Changes to Defense Tactics for Season 21

Kabam BooKabam Boo Member Posts: 840 ★★★★★
Summoners!

As Season 20 comes to a close, it’s time to make some more updates to Defense Tactics for the next season of Alliance Wars!

Reducing the Pool

We’re bringing the pool of selectable tactics down to 3. We’ll be removing Bulwark and Siphon. Protect, Stubborn, and Flow will remain.

Updates to Attacker Bonuses

Protect

Currently, the attacker portion of Protect is: If the Attacker is #Size: L or #Size: XL, they gain an Unstoppable Passive for 3 second(s) whenever the Defender is knocked down.

This is being changed completely. The updated functionality and description will be: If the Attacker is #Size: L or #Size: XL knocking down a #Size: L or #Size: XL Defender will remove any protection charges active on them.

Stubborn

Currently, the attacker portion of Stubborn is: If the Attacker is #Defensive, their Well-Timed Blocks grant them 15% Perfect Block chance for 10 second(s), stacking up to 2 time(s).

Another dramatic change, the updated functionality and description will be: If the Attacker is #Defensive, their Well-Timed Blocks will grant them a Destructible charge. When a #Defensive attacker dodges a hit from a #Defensive defender the Defender does not gain an indestructible passive and one Destructible charge is removed. Consuming a Destructible charge by dodging a special hit will stop the attacker from gaining Indestructible Passive from Stubborn for the duration of the attack.

These changes go live tomorrow, Wednesday, September 16th and Alliance War Season 21 kicks off on Wednesday, September 30th!
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Comments

  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Is there a cap on destructible charges? Ngl will miss that PB chance.
  • A_NAZA_NAZ Member Posts: 713 ★★★

    Is there any limit to how many times a #Defensive Attacker can stack Destructible charges?

    I second this question.
  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★

    Is there a cap on destructible charges? Ngl will miss that PB chance.

    Yeah. Turned Capiw into an even bigger tank
    That's not what he meant, lol
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Kill_Grey said:

    Is there a cap on destructible charges? Ngl will miss that PB chance.

    Yeah. Turned Capiw into an even bigger tank
    That's not what he meant, lol
    Nah that’s pretty much what I meant; with the second sentence. 30% Pb was super useful to me when you need to block for certain nodes and defenders.
  • PizzabeatPizzabeat Member Posts: 239 ★★
    Kill_Grey said:

    Is there a cap on destructible charges? Ngl will miss that PB chance.

    Yeah. Turned Capiw into an even bigger tank
    That's not what he meant, lol
    Did you think he was talking about peanut butter?
  • danielmathdanielmath Member Posts: 4,103 ★★★★★

    here's a thought although i like the changes ... why not just get rid of defense tactics all together. they cause more stress than necessary on alliances.

    then the top alliances will have a lot of wars that are 0-0, 1-0, etc.
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  • GreywardenGreywarden Member Posts: 843 ★★★★
    Can you stack destructible charges or is there a cap?
  • danielmathdanielmath Member Posts: 4,103 ★★★★★

    gsil6374 said:

    For you people who do AW, is this change good or bad? I haven't done alliance wars in a while so I wouldn't know.

    IMO, it isn’t player positive and I’m pretty confused by people saying it tones down stubborn.

    Don’t see how when a modifier that forces blocking, removes the chance to make those required blocks do no damage is a positive thing. Not to mention the lost value to defensive attackers in non stubborn fights that helps get them to the stubborn fights.
    it's just another nerf to the tactic, it'll make war easier and lower item use
  • WHOz_R4GEWHOz_R4GE Member Posts: 239 ★★
    Outside of CAIW Doom Void NF this is a minimal nerf at best. The majority of highly used AW attackers won’t benefit from this change at all.
  • KingKevinKingKevin Member Posts: 26
    Is the perfect block chance on stubborn being removed or is the new ability being adding in conjunction with perfect block?
  • danielmathdanielmath Member Posts: 4,103 ★★★★★

    gsil6374 said:

    For you people who do AW, is this change good or bad? I haven't done alliance wars in a while so I wouldn't know.

    IMO, it isn’t player positive and I’m pretty confused by people saying it tones down stubborn.

    Don’t see how when a modifier that forces blocking, removes the chance to make those required blocks do no damage is a positive thing. Not to mention the lost value to defensive attackers in non stubborn fights that helps get them to the stubborn fights.
    it's just another nerf to the tactic, it'll make war easier and lower item use
    Explain please, there is no context to that statement.

    How is it a nerf?
    How does it make war easier?
    How does it lower item use?
    are you being sarcastic?
  • WerewrymWerewrym Member Posts: 2,830 ★★★★★
    To be honest I kind of enjoyed having that BP... It’s such an overpowered stat in the game.
  • DeaconDeacon Member Posts: 4,254 ★★★★★
    cl41776 said:

    Why not just do the smart thing and start over from scratch? This game mode sucks more and more with each passing season. Doesn’t help that your servers still can’t guarantee a stable connection just to get into, through and finish AW fights.

    they are actually. they've already said they plan on revamping war completely. not sure the time frame but the plan is to completely change it ala dungeons > incursions.
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