Can we please get a link to the old thread? I had a list of my most wanted champs there that I would update regularly and now it's just gone. I'd like to have access to it.
I hate this thread, and I hate that kabam and others on the board keeps redirecting people to post here. This might as well be a grave yard for good ideas.
Baron Zemo Class: Skill Awakened Ability Moonstone ManipulationOn Contact with an Energy AttackThe next hit has a 0% chance to be Critical, and deals energy damage instead of physical.For every 10% Ability Accuracy gained by Zemo, decrease the opponent's Defensive Ability Accuracy by 5%When Zemo's Intercept is InterruptedThe attacker Misses the next attack. Abilities PassiveStarts out with 0% Offensive Ability Accuracy.Against Science Champions gain the following benefits:20% Increased Ability AccuracyStrategistEach non-consecutive, unique basic attack performed grants +10% Offensive Ability Accuracy. Performing the same basic attack consecutively resets Zemo's Offensive Ability Accuracy to 0%.Whenever Zemo's Offensive Ability Accuracy is greater than 100%, he gains a Strategist Passive. While Zemo is under the effects of Strategist, he cannot Miss attacks, ignores critical hit resistance, his Ability Accuracy cannot be lowered, and gains the effects of Level 1 Deep Wounds. If the Mastery is already active, his bleeds gain +250% potency.When Dashing ForwardsIncrease attack rating by 938.4 for that attack. Gain +243 critical rating.Critical Hits0% chance to refresh all Bleed debuffs active on the opponent.Heavy AttacksZemo uses his handgun for this attack, ignoring all Armor. 0% chance to inflict Bleed, dealing 1035.45 direct damage over 10 seconds. This attack will never be a critical hit.Special Attack 1This attack cannot be Evaded and ignores all Armor. 0% chance on each hit to inflict Bleed, dealing 738.32 direct damage over 12 seconds.Special Attack 2If Zemo is close to the opponent, this attack has a 0% chance to inflict an Instant Bleed for each Bleed debuff active on the opponent, dealing 835.8 damage. Landing a critical hit during this attack doubles the number of Bleed debuffs on the opponent.Special Attack 3Zemo's Ability Accuracy is increased by +101% for 20 seconds.
Baron Zemo Class: Skill Awakened Ability Moonstone ManipulationOn Contact with an Energy AttackThe next hit has a 0% chance to be Critical, and deals energy damage instead of physical.For every 10% Ability Accuracy gained by Zemo, decrease the opponent's Defensive Ability Accuracy by 5%When Zemo's Intercept is InterruptedThe attacker Misses the next attack. Abilities PassiveStarts out with 0% Offensive Ability Accuracy.Against Science Champions gain the following benefits:20% Increased Ability AccuracyStrategistEach non-consecutive, unique basic attack performed grants +10% Offensive Ability Accuracy. Performing the same basic attack consecutively resets Zemo's Offensive Ability Accuracy to 0%.Whenever Zemo's Offensive Ability Accuracy is greater than 100%, he gains a Strategist Passive. While Zemo is under the effects of Strategist, he cannot Miss attacks, ignores critical hit resistance, his Ability Accuracy cannot be lowered, and gains the effects of Level 1 Deep Wounds. If the Mastery is already active, his bleeds gain +250% potency.When Dashing ForwardsIncrease attack rating by 938.4 for that attack. Gain +243 critical rating.Critical Hits0% chance to refresh all Bleed debuffs active on the opponent.Heavy AttacksZemo uses his handgun for this attack, ignoring all Armor. 0% chance to inflict Bleed, dealing 1035.45 direct damage over 10 seconds. This attack will never be a critical hit.Special Attack 1This attack cannot be Evaded and ignores all Armor. 0% chance on each hit to inflict Bleed, dealing 738.32 direct damage over 12 seconds.Special Attack 2If Zemo is close to the opponent, this attack has a 0% chance to inflict an Instant Bleed for each Bleed debuff active on the opponent, dealing 835.8 damage. Landing a critical hit during this attack doubles the number of Bleed debuffs on the opponent.Special Attack 3Zemo's Ability Accuracy is increased by +101% for 20 seconds. So he never causes bleed?
Baron Zemo Class: Skill Awakened Ability Moonstone ManipulationOn Contact with an Energy AttackThe next hit has a 0% chance to be Critical, and deals energy damage instead of physical.For every 10% Ability Accuracy gained by Zemo, decrease the opponent's Defensive Ability Accuracy by 5%When Zemo's Intercept is InterruptedThe attacker Misses the next attack. Abilities PassiveStarts out with 0% Offensive Ability Accuracy.Against Science Champions gain the following benefits:20% Increased Ability AccuracyStrategistEach non-consecutive, unique basic attack performed grants +10% Offensive Ability Accuracy. Performing the same basic attack consecutively resets Zemo's Offensive Ability Accuracy to 0%.Whenever Zemo's Offensive Ability Accuracy is greater than 100%, he gains a Strategist Passive. While Zemo is under the effects of Strategist, he cannot Miss attacks, ignores critical hit resistance, his Ability Accuracy cannot be lowered, and gains the effects of Level 1 Deep Wounds. If the Mastery is already active, his bleeds gain +250% potency.When Dashing ForwardsIncrease attack rating by 938.4 for that attack. Gain +243 critical rating.Critical Hits0% chance to refresh all Bleed debuffs active on the opponent.Heavy AttacksZemo uses his handgun for this attack, ignoring all Armor. 0% chance to inflict Bleed, dealing 1035.45 direct damage over 10 seconds. This attack will never be a critical hit.Special Attack 1This attack cannot be Evaded and ignores all Armor. 0% chance on each hit to inflict Bleed, dealing 738.32 direct damage over 12 seconds.Special Attack 2If Zemo is close to the opponent, this attack has a 0% chance to inflict an Instant Bleed for each Bleed debuff active on the opponent, dealing 835.8 damage. Landing a critical hit during this attack doubles the number of Bleed debuffs on the opponent.Special Attack 3Zemo's Ability Accuracy is increased by +101% for 20 seconds. So he never causes bleed? Well, he starts with 0% Offensive AA. Each non-consecutive unique basic attack (so like heavies, lights, and mediums) increases his OAA by 10%. So kind of like a reverse Sentinel.The more unique attacks you do, the more OAA you have.For example, if you do a M-L-M followed by a L-M-L-M, that's 7 non-consecutive unique basic attacks, meaning that his OAA is now 70%, which means his bleeds proc with a 70% chance.To play him optimally, you want to make sure you don't use the same attack twice in a row. By getting your OAA higher and higher, you maintain the Strategist Passive, giving Zemo a boost in utility and damage.So yes, at the base, Zemo never procs his bleeds. However, if played correctly, he can get guaranteed bleeds.
1) SENTRY (and VOID)2) Dr. Doom3) Silver Surfer4) Adam Warlock5) Beta Ray Bill6) Hela7) Franklin Richards8) Human Torch9) Professor X10) SENTRY (he deserves to be on here twice
1) SENTRY (and VOID)2) Dr. Doom3) Silver Surfer4) Adam Warlock5) Beta Ray Bill6) Hela7) Franklin Richards8) Human Torch9) Professor X10) SENTRY (he deserves to be on here twice How's that Sentry working out for ya?