* Captain America (end game) * Class mystic * bio: the super-soldier has proven herself worthy of wielding the mighty hammer Mjölnir, command over lightning, , Cap is a born leader of humans, heroes, and gods, all the while continuing to do what he believes is right — saving the world one clandestine mission at a time. * Tags #Avengers #Defensive: Utility #Hero #Size: M * Signature ability: Unbreakable will While Heavy Attack Charging cap activates charge for the next 5 second(s), reducing all damage by 50%, plus +1% for each Safeguard Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds. Unbreakable will will also trigger when cap is Stunned. Unbreakable will will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown. * Abilities ** Safeguard Passive Captain America’s vibranium shield can store up to 10 charges. He will not generate any new charge while at this limit. 50% Chance when Blocking to gain +1Safeguard. This chance increases to 100% on a Well Timed Block. 100% Chance when Stunned or when cap stun the opponent to gain +1 Safeguard. Safeguard falls off over time, falling off faster the longer its been since it last increased. 100% chance to Nullify Unstoppable Buffs when striking the Opponent. +30% chance to cause Opponent’s attacks to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy. This chance increases by 100% against Mystic and cosmic Champions. ** Fractured shield Each Safeguard increases Perfect Block chance by 5%. Perfect Blocks reduce incoming damage to 0. While the Shield is intact, cap can block Heavy and Unblockable Attacks and gains X Block Proficiency. Blocking a Heavy or Unblockable Attack reduces Shield Safeguard to 0, however all hits of the incoming Attack can be blocked. When reaching 0 Safeguard the Shield is Fractured, entering cooldown for 8 seconds. This cooldown increases by 300% each time Fracture occurs. When cooldown ends, the Shield is repaired at 7 Safeguard. On Fracture vibranium shards from the vibranium shield burst onto the Opponent, inflicting a Stun Debuff for 1.9 seconds. ** lightning clouds Special Attack 1: 100% chance to Shock your opponent, dealing 233.55 - 884.25 Energy damage over 8 seconds. Special Attack 2: 100% chance to Shock your opponent, dealing 242.2 - 917 Energy damage over 8.5 seconds, 100% chance to inflict Bleed, dealing 488.7 - 1854.9 Direct Damage over 4 seconds Special Attack 3: 100% chance to Shock your opponent, dealing X Energy Damage over 5 seconds. This Special Attack can only inflict up to maximum of 20% of the opponent’s max Health as damage After any Special Attack, Captain America consumes all Safeguard .
I was going to make a set of two characters for the team God Squad but I didn't feel like making Snowbird so I just made Hercules. I based him off of Sasquatch without the big SP2s and the special cost reduction and instead gave him higher attack rating and lots of furies. His entire point is to keep up Fury of the Gods and gain Zeus's Blessings and he also has ways to maintain his health even with his dropped of block prof. There are a lot of different things you could do with him and there is another idea I might do which would be kinda like Ronin, where he would rotate weapons.
I would love to see The Fallen one Cosmic ghost rider The beyonder Molecule Man Shuman Gorath Vulcan Magus Mikaboshi. These are some of the ones I want to see,some might have already been mentioned but.
Reptyl Prime enters The Contest MM/DDth at TT AM PDT!
About Reptyl Prime:
Reptyl Prime is a notorious space pirate who harbors a special hatred for any non-reptilian being and he will continue to do so in the battle realm to prove supremacy of his race.
Character Class: Cosmic
Reptyl Prime is in the weight lifting category of above 100 tons i.e. same as of hulk and sentry; so he must be very powerful champion.
My wishlist Hellfire Andrew forson Bestial Kuyuk Lighthammer Lady birgit Montague Rowkis Sam buchanan Shiv Short circuit Solomon negus Stepping razor Stonecold Vampire X Yves St. Monroe Rage Turbo Captain marvel (Monica rambeau)
Sandman is one of Spiderman's most unique villains. Being made of sand of course, he is a very durable foe that can absorb a lot of damage and reshape his body to do massive amounts of damage in a creative way.
