also as far as this "oh I've done thousands of quests, so I deserve good war rewards" attitude goes... in case you didn't notice it, wars are a team effort... they require an alliance to work as a team to beat another alliance doing the same... so regardless of your solo efforts... if your alliance can't best an alliance on the same level as yours, you deserve crappy rewards... if you can best an alliance on your level you do deserve good rewards...
Based on the limits of war rating create 2 -3 brackets and let teams compete within those brackets. Have platinum to silver rewards for each bracket. However, the Platinum bracket of higher tiers will have extensively better rewards than the lower tier ones.
Before start of new season again run the filters to sort alliances into brackets. So if you want higher rewards and if you are skillful enough then higher alliances would open their doors for you and everything is justified by your skills.
And winning is all about talent and not about getting easy matchups to get ranked up. And mind you in previous wars alliances have achieved G2 by winning fights against alliances of similar ratings. What is so wrong in that? Just because higher alliances can’t win wars against similar rated alliances they want an easy way to get rewards. Get it but don’t say we are wrong.
Guess it's pointless to argue with them @GroundedWisdom... they don't agree with a bracketing reward system because they paid for all the upgrades they could get to increase their skills... only to find that skill wasn't included in the bundle... so they are all going to disagree with everything we say... since we didn't drop hundreds/thousands of dollars into the game, then we don't deserve to be rewarded for being able to win fights... but since they did they deserve tons of 5 and 6 star shards even if they lose every war...
For those of you who do agree with a bracketing system... kudos to you...
for those who don't... don't worry... kabam cares about you enough to reward you for your lack of skill...
a bracketing system is a great idea. but each bracket needs it own set of rewards. you cant have everyone competing within their own brackets but then getting placed on the same leaderboard for the same rewards. where top of bracket 6 takes the high rewards that should rightfully belong to mid bracket 1.
i would be all for a bracketing system if the rewards matched the system.
That's what i was saying in my earlier post... not the same rewards in lower tier brackets... just not trash rewards like lower rated alliances are going to be getting...
Sadly, if you belong to the lower rated alliances, and a tier system were to be introduced, you will most probably be getting close to the “trash” rewards you shun but deserve.
also as far as this "oh I've done thousands of quests, so I deserve good war rewards" attitude goes... in case you didn't notice it, wars are a team effort... they require an alliance to work as a team to beat another alliance doing the same... so regardless of your solo efforts... if your alliance can't best an alliance on the same level as yours, you deserve crappy rewards... if you can best an alliance on your level you do deserve good rewards...
With one set of rewards you should face all challengers. With a tiered system take the brackets and I am positive many alliances of lower prestige would hate the rewards because it would just be taking current rewards and assigning to a tier.
Only if you assume I believe the rewards should stay the same for you higher rated alliances... at no point did i say "screw the strong alliances"... i believe that the strong alliances who get gold while versing alliances on their level should get 6 star shards... but silver and below should get 5 star shards... same for the lower tier bracket... the winning alliances deserve some 6 star shards... not as many as the higher tier bracket winners get... but they don't deserve to be in this broken ass system where a 10mil alliance who win against alliances on their level get stuck with little to no 5 star shards at the end of a war season... and no 6 star shards at all... if you believe that alliances who lose every war facing any alliance on their level deserve good rewards because they can't lose to the weak alliances in silver... i can only assume you believe that 26th place in a race deserves a trophy... and if you don't believe that I don't see how you can agree with the system in play...
also as far as this "oh I've done thousands of quests, so I deserve good war rewards" attitude goes... in case you didn't notice it, wars are a team effort... they require an alliance to work as a team to beat another alliance doing the same... so regardless of your solo efforts... if your alliance can't best an alliance on the same level as yours, you deserve crappy rewards... if you can best an alliance on your level you do deserve good rewards...
With one set of rewards you should face all challengers. With a tiered system take the brackets and I am positive many alliances of lower prestige would hate the rewards because it would just be taking current rewards and assigning to a tier.
