The Class Combat events (with the 5 different types of Kill Finishing extra bonus), as well as less often Class Arena events, have been very easily reached.At least up to final milestone every time, and quite well above that for 20% or 10% ranks as well.Very little time needed for any of them.So while Advancement seems to not be coming up, it's not like you’re missing out on easily attained rewards in other 7-hr events.And since LevelUp (for now) is every 3 days, all your rank ups can still be done fairly often.
I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up.
I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up. It seems like they follow a pattern now:Weekdays: Class combats+Class Arena BattleWeekends: Class advancement
In my experience, it’s limited to Sunday for class advancement solo events. Just. One. Day. A. Week. Thass it. I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up. It seems like they follow a pattern now:Weekdays: Class combats+Class Arena BattleWeekends: Class advancement
Has anyone been paid out for the arena wins 22hour solo that ended about 16 hours ago?
The algorithm for the combat/arena/advancement events now seems back to normal. Yay.
Interesting now that they resumed the Event Quest Completion...(at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).Event Quest Comp POINTS still lists BEGINNER difficulty, lol.
Interesting now that they resumed the Event Quest Completion...(at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).Event Quest Comp POINTS still lists BEGINNER difficulty, lol. Event Quest Completion also showed in Cavalier player
Interesting now that they resumed the Event Quest Completion...(at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).Event Quest Comp POINTS still lists BEGINNER difficulty, lol. Event Quest Completion also showed in Cavalier player @GAMEOVERJames , do you mean EQ was the previous event (Saturday, when I posted), or what just started Sunday ?Sunday now (UC) is Arena Wins for me.
The algorithm for the combat/arena/advancement events now seems back to normal. Yay. I don’t think so....class combats are still the majority...
i sent a email telling kabam this & they say the only crystals that count towards the event are the exact crystals mentioned. that's weird seeing that they counted before.