Class: Science
Abilities: Flint Marko's body cannot take damage from Bleed or Poison due to his sand form. 10% chance to Glance incoming hits Special 1: Flint Marko conjures a sandstorm that disorients his opponents inflicting a slow debuff and granting him a passive fury that is duplicated when the slow debuff is refreshed Special 2: With the ability to reshape his body, sandman uses his fists as a mace ball and hammer and stuns the opponent for a medium amount of time. Special 3 Sandman conjures all the sand in the nearby area to reshape himself into a giant sand monster that whips his opponent into a sandstorm and crushes them with its fist. Sandman is granted an indestructible buff lasting 8 seconds after activating this special attack. Awakened Ability: Sandman gains the ability to take the heat head on and gains Glass Form. Glass form is activated by taking 300 energy or incinerate damage. Glass form grants Sandman the ability to gain 3 Armor Up buffs granting him 10% armor each, inflict a bleed on his opponent on par with 2 gwenpool bleeds, and up his critical rating by 10%.
Rotation: The ideal rotation for Sandman would be to consistently use Special 1 to inflict the slow debuffs and gain passive furies. Once the furies are stacked, launch a special 2 for great damage. If you are in a tight situation, use special 3 and gain an indestructible. Strong matchups: Human Torch (when awakened), Mephisto (when awakened), Juggernaut, Caltrops node, Unstoppable Colossus
Weak Matchups: Black Widow Clairevoyant, Corvus Glaive, Omega Red, Dr. Doom, (characters with high damage not reliant on Bleed or Poison debuffs).
Notes: I do not have a general idea as to what numbers would be good for his bleeds and overall damage and things like that, but overall, I would adore this character in MCOC even if it isn't this version of the character. As always constructive criticism helps me a lot and I'd like this idea to expand a bit! Share it around if you can! I'd really appreciate it!
* Captain America (end game) * Class mystic * bio: the super-soldier has proven himself worthy of wielding the mighty hammer Mjölnir, command over lightning, , Cap is a born leader of humans, heroes, and gods, all the while continuing to do what he believes is right — saving the world one clandestine mission at a time. * Tags #Avengers #Defensive: Utility #Hero #Size: M * Signature ability: Unbreakable will While Heavy Attack Charging cap activates charge for the next 5 second(s), reducing all damage by 50%, plus +1% for each Safeguard Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds. Unbreakable will will also trigger when cap is Stunned. Unbreakable will will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown. * Abilities ** Safeguard Passive Captain America’s vibranium shield can store up to 10 charges. He will not generate any new charge while at this limit. 50% Chance when Blocking to gain +1Safeguard. This chance increases to 100% on a Well Timed Block. 100% Chance when Stunned or when cap stun the opponent to gain +1 Safeguard. Safeguard falls off over time, falling off faster the longer its been since it last increased. 100% chance to Nullify Unstoppable Buffs when striking the Opponent. +30% chance to cause Opponent’s attacks to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy. This chance increases by 100% against Mystic and cosmic Champions. 10 charges makes his attacks unblockable Entering this Safeguard has a 100% chance to Purify a Debuff by consumin ** Fractured shield Each Safeguard increases Perfect Block chance by 5%. Perfect Blocks reduce incoming damage to 0. While the Shield is intact, cap can block Heavy and Unblockable Attacks and gains X Block Proficiency. Blocking a Heavy or Unblockable Attack reduces Shield Safeguard to 0, however all hits of the incoming Attack can be blocked. When reaching 0 Safeguard the Shield is Fractured, entering cooldown for 8 seconds. This cooldown increases by 300% each time Fracture occurs. When cooldown ends, the Shield is repaired at 7 Safeguard. On Fracture vibranium shards from the vibranium shield burst onto the Opponent, inflicting a Stun Debuff for 1.9 seconds. ** lightning clouds Special Attack 1: 100% chance to Shock your opponent, dealing 233.55 - 884.25 Energy damage over 8 seconds. Special Attack 2: 100% chance to Shock your opponent, dealing 242.2 - 917 Energy damage over 8.5 seconds, 100% chance to inflict Bleed, dealing 488.7 - 1854.9 Direct Damage over 4 seconds Special Attack 3: 100% chance to Shock your opponent, dealing X Energy Damage over 5 seconds. This Special Attack can only inflict up to maximum of 20% of the opponent’s max Health as damage unblockable for 5 seconds After any Special Attack, Captain America consumes all Safeguard. ** Stun Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack. All Attacks: Striking an opponent that has been Shocked has a 50% chance to Stun them for 1 seconds. ** Shock Resistance Passive: 70% Shock and stun Resistance.
