**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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A one time pass also allows players to earn the r3 portion of the title requirement by progressing in monthly event quests, the abyss, book 2, alliance war, and alliance quest.
After hundreds of tries, even a non skilled player, will have been so keen to the fight, that will eventually beat it.
If you can’t beat content with skills, then units can beat it for you.
If units can’t beat it, then more units eventually can and that’s a fact.
100 variants 2 through 5 and ran through 1
Lol just a run through not interested in 100 rewards atm
Act 6 run through pre any nerf
Act 6 explored to mordo map (did the hard gated lanes but 4 lanes remain)
Cav 100 including 4* challenge
Roster has 5 r2 6 and 12 r5 5
My t5cc closest I am is 1/2 way. I'm hoping to have act 6 100 by end of next month at latest and if I get tech or skill I'll have to waste so many resources to r2 and 3 either redskull or kingpin. Nonsense decision this one.
All done before any act6 nerf's haven't touched act6 since the nerf's went through.
What about you since you can't comprehend that you can literally do anything with an infinite amount of tries.
If a very skilled player and a non skilled player (who is willing to spend any units will take) go against this fight the outcome will be the same. They will both finish it.
The skilled player will finish the fight unit less.
The non skilled player will also finish the fight but with x units used.
6.2 Champion ain’t a roadblock for Unitman 🤣
I think I got you beat there son.
There is no way to auto fight through that fight, none what so ever. I am not sure why you cannot comprehend that.. No matter how many units you have, no matter how many revives you have, no matter how many potions you have. It is jsut not possible, it is too complex of a fight.
In addition with infinite revives and time yes a player can beat the fight, but that is because that allowed them the time to developed the SKILL to do so, because it is near impossible to accidently beat the champion. You can do that to any other fight in the game, shoot you can even chip the grandmaster to death, but the champion you cannot do that.
But you are 100% about the champ and requiring skill. I think the grandmaster with 3000-5000 units someone with no skill might be able to drop him without getting any competence and just doing regular damage in the fights, hell of a long fight but if someone really wants it; it might work.
-If kabam wanted to separate Cav players they could of had a progression title at completion and exploration of act6 maybe even abyss 100% as well.
- There has never been a champion rank requirement in previous progression titles so why not add it to Cavalier and uncollected as well
We think that kabam has the obligation to give it All to us and that's just wrong.
I know it sucks having the catalyst and no a good 6 stars champion, or having a good champion and rng just screwed up getting the fragments we need but we've all been there and it's time that we have some reward for that suffering.