**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
If that is a universal upgrade to the AI, that is potentially very, very, very nasty.
This works in the arena, if you remember and your twitch reflexes don't take over. But in something like, say, Alliance War, where the defenders also have Parry like in the arena but the fights are timed and lots of defenders are just waiting to push you up against the wall, this behavior will likely straight up kill a lot of players all on its own.
Whether this is an appropriate change to the AI or not, is a separate question.
This is gonna end up like the AI throwing specials while you hit their block type of thing.
Way to treat your players Kabam
First off, thanks for bringing this to our attention. We will continue to monitor this.
Meanwhile, please continue to provide us specific information, such as:
i) what is unusual about the specific opponent(s);
ii) where are you encountering this;
iii) when are you encountering this (specific instances, if applicable)
The above information will be very helpful in our data collection and investigation.
Thanks for being awesome, and thank you in advance for your cooperation!
I know rol has a slightly different ai than most content but WS was WAAAAAAY to passive
I’d do regular combo and try to parry but he would just stand there until incinerates would all shrug off
He would walk up to me when I dashed back
This is dramatically different from in the past, when this was at best an relatively uncommon event (the AI parrying you). And the "twitch" where the defender holds block for an instant and then releases it, which causes a visible twitch in the stance of the defender, and then the defender just stands there wide open but waiting for you to attack so it can counter you with a well-timed block, is as far as I can recall completely new.
Oh... and that light intercept. AI has all but mastered it.
Really frustrating. Practically ruined my attempt at a LoL path.
Staying away till it's sorted.
I've not seen this AI outside of that game mode before however. But today, it's everywhere!
Something has been changed.