**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Hmm.. Clearly me and kabam have a different opinion on whats a welcomed surprise..
Personally when people jump out and shout surprise at a party I consider that a welcome one..
Where as kabam believe someone jumping out with a machine gun shouting SURPRISE MOTHERF##KER right before they open fire a welcome one..
No completion rewards...and difficulty still the same...so....
Btw, they DIDNT buff the 6* shards, they only moved to Exploration. There always was 2500 6* shards for 100%, the difference was 900 of them were on Completion. The change is totally unnecesary.
@Hyogasaint
Thanks for the feedback. The reasoning behind moving 6-Star Shards to Chapter and Act exploration is to encourage more Summoners to focus on individual Chapters, and progress as their roster progresses. While a single Completion pass may have been easy for many of you, a lot of you have been Uncollected for a very long time, and if it's that easy for you, then there is other content to challenge you.
Exploring 1 Chapter is a lot easier for somebody with a more limited roster than completing a single path of Uncollected, where they'll be facing a 40k+ PI final boss. Before, not being to complete a Single Path meant you got a pretty small amount of 6-Star Shards. Now, if an Uncollected player is only able to complete Chapter 1, they can challenge themselves to explore it over time to empower their roster.
If you are a Summoner that easily breezed through the UC difficulty, then with the introduction of the new Cav difficulty, we want you focusing on moving up to that (or achieving Cavalier, if you haven't already).
I know this isn't what everybody wants to hear, but this is a big picture move that is intended to help a lot of players that are still progressing.
This is just another in a list of stupid changes they've made this year for no reason. I STILL hate the new menu/ui, which was changed for absolutely no reason, and honestly makes it slower to navigate in the end, anyways.
I will say this - 100% chapter 1 now gets you 500 shards instead of 300. For a newly uncollected player who may not clear the whole act, there are ways that this system is the same or a little better. Having rewards sprinkled on the paths also allows some of the exploration rewards to be gathered early, which can come in handy if you’re close to an opening.
If Kabam had done a better job communicating their vision and the logistics of this, people wouldn’t complain. But they did a bad job explaining how rewards would be spread on paths during quests, and then people were unnecessarily ticked off.
As per my roster, In old format rewards
I get 300 6* shards for chap 1 exploration
and 300 6* shards for chap 2 exploration
I do easy/nodeless path in chap 3..with help of some revives.. which gives me
100 6* shards from Chap 3 completion
600 6* shards from Act completion
So, In total, I used to get 1300 6* shards..
Doing the same now, with new rewards format gives me only 1000 6* shards..
500 6* shards each from chap 1 and chap 2 100% exploration..
So, I am missing out on 300 6* shards.. and there is no way I can get them without 100% exploration, since they are not part of neither completion rewards or individual paths..
Appreciate you for buffing rewards for UC difficulty but change in rewards format is disappointing especially taking rewards out from completion..
Uncollected rewards were fine as they were. Cavalier as the new difficulty had reason to be split as such, where there was legitimately ZERO reason to mess with uncollected. I have no interest in replaying a map several times, and I am now going to lose rewards I've got for the last several years.
Is this the new mindset of Kabam, then?
"PLAY OUR GAME EXACTLY THIS WAY AND ENJOY IT"
screw that. You guys are making bad moves this year.
Why complete something that doesn’t reward you what we was getting for the last year or so(side note I just completed up last month first time, won’t even bother from now on)
So you didn’t make me want to complete yet alone explore you just made me 100% the first act and then not do anymore in uc So ty I guess that’s what you wanted
It's okey to have new things....but why sudden change...plz let the last chapter reward nerfed too and make it back 6* shards to completion not much just 300 on complition and 200 on exploration it will balance the reward just it was before...give us time let us practice on last chapter sudden change didn't make us pro....plz try to understand plz nerfed the last chapter reward for 2 months plz...we will not object anything after 2 months...current situation seems impossible to me....plz remove the 6* shards for now let it be in complication....for now
So you don't miss the full rewards just because you didn't beat the final boss.
How hard is this to understand?