Update to Solo Events

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Comments

  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★

    The Class Combat events (with the 5 different types of Kill Finishing extra bonus), as well as less often Class Arena events, have been very easily reached.
    At least up to final milestone every time, and quite well above that for 20% or 10% ranks as well.
    Very little time needed for any of them.

    So while Advancement seems to not be coming up, it's not like you’re missing out on easily attained rewards in other 7-hr events.

    And since LevelUp (for now) is every 3 days, all your rank ups can still be done fairly often.

    We’re not talking about if it’s easy to meet the milestone, we’re talking about the crazy repetitive class combats solo events and disappeared class advancement solo events

    Btw, LevelUp doesn’t include Rank up and Crystal opening, which some how reduces the players’ incentive to open crystals or Ranking up champions.
  • JediJones77JediJones77 Member Posts: 170
    I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.

    The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."

    I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up.
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★

    I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.

    The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."

    I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up.

    It seems like they follow a pattern now:
    Weekdays: Class combats+Class Arena Battle
    Weekends: Class advancement
  • TyEdgeTyEdge Member Posts: 3,130 ★★★★★
    It would be great if 5-star dual class crystals were counted for advancement. I know they’re a new introduction but that seems like an oversight.
  • GringoFrijoleroGringoFrijolero Member Posts: 6
    In my experience, it’s limited to Sunday for class advancement solo events. Just. One. Day. A. Week. Thass it.

    I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.

    The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."

    I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up.

    It seems like they follow a pattern now:
    Weekdays: Class combats+Class Arena Battle
    Weekends: Class advancement
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★

    In my experience, it’s limited to Sunday for class advancement solo events. Just. One. Day. A. Week. Thass it.

    I did see two advancement events pop up back-to-back today. So either they fixed it or they manually threw us a couple more.

    The problem even with arena battle events not coming up often enough is that their program has been counting every combat event as different if it has a different "vanquishing blow" option. So instead of a random rotation between 6 each of combat, advancement and arena battle events, where each one has a 1 out of 3 chance of coming up, we now have heaven knows how many combat events rotating among the other ones...maybe 30 combat events vs. 6 advancement and 6 arena battle. It's an improper way to program the rotation. Combat events shouldn't be counted as unique just because they have a different "vanquishing blow."

    I do believe advancement events were simply left out of the rotation entirely for much of this time because they truly didn't come up for days and days at a time twice now, while arena battle events still occasionally showed up.

    It seems like they follow a pattern now:
    Weekdays: Class combats+Class Arena Battle
    Weekends: Class advancement
    Right.....hope they update the algorithm soon.

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  • Batwing2000Batwing2000 Member Posts: 64
    so guys... no more duel credits!?
    I mean they were really useful and now they have been removed totally..... and there is no quest/any events giving it out... so no more charges for dueling the opponents?
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Has anyone been paid out for the arena wins 22hour solo that ended about 16 hours ago?
  • bluewirebluewire Member Posts: 3

    Has anyone been paid out for the arena wins 22hour solo that ended about 16 hours ago?

    Nope. There also wasn't any Ranked Rewards for Skill Advancement that ended several days ago.
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  • Etm34Etm34 Member Posts: 1,667 ★★★★★
    Question with how this ties in to Thronebreaker. Since the solo events are progression based now, shouldn’t they be updated for TBs?

    I doubt it considering solo events were just updated, but now with a new progression title they’re already technically out of date 3 weeks later.
  • emsehvenemsehven Member Posts: 32
    Appreciate the update to the event rewards! They are really helpful
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★
    When could we see the appearance of Class advancement go back to “real RNG”....😔😔😔😔
  • SummonerNRSummonerNR Member, Guardian Posts: 13,169 Guardian
    Interesting now that they resumed the Event Quest Completion...
    (at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).

    Event Quest Comp POINTS still lists BEGINNER difficulty, lol.
  • JediJones77JediJones77 Member Posts: 170
    The algorithm for the combat/arena/advancement events now seems back to normal. Yay.
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★

    The algorithm for the combat/arena/advancement events now seems back to normal. Yay.

    I don’t think so....class combats are still the majority...
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★

    Interesting now that they resumed the Event Quest Completion...
    (at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).

    Event Quest Comp POINTS still lists BEGINNER difficulty, lol.

    Event Quest Completion also showed in Cavalier player
  • SummonerNRSummonerNR Member, Guardian Posts: 13,169 Guardian

    Interesting now that they resumed the Event Quest Completion...
    (at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).

    Event Quest Comp POINTS still lists BEGINNER difficulty, lol.

    Event Quest Completion also showed in Cavalier player
    @GAMEOVERJames , do you mean EQ was the previous event (Saturday, when I posted), or what just started Sunday ?
    Sunday now (UC) is Arena Wins for me.
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★
    edited October 2020

    Interesting now that they resumed the Event Quest Completion...
    (at least today for Uncollected, some doubt whether events are same for everyone, every day, no matter your Progression, some others with multiple/different progression acct's said they were not on same 3-event rotation prior to random kicking in now with resumption of EQC).

    Event Quest Comp POINTS still lists BEGINNER difficulty, lol.

    Event Quest Completion also showed in Cavalier player
    @GAMEOVERJames , do you mean EQ was the previous event (Saturday, when I posted), or what just started Sunday ?
    Sunday now (UC) is Arena Wins for me.
    Same here.

    I had Event Quest Complete two days ago (or three days, can’t really remember)
  • SummonerNRSummonerNR Member, Guardian Posts: 13,169 Guardian
    Although update to Solo Events was nice...
    Now I’ve got at least 25x of the 15% Attack Boosts expiring in the front 10 days of Stash. And about 50x of the 4* Sig Stones (that don’t even count toward Class Advancement Events, even when they do show up).
    Should I just use a 15% Attack boost on every normal quest and AQ/AW path I do now (even though don’t need to) ?

    And changes seem to have forgotten about revisiting the LOYALTY STORE, which for some reason still offers lesser 10% Attack Boosts than the 15% you get for free from all these new Solo Events.
  • CaptainMarvellCaptainMarvell Member Posts: 42
    don't open dual class crystals if your expecting to get points during a class advancement. i opened during the last mutant advancement a 5* dual class crystal, 4* dual class crystal, 4* nexus crystal, 3* shard crystal, 8 phc, 12 collector crystals, 4 grandmaster monster crystals and only received 4100 points.
    1 5* dual class should be 3000
    1 4* dual class should be 2000
    1 4* nexus should be 2450 or 2000
    1 3* shard should be 1300
    8 phc should each be 350 coming to 2800
    collector & grandmaster gets nothing which makes no sense but ok.
    i sent a email telling kabam this & they say the only crystals that count towards the event are the exact crystals mentioned. that's weird seeing that they counted before. so by that logic don't bother opening any of the featured hero crystals or dual class crystals if your expecting to get points.
  • JediJones77JediJones77 Member Posts: 170
    edited October 2020

    The algorithm for the combat/arena/advancement events now seems back to normal. Yay.

    I don’t think so....class combats are still the majority...
    No, they're not. It's back to the normal algorithm.


    i sent a email telling kabam this & they say the only crystals that count towards the event are the exact crystals mentioned. that's weird seeing that they counted before.

    No, they didn't count before. Nothing has changed. The same crystals that did not count before do not count now. I think they should too, but they never have.
  • GAMEOVERJamesGAMEOVERJames Member Posts: 907 ★★★
    I think that using a generic awakening gems on certain class of champs can be included in 7hr-class advancement

    Currently, only using class awakening gems is counted
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