Only if you assume I believe the rewards should stay the same for you higher rated alliances... at no point did i say "screw the strong alliances"... i believe that the strong alliances who get gold while versing alliances on their level should get 6 star shards... but silver and below should get 5 star shards... same for the lower tier bracket... the winning alliances deserve some 6 star shards... not as many as the higher tier bracket winners get... but they don't deserve to be in this broken ass system where a 10mil alliance who win against alliances on their level get stuck with little to no 5 star shards at the end of a war season... and no 6 star shards at all... if you believe that alliances who lose every war facing any alliance on their level deserve good rewards because they can't lose to the weak alliances in silver... i can only assume you believe that 26th place in a race deserves a trophy... and if you don't believe that I don't see how you can agree with the system in play...
10m alliance means on average each member is at 330k hero rating. Little to no 5* shards and 0 6* shards sound like the correct level of rewards for them.
Like many above have pointed out, those inflated war ratings and rewards lower alliances have been getting for the past seasons have ballooned their entitlement levels up sky high.
Guess it's pointless to argue with them @GroundedWisdom... they don't agree with a bracketing reward system because they paid for all the upgrades they could get to increase their skills... only to find that skill wasn't included in the bundle... so they are all going to disagree with everything we say... since we didn't drop hundreds/thousands of dollars into the game, then we don't deserve to be rewarded for being able to win fights... but since they did they deserve tons of 5 and 6 star shards even if they lose every war...
For those of you who do agree with a bracketing system... kudos to you...
for those who don't... don't worry... kabam cares about you enough to reward you for your lack of skill...
Wow. Lmao. Hahaha.. Well bro if you’re that skilled, win your next war. That. plain. simple.
Coz it’s about skill right?. and I’m sure you guys have the minimum defender criteria.
Ahh.. Skill skill skill... I’m about to say a few words for you and people like you. If you gonna get offended don’t read it, but take it as a friendly advice from a f2p player. Because this is the first lesson you must learn here;
Just because you’re a F2P, or spending so much time in this game, that doesn’t make other people suck at this game. In fact the known best players are all spenders. They’re spending smart and playing smart and celebrating others for their victory as you should do. I don’t give a damn care if you gonna blame kabam all the day but you cannot blame your fellow summoners unless they’re cheaters.
Long story short; go back to your gold3 tier and enjoy your 4* shards.
For those saying that it’s not fair big alliances are facing small ones. This is a Tier 1 war (promoted last war, however temporarily), and we’re against an alliance that’s filled with 70% AoL completions and about 30% of them have exploration too yet we’re smashing them completely.
Yes, the larger alliance has an inherent advantage because of their ability to place better and have more options on attack so we place with siphon because that’s a global based around skill. Look at the result
All of these lower prestige players that think they have more skill than a higher prestige player need a reality check. If a 10k alliance was given the same 4* team as a 5k alliance for war, the 10k players would win most of the time. That's because they have more experience at the game.
A 10k player would see a Spidey on unblockable sp1 and go "thank goodness, it's only Spidey". Whereas the 5k player is going to struggle against the same fight. That 10k player has been facing Spidey on unblockable sp1 for years and has mastered that by now.
Lesser prestige alliances are getting easier wars. At their stage of progression, they are not ranking for defense but are still working on their attack teams. They are not going to see a lot of top flight defenders at high rank on the map.
Last war, one opponent was full on KO to Ronin on masochism node in section 1. That's a trash diversity defender on a not very difficult node and yet that person lost 3 champs and Ronin was at full health. It doesn't take a lot of skill to beat Ronin in war.
@Mauled that isn’t the type of thing that is a problem... I mean your alliances are only about 700 prestige apart which isn’t horrible. What is the problem is when one alliance has twice or even three times the prestige of the other
Guess it's pointless to argue with them @GroundedWisdom... they don't agree with a bracketing reward system because they paid for all the upgrades they could get to increase their skills... only to find that skill wasn't included in the bundle... so they are all going to disagree with everything we say... since we didn't drop hundreds/thousands of dollars into the game, then we don't deserve to be rewarded for being able to win fights... but since they did they deserve tons of 5 and 6 star shards even if they lose every war...
For those of you who do agree with a bracketing system... kudos to you...
for those who don't... don't worry... kabam cares about you enough to reward you for your lack of skill...
Wow. Lmao. Hahaha.. Well bro if you’re that skilled, win your next war. That. plain. simple.
Coz it’s about skill right?. and I’m sure you guys have the minimum defender criteria.
