Well if they fix him it will technically be a nerf since he'll become borderline useless against bleed immune non metal champs
Imagine there being counters to different champs in the game. Weird.
Sigh.. read the comment I replied to
I read all of it. Your comment is stupid. Of course he won't be good against non metal bleed immune. But there's so few it doesn't really matter. But that's the point in having a counter to an ability.
You ...... The comment said it won't be a nerf. But it literally will be in the current state
It wouldn't be a nerf if he's not intended to armor break non metal, bleed immune champs. A nerf would be if he was supposed to armor break them and then Kabam removes that ability.
If he's not supposed to but he does anyway, and Kabam fixes it, that's called fixing a bug.
What we need is clarification on his abilities. Is both the shrapnel bleed and armor breaks part of his magnet abilities or just the bleed.
To me, it looks as both are magnet abilities. So no, he shouldn't be armor breaking Like Cage.
Ight. Let's just agree that he will be wise than he is right now.
He will be wise? Cause he's old?
*Worse
He'll be how he's supposed to be. How many non metal bleed immune champs are there? He'll be just fine still.
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. Unless the description is incorrect, magneto is bugged.
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. Unless the description is incorrect, magneto is bugged.
No man. It specifically says [magnet] enhanced bleed. This applies only to enhanced bleed. The enhancement is the shrapnel ability. They just let us know what happens if the champ can’t bleed.
This is literally the only section prior to specials that talks about what happens when he causes bleed, so we have to know what happens when they don’t bleed. Metal or not.
Except the description specifically says metal bleed immunes only suffer from armor breaks instead. You’re literally trying to argue something that’s not there. It’s as if we’re both looking at an apple and you’re trying to tell me it’s a banana.
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. Unless the description is incorrect, magneto is bugged.
No man. It specifically says [magnet] enhanced bleed. This applies only to enhanced bleed. The enhancement is the shrapnel ability. They just let us know what happens if the champ can’t bleed.
This is literally the only section prior to specials that talks about what happens when he causes bleed, so we have to know what happens when they don’t bleed. Metal or not.
Shrapnel bleeds only occur when the opponent is #metal. So does this ability
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. Unless the description is incorrect, magneto is bugged.
No man. It specifically says [magnet] enhanced bleed. This applies only to enhanced bleed. The enhancement is the shrapnel ability. They just let us know what happens if the champ can’t bleed.
This is literally the only section prior to specials that talks about what happens when he causes bleed, so we have to know what happens when they don’t bleed. Metal or not.
Except the description specifically says metal bleed immunes only suffer from armor breaks instead. You’re literally trying to argue something that’s not there. It’s as if we’re both looking at an apple and you’re trying to tell me it’s a banana.
Post a pic where it specifically says “ metal bleed immunes only suffer from armor breaks instead” and I’ll say you’re 100% right
You don't seem to understand. His armor breaks of sp3 only occurs when an opponent under [magnet] is bleed immune. [magnet] only occurs when the opponent is #metal.
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. Unless the description is incorrect, magneto is bugged.
No man. It specifically says [magnet] enhanced bleed. This applies only to enhanced bleed. The enhancement is the shrapnel ability. They just let us know what happens if the champ can’t bleed.
This is literally the only section prior to specials that talks about what happens when he causes bleed, so we have to know what happens when they don’t bleed. Metal or not.
Except the description specifically says metal bleed immunes only suffer from armor breaks instead. You’re literally trying to argue something that’s not there. It’s as if we’re both looking at an apple and you’re trying to tell me it’s a banana.
Post a pic where it specifically says “ metal bleed immunes only suffer from armor breaks instead” and I’ll say you’re 100% right
It says [Magnet] Enhanced Bleed Debuffs. Throughout his entire kit, abilities that have [Magnet] before them are applied to metal champions. Looking at that title, armor break should be only applied to metal, bleed immune champs.
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. Unless the description is incorrect, magneto is bugged.
No man. It specifically says [magnet] enhanced bleed. This applies only to enhanced bleed. The enhancement is the shrapnel ability. They just let us know what happens if the champ can’t bleed.
This is literally the only section prior to specials that talks about what happens when he causes bleed, so we have to know what happens when they don’t bleed. Metal or not.
Except the description specifically says metal bleed immunes only suffer from armor breaks instead. You’re literally trying to argue something that’s not there. It’s as if we’re both looking at an apple and you’re trying to tell me it’s a banana.
Post a pic where it specifically says “ metal bleed immunes only suffer from armor breaks instead” and I’ll say you’re 100% right
You don't seem to understand. His armor breaks of sp3 only occur when an opponent under [magnet] is bleed immune. [magnet] only occurs when the opponent is #metal.
I don’t think you or anyone in here understand how exceptions work or are explained. You get the rule, then the exception to that rule. If the exception wanted to make it specifically to metal champs it would say so. If that’s what they intended then that’s how they need to explain it.
I think it is applied as intended because it is telling us how his bleed in general impacts non bleed champs. But whatever, the game is applying it as described and kabam hasn’t said anything yet. If they change it or acknowledge it’s wrong I’ll say I was wrong. God forbid I am explaining why they shouldn’t remove something that helps players.
The magnet ability is enhanced bleed debuffs. The magnet tag only applies to the enhanced bleed debuff. It’s the same through out his abilities description it tells you what is and isn’t a magnet ability.
The description within let’s you know what happens when a champ bleeds and what happens if they don’t bleed.
