You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by what seems to be 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair?
You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by what seems to be 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair? I have a LG V60. I strongly believe that you saying "99% of android users" is way over estimating whos really affected. The only thing I am experiencing that you listed, is AQ/AW entering into a fight. It takes abut 5 seconds for it to load but I don't ever get the "time-out" issue others have. If you know it takes 15 seconds to load a fight in AQ, why are you waiting 46 seconds to press fight? Back out and go back in to where you have 1 minute to press fight. I had no issues loading fights in Abyss either and I haven't tried LOL in a very long time. You have to remember that with Android, there are SO MANY versions and devices out there, it's hard to find a large group that experiences the same thing. Right now the game supports Android 5.0 and above if I remember correctly. We're on 11.0 which just hit some phones. That's a very, very wide net. Plus the sheer amount of phones that are included is somewhere above 500 or so. Android is notoriously hard to maintain when it comes to anything software related that's shared with iOS. Dev's fix one thing for one version and it breaks something on another version. I'll never switch to Apple no matter what unless Android phones stop being made. I've had fantastic luck with my LG's over the years and will likely continue on with them.
You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by what seems to be 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair? I have a LG V60. I strongly believe that you saying "99% of android users" is way over estimating whos really affected. The only thing I am experiencing that you listed, is AQ/AW entering into a fight. It takes abut 5 seconds for it to load but I don't ever get the "time-out" issue others have. If you know it takes 15 seconds to load a fight in AQ, why are you waiting 46 seconds to press fight? Back out and go back in to where you have 1 minute to press fight. I had no issues loading fights in Abyss either and I haven't tried LOL in a very long time. You have to remember that with Android, there are SO MANY versions and devices out there, it's hard to find a large group that experiences the same thing. Right now the game supports Android 5.0 and above if I remember correctly. We're on 11.0 which just hit some phones. That's a very, very wide net. Plus the sheer amount of phones that are included is somewhere above 500 or so. Android is notoriously hard to maintain when it comes to anything software related that's shared with iOS. Dev's fix one thing for one version and it breaks something on another version. I'll never switch to Apple no matter what unless Android phones stop being made. I've had fantastic luck with my LG's over the years and will likely continue on with them. What are the loading times like on LG?
You iOS users obviously won't understand. I'm not exactly asking for compensation, but got the past 3+ months or so, 99% of Android players have been facing severe freezing issues. Lag spikes have gone up by what seems to be 200%, loading times have increased; and in general, the game keeps getting worse and worse on our devices.LoL and abyss are basically unplayable. Each fight takes about 5 minutes to START loading. Press fight, and the game gets stuck on the screen. Boosting up is absolutely pointless, because they would only last for about 1 or 2 fights no matter how fast the champ you're using is. In the last, these boost could last for times upwards of 6/7 fights in LoL. Can you notice the difference?Now unto alliance quests. Every single time I press that fight button, I'm at risk of timing out before I even have the opportunity to enter the fight. Press the button, and the fight take almost a minute to START loading. Mind you, that 1 minute is what's given to you at the prefight screen. When it elapses, the game treats it as a timeout. Just forget about using champs that actually have prefight abilities with that setup, because you're almost sure of a timeout considering the amount of time it takes to activate it.How about war? Not as bad as AQ, thankfully; but the game still freezes when you press the fight button, for about 15 seconds or so. If you're out looking over the map and decide to read a node, it takes ages for it to come up because of severe lag in that regard.Because of the above, some people can't join alliances because they're literally useless to them. Can't play AQ because they always timeout. Wasting items because of bugs that are completely not their fault, etc.Other content? Story quests, monthly EQ, side quests, other EQ are all affected by these annoying freezing issues. The only place that isn't so affected is arena; and there's a horde of bugs there as well.I believe the only Android devices that are unaffected are the latest "Samsung note" phones. Now tell me, is it fair? I have a LG V60. I strongly believe that you saying "99% of android users" is way over estimating whos really affected. The only thing I am experiencing that you listed, is AQ/AW entering into a fight. It takes abut 5 seconds for it to load but I don't ever get the "time-out" issue others have. If you know it takes 15 seconds to load a fight in AQ, why are you waiting 46 seconds to press fight? Back out and go back in to where you have 1 minute to press fight. I had no issues loading fights in Abyss either and I haven't tried LOL in a very long time. You have to remember that with Android, there are SO MANY versions and devices out there, it's hard to find a large group that experiences the same thing. Right now the game supports Android 5.0 and above if I remember correctly. We're on 11.0 which just hit some phones. That's a very, very wide net. Plus the sheer amount of phones that are included is somewhere above 500 or so. Android is notoriously hard to maintain when it comes to anything software related that's shared with iOS. Dev's fix one thing for one version and it breaks something on another version. I'll never switch to Apple no matter what unless Android phones stop being made. I've had fantastic luck with my LG's over the years and will likely continue on with them. What are the loading times like on LG? For what? Getting into the game?
They can’t just give android players rewards and not iphone players......
I would assume this means that you’re eligible up to the time of the nerf.
I would assume this means that you’re eligible up to the time of the nerf. I never asked for act 6 nerf compensation
The day ur game lags you'll come crying for compensation
Compensation for what? A days worth of network error?? Seriously you guys ask for too much...
The day ur game lags you'll come crying for compensation I've had that aq press fight freeze and general lag spikes for ages. I haven't cried for compensation yet. Sure its annoying but compensation for everything other thing is senseless.