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Tie Breaker? I think not.

MicklownickMicklownick Member Posts: 315 ★★
Just closing out our 3rd match in a row of 100%-100% I know we can't fight diversity so we're playing this silly little game, won the first two with diversity and probably gunna lose this one on diversity.

The point is perhaps an argument of semantics, but worth highlighting.

It's football Sunday, so I'll make the comparison, if every football game went into overtime would we not just say that there were in effect 5 quarters to every game....which would make absolutly no-sense but in the same comparison there would only be 1 quarter that mattered which would be the tie-breaking overtime?

So point is, if every game goes to overtime the tie breaker is the only thing the game has become about. Ironically the concept of diversity, has in fact created a uniformity to the wars.

A bit puzzled by the message we got this week..which seemed to read...after all the feedback we have gotten, we have decided to do absolutely nothing about it and at a later date there might be other changes? (Or lack there of)

Anyone have any thoughts on this?

Comments

  • Bmf420Bmf420 Member Posts: 161
    We could ask for our defensive kills back until we're blue in the face but it's painfully obvious kabam won't budge on this. The community United during the 12.0 mess I don'tunderstand why they won't for this.
  • ApacheApache Member Posts: 558 ★★
    edited September 2017
    Bmf420 wrote: »
    We could ask for our defensive kills back until we're blue in the face but it's painfully obvious kabam won't budge on this. The community United during the 12.0 mess I don'tunderstand why they won't for this.

    Yea I’m still confused as to why we haven’t striked again. I hope the last people who organized it didn’t get bought out by Kabam

  • Barry_Allen007Barry_Allen007 Member Posts: 147
    More like game breaker
  • edited September 2017
    This content has been removed.
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    It’s not like they broke the game mechanics like 12.0. They added new content and removed old content. It wasn’t implemented the best but that’s why there’s a suggestions and feedback category
  • R4GER4GE Member Posts: 1,530 ★★★★
    edited September 2017
    When we boycotted 12.0 its because Kabam/Netmarble wasn't budging and chose to argue with us that their version was here to stay and couldn't see the flaws like we did.

    This scenario they are currently admitting flaws and saying they are working towards more changes. It may not be the speed we want to see on these changes but a boycott now would be premature until we have seen the end results of AW.
  • Run477Run477 Member Posts: 1,391 ★★★
    We had somebody screw up this war and double one defender. However, we still would have lost because opponents had 60k higher defender rating than us. The doubles champ? A winter soldier, so not like it was a strong defender. Does this look fun and interactive?


  • Run477Run477 Member Posts: 1,391 ★★★
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  • MicklownickMicklownick Member Posts: 315 ★★
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  • MicklownickMicklownick Member Posts: 315 ★★
    It's a sad day indeed...never ever and no where else will he ever be useful
  • unknownunknown Member Posts: 378
    better say what you have to say here, because since this is a reasonable and informative discussion about how kabam cares not about the player base, they will close this thread very soon. AW is in a state that totally ruined the majority of the whole game right now. So many people I know have already stopped playing, and a few more will soon be also. There is just a couple of us hanging around to stick it out to see what happens, but kabam has completely ruined the game and alienated its player base. I can't believe there hasn't been a strike/boycott also since this happened. Kabam seems like they are trying to put bandaids with holes on the problems, and refuse to actually answer any of the hard questions. Seems like this is going the way of MWOH. Shame too.
  • Dexman1349Dexman1349 Member Posts: 3,060 ★★★★★
    This still comes back to exploration and killing the final boss. For diversity to act as a "tie-breaker", the rest of the game has to play to a tie. Why not buff the rest of the map nodes so that we don't tie every game?

    I've seen a couple ally's go with a full "standard" war defense (hype, magik, mordo, NC, etc) with the goal of blocking exploration, but it didn't work. This is because the nodes themselves are weaker, not necessarily the champs being placed. It's also because the new configuration allows for players to "double up" lines much more easily and still get full exploration (at least 2 attackers per mini-boss). And finally, the only discouragement from just reviving and continuing to bash along is that player's willingness to spend units.

    Getting 100% exploration is too easy now. That's what needs to be fixed.

    Moving forward, we have 2 options:
    1. Continue to play the war as designed and rely on defender rating/diversity. We will continue to complain about diversity being the only thing that matters in war.

    2. Really buff the nodes and/or add defender kills back. This will result in the game no longer needing a "tie-breaker" and thus eliminating diversity altogether. Then the threads will switch back to how we're sick of fighting the same 5-6 champs every war.

    For me, I'll start ranking up more of my 5* champs (maybe even my Groot) and start using them more in arenas. I'll only rank the 4* that are legitimately worth it for endgame content.
  • MicklownickMicklownick Member Posts: 315 ★★
    That's the issue, they proclaimed '5 mini-bosses' which had them nerf the whole map to justify this 'exciting new development' they broke a map fundamentally in my opinion and can't make it work at the core of the design so there are no good solutions because if it's broken at the design level it doesn't matter
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