I can see why there is confusion though. It should read: —————————————————————— Bleed debuffs: Personal bleed debuffs are upgraded into shrapnel bleeds... [magnet]
If the opponent is immune to bleed debuffs, inflict an armor break... ——————————————————————
No buddy, the entire section for that description is under [magnet]. The entire description for the shrapnels and armor breaks is for [magnet]
The whole argument about the heading it's under reminds me of the whole massacre argument about how he does energy damage to incinerate immune. Just cause it was under the area about his bat being ignited. People thought it only counted to his personal incinerates until kabam said otherwise.
Feels like this could fall under the same category
As far as I’m aware, the only thing that the metal tag is supposed to affect on the bleed immunes is that if they’re metal, the armour break is applied before the damage calculation for the SP3. For non-metal champions the armour break is applied after the damage calculation for the SP3. That’s how I remember it being explained in his spotlight.
Yeah. I remember that from some video and that's why I didn't really bother till now.
Ok so the problem you have is with the description then?
The whole argument about the heading it's under reminds me of the whole massacre argument about how he does energy damage to incinerate immune. Just cause it was under the area about his bat being ignited. People thought it only counted to his personal incinerates until kabam said otherwise.
Feels like this could fall under the same category
That is a completely differnt issue. Being ignited is jsut flavor text, magnet is not flavor text it is a specific condiction required for every thing under that header.
The whole argument about the heading it's under reminds me of the whole massacre argument about how he does energy damage to incinerate immune. Just cause it was under the area about his bat being ignited. People thought it only counted to his personal incinerates until kabam said otherwise.
Feels like this could fall under the same category
That is a completely differnt issue. Being ignited is jsut flavor text, magnet is not flavor text it is a specific condiction required for every thing under that header.
I disagree as the whole argument is that it's under the magnetic header currently. The old massacre description used to have what i described under when ignited. Which lead people to believe it only took affect while his bat was ignited. See the similarities, it took awhile before kabam commented and then even longer for them to adjust the actual description. Which leads me to believe that this could be a similar issue with which header the description falls under. It wouldn't be the first time a bleed immune gets armor breaks (carnage does this) so it makes sense that magneto could do the same
The whole argument about the heading it's under reminds me of the whole massacre argument about how he does energy damage to incinerate immune. Just cause it was under the area about his bat being ignited. People thought it only counted to his personal incinerates until kabam said otherwise.
Feels like this could fall under the same category
That is a completely differnt issue. Being ignited is jsut flavor text, magnet is not flavor text it is a specific condiction required for every thing under that header.
I disagree as the whole argument is that it's under the magnetic header currently. The old massacre description used to have what i described under when ignited. Which lead people to believe it only took affect while his bat was ignited. See the similarities, it took awhile before kabam commented and then even longer for them to adjust the actual description. Which leads me to believe that this could be a similar issue with which header the description falls under. It wouldn't be the first time a bleed immune gets armor breaks (carnage does this) so it makes sense that magneto could do the same
does not matter if you agree or disagree, the spotligt states specifically that [magnet] are specific bonuses that fall under fighting #metal champions:
Magnetism – Fighting #Metal Champions
#Metal opponents suffer an indefinite Magnetized Passive which is applied 1 second[s] after the start of the fight and does the following: -70% Ability Accuracy & -105% Regeneration rate. Magneto’s abilities gain special [Magnet] bonuses.
if what you stated were true then these abilities would ALSO be active even against non metal: | [Magnet] +50% Perfect Block Chance. [Magnet] +656 Attack rating. [Magnet] Attacks cannot be Auto-Blocked or Miss.
1. Magento is currently bugged against bleed immune champs. He seems to be inflicting armour breaks with sp3.
2.He is also losing more health than stated by his Awakened ability.
3. He gains block penetration when attacked. Like what?
I believe you gain block penetration all the time. Since, the only part of the awakened ability that fits the ‘when attacked’ is the first part. But the last line says the heavy deals extra damage. That’s not when he’s attacked. So I think it means you gain block penetration and crit resistance all the time, instead of just being attacked (because that doesn’t make sense)
Watch the OP be like, “Your screenshot has a 4 star magneto... the ability could be different on my 3 star magneto.
Lol you showed a screenshot that proves you’re wrong. Inflicting armor break on bleed immune champs is for #metal tags only which it shows in game. Aunt Mai wasn’t showing that this part of his abilities is during #metal tags only.
Yeah i think he's working as intended, and the description needs to be fixed. The (Magnet) should probably be moved only to the first point (Shrapnel Bleeds), while the Armor Break one works for all bleed immunes.
Comments
His armor breaks of sp3 only occurs when an opponent under [magnet] is bleed immune. [magnet] only occurs when the opponent is #metal.
Feels like this could fall under the same category
See the similarities, it took awhile before kabam commented and then even longer for them to adjust the actual description.
Which leads me to believe that this could be a similar issue with which header the description falls under.
It wouldn't be the first time a bleed immune gets armor breaks (carnage does this) so it makes sense that magneto could do the same
Magnetism – Fighting #Metal Champions
#Metal opponents suffer an indefinite Magnetized Passive which is applied 1 second[s] after the start of the fight and does the following:
-70% Ability Accuracy & -105% Regeneration rate.
Magneto’s abilities gain special [Magnet] bonuses.
if what you stated were true then these abilities would ALSO be active even against non metal:
|
[Magnet] +50% Perfect Block Chance.
[Magnet] +656 Attack rating.
[Magnet] Attacks cannot be Auto-Blocked or Miss.
The (Magnet) should probably be moved only to the first point (Shrapnel Bleeds), while the Armor Break one works for all bleed immunes.