6.1.6 Sentinel
TheBair123
Member Posts: 5,344 ★★★★★
I'm still stuck on Crossbones, but I want to prepare for Sentinel. This is my roster: Sentinel is metal, so I'd assume that Magneto would work unless the nodes prevent him from gaining prowess or something weird like that. Any tips or suggestions?
Post edited by Kabam Porthos on
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https://youtu.be/SFHd_2TIBtc
Sad thing is that cmm kinda sucks against sentinel cuz of fisticuffs and stun immunity. He also cant be armour broken for first 30 secs.
I would usually go through a full rotation of binary before fisticuffs wore off and then get binary again and then attack him.
Just beat crossbones! I’m wondering what path to take. This is my semi-updated roster. Keep in mind I’ll have void at a full 4/55 by the end of next week
Just a long fight but should be manageable.
Just FYI .. I was using 6* R1 Nebula .. so consider that difference.
That said, I don't consider myself a good player ..(no variants, no labyrinth . I am Uncollected though .. usually can only do half initial clear of cavalier event quest .. )
So if you feel you're better player, yeah, a 5* R3 Nebula might do the trick
My method:
No parry fighting ...
Hold block, evade when he dashes in.
Once @5 or more .. do a few combos to push him back .. continue to build charges to 20.
Once at sp2 ... block/parry to put 20 charges on him, through sp2 to put 40 on him.
Repeat ..
Hawkeye: Spam sp1
Dormammu: M-M combo only. Use sp2.
Otherwise you need to find somebody with an Armor Up buff.