If Human Player can't do it then AI shouldn't either - Iron Man IW Autoblock
Dear Kabam,
Of course with a range of champs there will be some that are OP and some are weak, and some with more advantage than other. AI are meant to replicate what human players do (with some being more aggressive and other). I understand that Evade and Autoblock and just some mechanism the developer introduce to add challenges into the game. All fair enough, the question is balance
However when an AI are doing thing that human player can't do (or when champs are poorly design that the only you can only counter if you have certain champs), then that would consider as cheating and poorly design (from the developer side).
Iron Man IW - Autoblock a good example - The champion and Autoblock, while in the middle of taking hit from the SP. The game does not allow (or enable) human player to do that.
Easy Fix - just stop him from being able to Autoblock when it shouldn't be possible.
Thing - When he just doesn't throw SP - Most of the time, I can handle Thing with most champs, but occasionally, no matter what the AI just won't throw out SP, you then get stuck in the corner and can't throw a hit.
Easy Fix - Just increase the number of Rock Stack lost when Thing get hit (currently it is 3, just make it to 5), sure he get Unstoppable, but at least you have a chance to do a 5 hit combo on him before he get to 15 Stack again.
Korg - He is just a mess - Could do with review he overall.
Spider Qwen & Nightcrawler - Just come better indication of balance on the Evade.
Now I'm sure there are amazing players that will have less problem with these champs, however I speak more for the general 85% - 90% of players out these.
I'm not talking making the game easier, it is about a balance game and is fair. It is always fun to take down a challenging champs, but I feel like most players would find these champs annoying because they are unbalance and poorly design character.