Ahh.. Skill skill skill... I’m about to say a few words for you and people like you. If you gonna get offended don’t read it, but take it as a friendly advice from a f2p player. Because this is the first lesson you must learn here;
Just because you’re a F2P, or spending so much time in this game, that doesn’t make other people suck at this game. In fact the known best players are all spenders. They’re spending smart and playing smart and celebrating others for their victory as you should do. I don’t give a damn care if you gonna blame kabam all the day but you cannot blame your fellow summoners unless they’re cheaters.
Long story short; go back to your gold3 tier and enjoy your 4* shards.
You sir are an idiot... i have repeatedly said that I believe there should be a tier bracket based on alliance rating, prestige, and war rating... and rewards should be given to those who can win against other alliances on an even playing field... once again I am not saying punish the strong alliances... I'm saying don't punish the weak ones just because they can't beat an alliance 3x their strength... but people like you who fail to comprehend a post written on a 3rd grade reading level are coming back at me with the same line... "if you belong in this tier then win your next war against that alliance 3x as strong as yours..." I mean if you guys need me to speak monosyllabically for you to understand it better, I do apologize but my vocabulary doesn't reach that much of a dumbed down level...
You do realize that this is only for a few wars. After the war rating reach their equilibrium state, matches will be more inline with each alliances war ability.
For those saying that it’s not fair big alliances are facing small ones. This is a Tier 1 war (promoted last war, however temporarily), and we’re against an alliance that’s filled with 70% AoL completions and about 30% of them have exploration too yet we’re smashing them completely.
Yes, the larger alliance has an inherent advantage because of their ability to place better and have more options on attack so we place with siphon because that’s a global based around skill. Look at the result
Good job, the better alliance will always win and climb the leaderboards. Glad you didn't cry how unfair the matchup is. Keep up the good work!
You sir are an idiot... i have repeatedly said that I believe there should be a tier bracket based on alliance rating, prestige, and war rating... and rewards should be given to those who can win against other alliances on an even playing field... once again I am not saying punish the strong alliances... I'm saying don't punish the weak ones just because they can't beat an alliance 3x their strength... but people like you who fail to comprehend a post written on a 3rd grade reading level are coming back at me with the same line... "if you belong in this tier then win your next war against that alliance 3x as strong as yours..." I mean if you guys need me to speak monosyllabically for you to understand it better, I do apologize but my vocabulary doesn't reach that much of a dumbed down level...
It’s already a tier bracket based system. Don’t worry, soon you will compete with same power allies at the bracket you deserve, which will be probably a silver at most 👍
You sir are an idiot... i have repeatedly said that I believe there should be a tier bracket based on alliance rating, prestige, and war rating... and rewards should be given to those who can win against other alliances on an even playing field... once again I am not saying punish the strong alliances... I'm saying don't punish the weak ones just because they can't beat an alliance 3x their strength... but people like you who fail to comprehend a post written on a 3rd grade reading level are coming back at me with the same line... "if you belong in this tier then win your next war against that alliance 3x as strong as yours..." I mean if you guys need me to speak monosyllabically for you to understand it better, I do apologize but my vocabulary doesn't reach that much of a dumbed down level...
It’s already a tier bracket based system. Don’t worry, soon you will compete with same power allies at the bracket you deserve, which will be probably a silver at most 🤫 Say bye bye to platinum and gold brackets cause there will be placed those who deserve to from now on 👍
For those saying that it’s not fair big alliances are facing small ones. This is a Tier 1 war (promoted last war, however temporarily), and we’re against an alliance that’s filled with 70% AoL completions and about 30% of them have exploration too yet we’re smashing them completely.
Yes, the larger alliance has an inherent advantage because of their ability to place better and have more options on attack so we place with siphon because that’s a global based around skill. Look at the result
Good job, the better alliance will always win and climb the leaderboards. Glad you didn't cry how unfair the matchup is. Keep up the good work!
Gotta win to win. If you watch the FA cup and you see small sides get matched up against the premier sides every single time when they’re asked they say they’re looking forward to the test and at the end of the day anything’s possible
Forcing a tier system prevents people with lower prestige from getting the rewards they deserve if they happen to be able to win wars against higher prestige. We already have a game mode based off prestige, we don't need to tier our AW based off it. Opening it up this way is the fairest in the long run because you will end up where you belong based on who you can and can't beat, regardless of your alliance prestige or rating. The war rating will go up and down as you win and lose and you will find the place where matches are even.
