an indefinite Fury. On the contrary, when struck by a critical hit, he loses one Cruelty, and when he is bleeding, he loses a Fury. These effects stack with no limit.Other status effects:Fixed 10% chance to gain Fury and/or Cruelty; 5% chance that attacks inflict Bleed3) BladeThe half-vampire, Eric Brooks, is a lone wolf with guns, swords, daggers, and explosives. I honestly don't know what his synergies would be, but his champion class would be Mystic.Unique Abilities:Vampiric Regeneration:Blade's enhanced healing factor triggers on special moves, regenerating health. 50% chance to Regenerate 5% of his maximum health on special move 1; 70% chance to Regenerate 10% of his maximum health on special move 2; 90% chance to Regenerate 15% of his maximum health on special move 3.Awakened Ability:Vampiric Strengthening:At the sensing of blood, Eric Brooks's vampire side strengthens, granting him Fury, Cruelty, Precision, and 25% more Power Gain for the duration for the duration of the Bleed.Other status effects:5% fixed chance to gain Fury; 50% chance that attacks with any weaponry inflict Bleed; All explosive attacks inflict Incinerate with a 50% chance to apply Bleed4) MysterioOne of the stranger villains in the Marvel Universe, Mysterio is a master of manipulation, using teleportation, hallucinogen, and hypnosis to his advantage. His nemesis is Spider-Man, and his champion class would be Science.Unique Abilities:Hypnosis:If Mysterio can manage to, without moving or blocking, go untouched for 3 seconds, his gaze is enough to hypnotize his opponent, stunning them for 5 seconds. This ability has a 5 second cool down timer after activation.Mind Tricks:Mysterio focuses more on demoralizing his opponent than benefiting himself. Anytime Mysterio gains a status effect, the opposite effect is applied to his opponent. Additionally, anytime Mysterio strikes a critical hit, there is a 10% chance to inflict EACH of these effects on his opponent for 8 seconds: Weakness, Exhaustion, Fatigue, Degeneration, Poison, Armor Break, and Stun (Stun only lasts 5 seconds).Awakened Ability:Emergency Hallucinogen:When struck for the 15th time in a combo (15th hit, 30th, 45th, etc), Mysterio can rely on his hallucinogen to get him out of the jam. Immediately after the 15th hit lands, Mysterio releases his hallucinogen and teleports backwards, stunning his opponent for one second. This does not interrupt special attacks, but instead triggers on the next hit once the special move has ended.Other status effects:5% chance to gain Armor Up or Precision when struck (Remember, for all positive status effects, the opposite is mirrored to the enemy.)5) Nick FuryThe leader of S.H.I.E.L.D., Nick Fury is an expert at fighting and has a large number of backups to call in. He can have synergy with all S.H.I.E.L.D. agents, and his champion class would be Skill.Unique Abilities:Preparation:Nick Fury is always ready to fight, and he comes into the battle with his mind set and a bulletproof vest. Nick Fury is granted 5 Precision buffs, one disappearing after every critical hit he lands, and 5 Physical Resistances (like Punisher), losing one each time he is struck.Confidence:Leading S.H.I.E.L.D takes a lot of confidence, and Nick Fury definitely has it. He enters the fight with 10 Confidences buffs. Every time he is struck, he loses one Confidence. For every second Nick Fury is blocking, he gains one Confidence. Each Confidence buff increases Fury's attack by 5.Awakened Ability:Supply Drop:Fury has all of S.H.I.E.L.D. at his disposal, giving him unlimited access to intelligence and resources. Every 10 seconds, Fury receives a supply drop, containing a random buff for him, a random debuff for his opponent, or both.Other status effects:50% chance for critical hits to grant Precision; 5% chance for all attacks to inflict Armor Break; Special attacks with guns or explosives inflict either Bleed or IncinerateFor now, this is all I have. I'll be updating this list as much as I can, adding on every once in awhile, so keep checking in. Thanks again for reading!-CrusherOfDreams Umar the unrelenting dormammu's twin sister please she'd be awesome and she is new ,not just a different version of a hero already there.