My wishlist Sun king Sera Mur-G’nn Scrier Diemoas Jentorra Tinkerer Big man Shathra Molten man Chemistro Deathstorm Mister fish Skull-jacket Xander Terrible eye Dredmund Merlyn Topaz Batwing
My wishlist Sun king Sera Mur-G’nn Scrier Diemoas Jentorra Tinkerer Big man Shathra Molten man Chemistro Deathstorm Mister fish Skull-jacket Xander Terrible eye Dredmund Merlyn Topaz Batwing
Small and weird character ideas. Well it's not letting me insert pics. Spider-Byte Attuma Aberration Abraxas Beetle Belasco Blackthorn Blizzard Blastaar Anole Blacklash
Comments
* Class mystic
* bio:
the super-soldier has proven herself worthy of wielding the mighty hammer Mjölnir, command over lightning, , Cap is a born leader of humans, heroes, and gods, all the while continuing to do what he believes is right — saving the world one clandestine mission at a time.
* Tags
#Avengers
#Defensive: Utility
#Hero
#Size: M
* Signature ability: Unbreakable will
While Heavy Attack Charging
cap activates charge for the next 5 second(s), reducing all damage by 50%, plus +1% for each Safeguard
Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds.
Unbreakable will will also trigger when cap is Stunned.
Unbreakable will will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown.
* Abilities
** Safeguard
Passive
Captain America’s vibranium shield can store up to 10 charges. He will not generate any new charge while at this limit.
50% Chance when Blocking to gain +1Safeguard. This chance increases to 100% on a Well Timed Block.
100% Chance when Stunned or when cap stun the opponent to gain +1 Safeguard.
Safeguard falls off over time, falling off faster the longer its been since it last increased.
100% chance to Nullify Unstoppable Buffs when striking the Opponent.
+30% chance to cause Opponent’s attacks to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy. This chance increases by 100% against Mystic and cosmic Champions.
** Fractured shield
Each Safeguard increases Perfect Block chance by 5%. Perfect Blocks reduce incoming damage to 0.
While the Shield is intact, cap can block Heavy and Unblockable Attacks and gains X Block Proficiency.
Blocking a Heavy or Unblockable Attack reduces Shield Safeguard to 0, however all hits of the incoming Attack can be blocked.
When reaching 0 Safeguard the Shield is Fractured, entering cooldown for 8 seconds. This cooldown increases by 300% each time Fracture occurs. When cooldown ends, the Shield is repaired at 7 Safeguard.
On Fracture
vibranium shards from the vibranium shield burst onto the Opponent, inflicting a Stun Debuff for 1.9 seconds.
** lightning clouds
Special Attack 1: 100% chance to Shock your opponent, dealing 233.55 - 884.25 Energy damage over 8 seconds.
Special Attack 2: 100% chance to Shock your opponent, dealing 242.2 - 917 Energy damage over 8.5 seconds, 100% chance to inflict Bleed, dealing 488.7 - 1854.9 Direct Damage over 4 seconds
Special Attack 3: 100% chance to Shock your opponent, dealing X Energy Damage over 5 seconds.