Getting there is just going to be painful, and I do feel sorry about that, but it really is necessary.
Guess it's pointless to argue with them @GroundedWisdom... they don't agree with a bracketing reward system because they paid for all the upgrades they could get to increase their skills... only to find that skill wasn't included in the bundle... so they are all going to disagree with everything we say... since we didn't drop hundreds/thousands of dollars into the game, then we don't deserve to be rewarded for being able to win fights... but since they did they deserve tons of 5 and 6 star shards even if they lose every war...
For those of you who do agree with a bracketing system... kudos to you...
for those who don't... don't worry... kabam cares about you enough to reward you for your lack of skill...
The bracketing system has one major advantage, in that you would never have to face an alliance that ridiculously outmatched you. Certainly every individual war would be more fun. One question I have is where do you put the brackets? The issue with parsing continuous variables into discrete categories is where do you draw the line? I think we would all agree that there is a big gap between a 5k and 9k alliance, but what about a 5k and 7k ally? 7k and 8k? 8.5k and 9k? 9k and 9.1k? Where are we putting these brackets and why there? No matter where Kabam would draw the line, people would get shafted.
But even then, let's say Kabam were to find that perfect sweet spot to separate tiers, there is yet another issue, which is perhaps even more flawed in my opinion than the initial one I brought up. Namely, your league is stagnant for the entire season. Sure, you're fighting for rewards, but you have no opportunity to grow into far better rewards. Everyone should have the right to that opportunity.
So for me, the real question is once the mismatches settle down, are there still going to be enough mismatches in lower tiers to warrant locking brackets, or would the mismatches only start once you climbed really far? Because the latter choice should be the natural challenge progression of war seasons imo
at the same time the way it'll be soon will be the same scenario you just spoke of... alliances stuck in a spot with no hope of climbing up past a certain level because they can't get the the rewards to grow strong enough to drop the alliances above them because the alliances above them are all receiving better rewards... so yeah... the tier bracket would be somewhat difficult to set up... but not impossible... and would make it way better for everyone and not just for the ridiculously strong alliances... but "fair" won't benefit the strong alliances that only stay high on the chain because the ones below them aren't even close in power...
You guys who apparently got screwed can stop rubbing your faces in the people complaining about their unfair match up. This was expected once Kabam announced the change. I am expecting everyone who is gloating now to come back after a couple of seasons to come back and complain that the matches are too hard. The thing I can see is that even with earlier matching , we were not matched that different with respect to war rating. I am pretty sure, it is the same with higher prestige alliances(we are at 10k), so I don't know if everyone is expecting their rewards to improve magically from silver 1 to plat 1. You are still going to get matched with tough alliances, and you will still lose. All this for a very small number of alliances that made it into the platinum tiers. It was wrong, but suggesting that it was the only reason you guys were losing out on rewards is plainly stupid. After the war rating settles down, you are going to get matched with the same alliances as before, or even tougher ones consistently.
Getting matched with the same alliances in the higher tiers will be just fine. You don't know what you are talking about. The problem was that if you had an issue in your alliance and dropped tiers you never got easier matches. You still fought higher groups fighting for plat 1/2 even if you were in gold. Or if you fell far enough you fought matches where deaths were few on both sides and on bad fight determined the war. War rating will make all the difference.
If I don't agree with you, I don't know what I am talking abt? Nice assumption there champ. I am all for war rating based match ups and fair game play. I just don't agree with the way Kabam has gone about it and the way people replying that it will be that way and it will get better. I placed P4 last season and I am still crushing my opponent this season, so believe me , matchmaking has not affected me one bit. I understand that some people have suffered due to the earlier matchmaking, but assuming that you will get to masters just because they have changed matchmaking is a little stretch. Some alliances rated lower that you were placed higher. We will see after the season ends where everyone falls.
And just so you know this is why worldwide in sports like boxing and weightlifting they have weight categories. You do not just get matchups with other weight categories just because the higher alliances think you are unjust winning continuously in your weight category.
This system sucks in favor of higher alliances willing to spend money on game. That is the truth. And we need to accept it.
In boxing you don't get the heavyweight title and purse money for beating amateurs at your local gym
You also don't get a Heavyweight thrown into the gym with you just because you're Oscar De La Hoya, and made money on par.
