Health potions should be buffed
Not sure if this has been discussed before but the thing that really annoys me while fighting high health pools is the amount of health we get back from health potions.
Eg - 25 lvl 2 health potions gives 15% health back to a 5* r4, but 5 blocked hit in act 6 takes 30% health down. What's the point then ?
Same is the case with other higher potions as well. Just my thoughts .
Feel free to present your views.