This Special Attack can only inflict up to maximum of 20% of the opponent’s max Health as damage
After any Special Attack, Captain America consumes all Safeguard
.
Ajax
Kthara
Captain America (Sharon Rogers)
Lord Templar
https://docs.google.com/document/d/1itO75k_3e7W6vSLGHvPsmhUb4nYGgqEhX2Wd3DKmNtI/edit?usp=sharing
The Fallen one
Cosmic ghost rider
The beyonder
Molecule Man
Shuman Gorath
Vulcan
Magus
Mikaboshi.
These are some of the ones I want to see,some might have already been mentioned but.
Reptyl Prime enters The Contest MM/DDth at TT AM
PDT!
About Reptyl Prime:
Reptyl Prime is a notorious space pirate who harbors a special hatred for any non-reptilian being and he will continue to do so in the battle realm to prove supremacy of his race.
Character Class: Cosmic
Reptyl Prime is in the weight lifting category of above 100 tons i.e. same as of hulk and sentry; so he must be very powerful champion.
Cosmic Ghost Rider
Galactus
Knull
Absolute Carnage
Gwenom
Anti Venom
Hellfire
Andrew forson
Bestial
Kuyuk
Lighthammer
Lady birgit
Montague
Rowkis
Sam buchanan
Shiv
Short circuit
Solomon negus
Stepping razor
Stonecold
Vampire X
Yves St. Monroe
Rage
Turbo
Captain marvel (Monica rambeau)
Class: Science
Abilities: Flint Marko's body cannot take damage from Bleed or Poison due to his sand form.
10% chance to Glance incoming hits
Special 1: Flint Marko conjures a sandstorm that disorients his opponents inflicting a slow debuff and granting him a passive fury
that is duplicated when the slow debuff is refreshed
Special 2: With the ability to reshape his body, sandman uses his fists as a mace ball and hammer and stuns the opponent for a
medium amount of time.
Special 3 Sandman conjures all the sand in the nearby area to reshape himself into a giant sand monster that whips his opponent
into a sandstorm and crushes them with its fist. Sandman is granted an indestructible buff lasting 8 seconds after
activating this special attack.
Awakened Ability: Sandman gains the ability to take the heat head on and gains Glass Form. Glass form is activated by taking 300
energy or incinerate damage. Glass form grants Sandman the ability to gain 3 Armor Up buffs granting him 10%
armor each, inflict a bleed on his opponent on par with 2 gwenpool bleeds, and up his critical rating by 10%.
Rotation: The ideal rotation for Sandman would be to consistently use Special 1 to inflict the slow debuffs and gain passive furies.
Once the furies are stacked, launch a special 2 for great damage. If you are in a tight situation, use special 3 and gain an
indestructible.
Strong matchups: Human Torch (when awakened), Mephisto (when awakened), Juggernaut, Caltrops node, Unstoppable Colossus
Weak Matchups: Black Widow Clairevoyant, Corvus Glaive, Omega Red, Dr. Doom, (characters with high damage not reliant on Bleed or Poison debuffs).
Notes: I do not have a general idea as to what numbers would be good for his bleeds and overall damage and things like that, but overall, I would adore this character in MCOC even if it isn't this version of the character. As always constructive criticism helps me a lot and I'd like this idea to expand a bit! Share it around if you can! I'd really appreciate it!
* Class mystic
* bio:
the super-soldier has proven himself worthy of wielding the mighty hammer Mjölnir, command over lightning, , Cap is a born leader of humans, heroes, and gods, all the while continuing to do what he believes is right — saving the world one clandestine mission at a time.
* Tags
#Avengers
#Defensive: Utility
#Hero
#Size: M
* Signature ability: Unbreakable will
While Heavy Attack Charging
cap activates charge for the next 5 second(s), reducing all damage by 50%, plus +1% for each Safeguard
Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds.
Unbreakable will will also trigger when cap is Stunned.
Unbreakable will will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown.