Everyone keeps talking about the Rewards and here they are proud as peacocks that the Matches are uneven. The Rewards could have been dealt with. No, no. It's about watching the Allies with weaker Champs fail. 100% sport loss.
Everyone keeps talking about the Rewards and here they are proud as peacocks that the Matches are uneven. The Rewards could have been dealt with. No, no. It's about watching the Allies with weaker Champs fail. 100% sport loss.
It's really surprising that people seem to think that this change is going to elevate them so much. Even in @QuikPik analysis, how many alliances were there that were not supposed to be there? These guys were getting matched with almost equal war rating earlier too. What got them riled up was that they saw some lower rated alliances being places higher than them and it was raised every season. I agree that it was not an ideal system but doing it this way is also not good. Sorry for the comparison, telling the alliances getting huge mismatch that it will be better in a few wars is like saying to woman getting **** it will all be over soon.
Everyone keeps talking about the Rewards and here they are proud as peacocks that the Matches are uneven. The Rewards could have been dealt with. No, no. It's about watching the Allies with weaker Champs fail. 100% sport loss.
It's really surprising that people seem to think that this change is going to elevate them so much. Even in @QuikPik analysis, how many alliances were there that were not supposed to be there? These guys were getting matched with almost equal war rating earlier too. What got them riled up was that they saw some lower rated alliances being places higher than them and it was raised every season. I agree that it was not an ideal system but doing it this way is also not good. Sorry for the comparison, telling the alliances getting huge mismatch that it will be better in a few wars is like saying to woman getting **** it will all be over soon.
Yeah, I tried to point that out too. People think those Allies were taking up their spots, and they ignored their own performance. You can't go up winning only half the Wars.
Guess it's pointless to argue with them @GroundedWisdom... they don't agree with a bracketing reward system because they paid for all the upgrades they could get to increase their skills... only to find that skill wasn't included in the bundle... so they are all going to disagree with everything we say... since we didn't drop hundreds/thousands of dollars into the game, then we don't deserve to be rewarded for being able to win fights... but since they did they deserve tons of 5 and 6 star shards even if they lose every war...
For those of you who do agree with a bracketing system... kudos to you...
for those who don't... don't worry... kabam cares about you enough to reward you for your lack of skill...
Wow. Lmao. Hahaha.. Well bro if you’re that skilled, win your next war. That. plain. simple.
Coz it’s about skill right?. and I’m sure you guys have the minimum defender criteria.
Ahh.. Skill skill skill... I’m about to say a few words for you and people like you. If you gonna get offended don’t read it, but take it as a friendly advice from a f2p player. Because this is the first lesson you must learn here;
Just because you’re a F2P, or spending so much time in this game, that doesn’t make other people suck at this game. In fact the known best players are all spenders. They’re spending smart and playing smart and celebrating others for their victory as you should do. I don’t give a damn care if you gonna blame kabam all the day but you cannot blame your fellow summoners unless they’re cheaters.
Long story short; go back to your gold3 tier and enjoy your 4* shards.
You sir are an idiot... i have repeatedly said that I believe there should be a tier bracket based on alliance rating, prestige, and war rating... and rewards should be given to those who can win against other alliances on an even playing field... once again I am not saying punish the strong alliances... I'm saying don't punish the weak ones just because they can't beat an alliance 3x their strength... but people like you who fail to comprehend a post written on a 3rd grade reading level are coming back at me with the same line... "if you belong in this tier then win your next war against that alliance 3x as strong as yours..." I mean if you guys need me to speak monosyllabically for you to understand it better, I do apologize but my vocabulary doesn't reach that much of a dumbed down level...
You need to be handed a mop to clean up the trail of drool you leave everywhere. GW is stupid. But you’re a flat out cretin
But you shouldn't go down by winning half your wars and that's what been happening to high prestige alliances. Get it through your thick skull that high prestige alliances have been taking the brunt of this system for 10 seasons, yet all these lower prestige alliances whine when the system adjusts itself for half a season.
Surely all of these lower prestige alliances didn't think all of a sudden they got good and vaulted magically from Gold 2 to Plat?
Lol. You two don’t know what you’re talking about.
Alliances that have been shafted will win more than half their wars this Season and start moving into higher tiers to earn the higher multiplier.
