If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike They will still interact with it, so it won't be very helpful against those nodes, BUT, this is a huge buff in other ways. For instance, nothing that interacts with Block Proficiency will interact with this Armor rating increase. Bubble Shield, Incinerate, and Soft Guard for example.This is also a positive for any Champ that already has high Block Proficiency. thanks. sounds like a pretty decent trade off on the surface.
If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike They will still interact with it, so it won't be very helpful against those nodes, BUT, this is a huge buff in other ways. For instance, nothing that interacts with Block Proficiency will interact with this Armor rating increase. Bubble Shield, Incinerate, and Soft Guard for example.This is also a positive for any Champ that already has high Block Proficiency.
If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike
If block prof and armor were equal why have both?
guessing one reduces damage on blocking and the other reduces overall damage taken
If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike They will still interact with it, so it won't be very helpful against those nodes, BUT, this is a huge buff in other ways. For instance, nothing that interacts with Block Proficiency will interact with this Armor rating increase. Bubble Shield, Incinerate, and Soft Guard for example.This is also a positive for any Champ that already has high Block Proficiency. This is actually a nerf. Block proficiency is a far superior stat to a skilled player. Getting to 6000 block prof has always been the magic stat because that lets you take 0 damage from a parry. This gives champs like all of the Caps, IMIW, and Red Skull the utility to negate all damage on a well timed block.The Guardian synergy expanded being able to get to this magic number to an additional 14 champions and provide them with perfect block on parry. With the way diminishing returns works this will not work the same way with the armor stat.The flip side to this that if you take a hit to the face you will take reduced damage because armor will help there. Any experienced player would definitely take the block pro bonus instead though.
If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike They will still interact with it, so it won't be very helpful against those nodes, BUT, this is a huge buff in other ways. For instance, nothing that interacts with Block Proficiency will interact with this Armor rating increase. Bubble Shield, Incinerate, and Soft Guard for example.This is also a positive for any Champ that already has high Block Proficiency. thanks. sounds like a pretty decent trade off on the surface. @culturalreference1 do you have a 5* or 6* guardian?
If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike They will still interact with it, so it won't be very helpful against those nodes, BUT, this is a huge buff in other ways. For instance, nothing that interacts with Block Proficiency will interact with this Armor rating increase. Bubble Shield, Incinerate, and Soft Guard for example.This is also a positive for any Champ that already has high Block Proficiency. This is actually a nerf. Block proficiency is a far superior stat to a skilled player. Getting to 6000 block prof has always been the magic stat because that lets you take 0 damage from a parry. This gives champs like all of the Caps, IMIW, and Red Skull the utility to negate all damage on a well timed block.The Guardian synergy expanded being able to get to this magic number to an additional 14 champions and provide them with perfect block on parry. With the way diminishing returns works this will not work the same way with the armor stat.The flip side to this that if you take a hit to the face you will take reduced damage because armor will help there. Any experienced player would definitely take the block pro bonus instead though. But the armor is on block only, and with a champion like Venom the Duck, toxic armor deals 90% more damage based on armor so taking blocked hits is gonna be devastating vs block proficiency not being affected. Same with true strike which ignores armor
I purchased a large number of crystals based on Guardians synergy ability.This is not what i "purchased" if it is changed!
If block prof and armor were equal why have both? because the block proficiency makes domino pretty op guessing one reduces damage on blocking and the other reduces overall damage taken the post says increase armor while blocking, so in every case it will only be during block.how does true strike and the pierce mastery interact with this change? @Kabam Miike They will still interact with it, so it won't be very helpful against those nodes, BUT, this is a huge buff in other ways. For instance, nothing that interacts with Block Proficiency will interact with this Armor rating increase. Bubble Shield, Incinerate, and Soft Guard for example.This is also a positive for any Champ that already has high Block Proficiency. This is actually a nerf. Block proficiency is a far superior stat to a skilled player. Getting to 6000 block prof has always been the magic stat because that lets you take 0 damage from a parry. This gives champs like all of the Caps, IMIW, and Red Skull the utility to negate all damage on a well timed block.The Guardian synergy expanded being able to get to this magic number to an additional 14 champions and provide them with perfect block on parry. With the way diminishing returns works this will not work the same way with the armor stat.The flip side to this that if you take a hit to the face you will take reduced damage because armor will help there. Any experienced player would definitely take the block pro bonus instead though. But the armor is on block only, and with a champion like Venom the Duck, toxic armor deals 90% more damage based on armor so taking blocked hits is gonna be devastating vs block proficiency not being affected. Same with true strike which ignores armor That was my point, there's so many more things that Counters Armor Effects and that have much more Potency when compare to the things that Counter Block Proficiency.
It doesn't even work the same against higher CR opponents. Not sure why it needed to be changed but whatever. Who really cares what a R3 6* Domino does in RoL? She definitely doesn't do the same in act 6
The solution seems a little lazy. Why not modify dominos ability or interaction. To change this whole synergy is a big nerf for this champ. With diminishing returns and various node interactions, armor and block proficiency are not the same. I will hold fill judgment until we see the values, but I dont see how yall reach an equivalent using armor as a sub. I used literally the rarest item in the game(6* generic awakening), because I valued this synergy and wanted to maximize my guardian return on investment in my lineup. Now one interaction, which I agree should be fixed, is resulting in a huge loss of return on investment for me. Can we not have at least a namor level comp? Where we can get the items we used back so we can make a decision based on this champions new value?
Tho I don't believe someone put AG and 199 sig stones JUST for synergy. They could buy some crystals or grind arena for synergy, but why would u max his sig ability if u don't use him. If u do use him bc he's great champion, then u didn't upgrade him JUST for synergy.