* Abilities
** Safeguard
Passive
Captain America’s vibranium shield can store up to 10 charges. He will not generate any new charge while at this limit.
50% Chance when Blocking to gain +1Safeguard. This chance increases to 100% on a Well Timed Block.
100% Chance when Stunned or when cap stun the opponent to gain +1 Safeguard.
Safeguard falls off over time, falling off faster the longer its been since it last increased.
100% chance to Nullify Unstoppable Buffs when striking the Opponent.
+30% chance to cause Opponent’s attacks to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy. This chance increases by 100% against Mystic and cosmic Champions.
10 charges makes his attacks unblockable
Entering this Safeguard has a 100% chance to Purify a Debuff by consumin
** Fractured shield
Each Safeguard increases Perfect Block chance by 5%. Perfect Blocks reduce incoming damage to 0.
While the Shield is intact, cap can block Heavy and Unblockable Attacks and gains X Block Proficiency.
Blocking a Heavy or Unblockable Attack reduces Shield Safeguard to 0, however all hits of the incoming Attack can be blocked.
When reaching 0 Safeguard the Shield is Fractured, entering cooldown for 8 seconds. This cooldown increases by 300% each time Fracture occurs. When cooldown ends, the Shield is repaired at 7 Safeguard.
On Fracture
vibranium shards from the vibranium shield burst onto the Opponent, inflicting a Stun Debuff for 1.9 seconds.
** lightning clouds
Special Attack 1: 100% chance to Shock your opponent, dealing 233.55 - 884.25 Energy damage over 8 seconds.
Special Attack 2: 100% chance to Shock your opponent, dealing 242.2 - 917 Energy damage over 8.5 seconds, 100% chance to inflict Bleed, dealing 488.7 - 1854.9 Direct Damage over 4 seconds
Special Attack 3: 100% chance to Shock your opponent, dealing X Energy Damage over 5 seconds.
This Special Attack can only inflict up to maximum of 20% of the opponent’s max Health as damage
unblockable for 5 seconds
After any Special Attack, Captain America consumes all Safeguard.
** Stun
Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack.
All Attacks: Striking an opponent that has been Shocked has a 50% chance to Stun them for 1 seconds.
** Shock Resistance
Passive: 70% Shock and stun Resistance.
Sun king
Sera
Mur-G’nn
Scrier
Diemoas
Jentorra
Tinkerer
Big man
Shathra
Molten man
Chemistro
Deathstorm
Mister fish
Skull-jacket
Xander
Terrible eye
Dredmund
Merlyn
Topaz
Batwing
Mister Jip
Jigsaw
Grim Reaper
Mr.Immortal
Well it's not letting me insert pics.
Spider-Byte
Attuma
Aberration
Abraxas
Beetle
Belasco
Blackthorn
Blizzard
Blastaar
Anole
Blacklash
Phantom Rider (carter slade)
Hiro-Kala
Darkstar (Patrova)
Richter
Xorn
Zippermouth
Synch
Forearm
Wildside
Unuscione
Amelia voght
Gentle
Astra
Celeste cuckoo
Esme cuckoo
Shen xorn
Trinary
Rasputin
Cardinal
North
Percival
Fauna
2. Valkyrie (cosmic)
3. Obadiah Stane (Iron Monger) (Tech)
4. Surtur (mystic)
5. Meik (Thor Ragnorak) (skill)
6. Cannonball (mutant)
7. Spider-ham (science)
Superior Octopus
Spider Man (Velocity)
Iron Lad
Whiplash
Cottonmouth
Black Racer
Black Widow (Yelena Belova)
Iron Maiden
Prof X
Apocalypse
Mystique
Hulk (Smart)
The Leader
Sandman
HidroMan
Fing Fang Foom
Examiner
Forbush man
Toad
Crimson cowl (justine hammer)
Xarus
Psi-wolf
Macabre
The shaper
Shasha hammer
Warbride
Angel salvadore
We are getting that exact prof x next month
Banshee
Cannonball