Alliances who have been matching their low prestige equivalents in past seasons will lose more than they win this Season and fall into lower tiers, and earn a lower multiplier.
Then at their equilibrium or “true” war rating, as Kabam calls it, both sets will win/lose about half their wars (barring tanking and shell alliances), whilst earning the correct multiplier, befitting of their tiers, placing them on the correct range of rank on the leaderboard at the end of the Season.
So it’s not about how “much” the shafted alliances will elevate, but rather, rewards befitting to their progression levels given to them post-Season.
Everyone keeps talking about the Rewards and here they are proud as peacocks that the Matches are uneven. The Rewards could have been dealt with. No, no. It's about watching the Allies with weaker Champs fail. 100% sport loss.
It's really surprising that people seem to think that this change is going to elevate them so much. Even in @QuikPik analysis, how many alliances were there that were not supposed to be there? These guys were getting matched with almost equal war rating earlier too. What got them riled up was that they saw some lower rated alliances being places higher than them and it was raised every season. I agree that it was not an ideal system but doing it this way is also not good. Sorry for the comparison, telling the alliances getting huge mismatch that it will be better in a few wars is like saying to woman getting **** it will all be over soon.
It doesn’t matter how many alliances are there that weren’t supposed to be there.
In this new (or old old) war rating system, everyone will rank at where they are supposed to rank.
There is no ideal system, but this new system is much fairer than the previous prestige based one.
(On a side note, it also gives me the joy of watching low entitled alliances cry over getting a bad matchup when deep down, they know the war rewards at the end of the season are way more generous than they’re supposed to earn given their progression levels.)
Everyone keeps talking about the Rewards and here they are proud as peacocks that the Matches are uneven. The Rewards could have been dealt with. No, no. It's about watching the Allies with weaker Champs fail. 100% sport loss.
It's really surprising that people seem to think that this change is going to elevate them so much. Even in @QuikPik analysis, how many alliances were there that were not supposed to be there? These guys were getting matched with almost equal war rating earlier too. What got them riled up was that they saw some lower rated alliances being places higher than them and it was raised every season. I agree that it was not an ideal system but doing it this way is also not good. Sorry for the comparison, telling the alliances getting huge mismatch that it will be better in a few wars is like saying to woman getting **** it will all be over soon.
Yeah, I tried to point that out too. People think those Allies were taking up their spots, and they ignored their own performance. You can't go up winning only half the Wars.
They were only winning half the wars because they weren’t fighting people at your tier but rather at your rating This system will allow higher allies to get to where they deserve The ally we fought last war was higher war rating then us and they were still placing 4* defenders they didn’t even get past the first section while I don’t blame them for the broken system how the hell did an ally that low get to such a high tier it’s just ridiculous
They were only winning half the Wars against Allies of their own strength. So they decided they could win against Allies with weaker Champs. Slow clap.
Since most people don't read the entire thread, I'll leave this here yet again.
The old system was breaking progression levels for a lot of smaller alliances. What are alliances that are still working on their 4* roster going to do with all the 6* shards, T5b, T2a and T5cc crystals?
Everyone keeps talking about the Rewards and here they are proud as peacocks that the Matches are uneven. The Rewards could have been dealt with. No, no. It's about watching the Allies with weaker Champs fail. 100% sport loss.
It's really surprising that people seem to think that this change is going to elevate them so much. Even in @QuikPik analysis, how many alliances were there that were not supposed to be there? These guys were getting matched with almost equal war rating earlier too. What got them riled up was that they saw some lower rated alliances being places higher than them and it was raised every season. I agree that it was not an ideal system but doing it this way is also not good. Sorry for the comparison, telling the alliances getting huge mismatch that it will be better in a few wars is like saying to woman getting **** it will all be over soon.
Yeah, I tried to point that out too. People think those Allies were taking up their spots, and they ignored their own performance. You can't go up winning only half the Wars.
They were only winning half the wars because they weren’t fighting people at your tier but rather at your rating This system will allow higher allies to get to where they deserve The ally we fought last war was higher war rating then us and they were still placing 4* defenders they didn’t even get past the first section while I don’t blame them for the broken system how the hell did an ally that low get to such a high tier it’s just ridiculous
They were only winning half the Wars against Allies of their own strength. So they decided they could win against Allies with weaker Champs. Slow clap.
Honestly it doesn’t matter what you think the other alliances are thinking or feeling.
Even if those at the top love bullying lower alliances (it’s free season points lol), the lower alliance had to get to that war rating to be matched with them anyway.
Question is, how did those low alliances get a war rating, which is the numerical representation of an alliance’s war capabilities, that is similar to that of the higher one than is stomping them?
And if the low alliance had the same war capabilities, why are they getting stomped in the first place?
Comments
You can't compete in the championship, but have your points stand in the Premier League.
i just hope the fix is quick.
(You’re welcome.)
Like many above have pointed out, those inflated war ratings and rewards lower alliances have been getting for the past seasons have ballooned their entitlement levels up sky high.
Well bro if you’re that skilled, win your next war. That. plain. simple.
Coz it’s about skill right?. and I’m sure you guys have the minimum defender criteria.
Ahh..
Skill skill skill...
I’m about to say a few words for you and people like you. If you gonna get offended don’t read it, but take it as a friendly advice from a f2p player. Because this is the first lesson you must learn here;
Just because you’re a F2P, or spending so much time in this game, that doesn’t make other people suck at this game. In fact the known best players are all spenders. They’re spending smart and playing smart and celebrating others for their victory as you should do. I don’t give a damn care if you gonna blame kabam all the day but you cannot blame your fellow summoners unless they’re cheaters.
Long story short; go back to your gold3 tier and enjoy your 4* shards.
For those saying that it’s not fair big alliances are facing small ones. This is a Tier 1 war (promoted last war, however temporarily), and we’re against an alliance that’s filled with 70% AoL completions and about 30% of them have exploration too yet we’re smashing them completely.
Yes, the larger alliance has an inherent advantage because of their ability to place better and have more options on attack so we place with siphon because that’s a global based around skill. Look at the result
A 10k player would see a Spidey on unblockable sp1 and go "thank goodness, it's only Spidey". Whereas the 5k player is going to struggle against the same fight. That 10k player has been facing Spidey on unblockable sp1 for years and has mastered that by now.
Lesser prestige alliances are getting easier wars. At their stage of progression, they are not ranking for defense but are still working on their attack teams. They are not going to see a lot of top flight defenders at high rank on the map.
Last war, one opponent was full on KO to Ronin on masochism node in section 1. That's a trash diversity defender on a not very difficult node and yet that person lost 3 champs and Ronin was at full health. It doesn't take a lot of skill to beat Ronin in war.
Say bye bye to platinum and gold brackets cause there will be placed those who deserve to from now on 👍
Getting there is just going to be painful, and I do feel sorry about that, but it really is necessary.
Surely all of these lower prestige alliances didn't think all of a sudden they got good and vaulted magically from Gold 2 to Plat?
Alliances that have been shafted will win more than half their wars this Season and start moving into higher tiers to earn the higher multiplier.
Alliances who have been matching their low prestige equivalents in past seasons will lose more than they win this Season and fall into lower tiers, and earn a lower multiplier.
Then at their equilibrium or “true” war rating, as Kabam calls it, both sets will win/lose about half their wars (barring tanking and shell alliances), whilst earning the correct multiplier, befitting of their tiers, placing them on the correct range of rank on the leaderboard at the end of the Season.
So it’s not about how “much” the shafted alliances will elevate, but rather, rewards befitting to their progression levels given to them post-Season.
In this new (or old old) war rating system, everyone will rank at where they are supposed to rank.
There is no ideal system, but this new system is much fairer than the previous prestige based one.
(On a side note, it also gives me the joy of watching low entitled alliances cry over getting a bad matchup when deep down, they know the war rewards at the end of the season are way more generous than they’re supposed to earn given their progression levels.)
The old system was breaking progression levels for a lot of smaller alliances. What are alliances that are still working on their 4* roster going to do with all the 6* shards, T5b, T2a and T5cc crystals?
Even if those at the top love bullying lower alliances (it’s free season points lol), the lower alliance had to get to that war rating to be matched with them anyway.
Question is, how did those low alliances get a war rating, which is the numerical representation of an alliance’s war capabilities, that is similar to that of the higher one than is stomping them?
And if the low alliance had the same war capabilities, why are they getting stomped in the first place?