Cavalier Diff. rewards should be buffed

AsiaticAsiatic Member Posts: 6
Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
the current rewards are not at all worthy for the existing time and effort put by the players.

Comments

  • DemonzfyreDemonzfyre Member Posts: 22,078 ★★★★★
    Effort?
  • This content has been removed.
  • DNA3000DNA3000 Member, Guardian Posts: 19,699 Guardian
    Gamer said:

    DNA3000 said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    When you first become Cavalier, the Cavalier EQ is probably very difficult. It is intended to be. However, as you progress in the game both in terms of skill and in terms of roster, the same basic content gets relatively easier, and stronger players can do it with much less effort and significantly less time.

    If you think the rewards need to be higher because for you the content is harder, do you also expect the rewards to get lower as the content gets easier? Probably not. The rewards are balanced around the relative difficulty of the content for the average Cavalier tier player. Players much stronger are getting those rewards with much less effort, and those much weaker have to expend way more effort to get those same rewards. That's just the nature of the game.
    Now I’m seeing you a lot of time derail the words buff for cavalier it definitely need improvement like a tiny more 6 shard. Like 7.5k. And I’m not talking tier5cc for honestly those not that’s rarely anymore since if u is very top tier alliance u probably getting 1 efficient ever mouch and sorry if I’m missing understand u my English isn’t the best But wil Agerd not much is need for cavalier rewards. Tiny amount of 6 shard.
    7500 shards is tiny?
  • DNA3000DNA3000 Member, Guardian Posts: 19,699 Guardian
    Asiatic said:

    I have never said that the content is so difficult, however it required specific champs to be available and considering the AQ and AW runs sideways its hard to make the champs available for the Monthly cav. quest.

    Moreover, whole community is really after the rewards to be buffed for cavalier. I hope i am not the only one asking for this however i have seen this discussion coming across most of the time so it means that the people are really not happy with the rewards. The whole point is when someone is really pushing his limits to complete the cav. difficulty then he should equally be rewarded which isn't happening at this time.

    You make a very good case for the people who don't think the rewards are a problem to speak up more, because apparently if they don't then "the whole community" wants them buffed. So I'll continue to do my part there.
  • MauledMauled Member, Guardian Posts: 3,957 Guardian
    The one thing I’d like to see is a buff to the T5CC - make it a selector but that ain’t happening
  • GoddessIliasGoddessIlias Member Posts: 706 ★★★★
    I think for most of the community, a cavalier rewards buff would be like the guy at chipotle giving you extra meat on your burrito: you won’t complain about it but you won’t actively seek it out either.
  • the_eradicatorthe_eradicator Member Posts: 394 ★★★
    @
    DNA3000 said:

    Gamer said:

    DNA3000 said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    When you first become Cavalier, the Cavalier EQ is probably very difficult. It is intended to be. However, as you progress in the game both in terms of skill and in terms of roster, the same basic content gets relatively easier, and stronger players can do it with much less effort and significantly less time.

    If you think the rewards need to be higher because for you the content is harder, do you also expect the rewards to get lower as the content gets easier? Probably not. The rewards are balanced around the relative difficulty of the content for the average Cavalier tier player. Players much stronger are getting those rewards with much less effort, and those much weaker have to expend way more effort to get those same rewards. That's just the nature of the game.
    Now I’m seeing you a lot of time derail the words buff for cavalier it definitely need improvement like a tiny more 6 shard. Like 7.5k. And I’m not talking tier5cc for honestly those not that’s rarely anymore since if u is very top tier alliance u probably getting 1 efficient ever mouch and sorry if I’m missing understand u my English isn’t the best But wil Agerd not much is need for cavalier rewards. Tiny amount of 6 shard.
    7500 shards is tiny?
    What is the optimal amount of 6* shards that you think will be good for cavalier difficulty for full exploration ?
    This number that is decided by Kabam why is that specific number chosen to be the exact amount you will receive.
    I am well beyond a new cavalier level player and I don't find this difficulty that hard but still its not a cake walk . Even then I think we should at least get more than the current amount of 6* shards for the Cavalier difficulty to be attractive enough and for me to be enthusiastic about it each month. I mean sure I would do it with the current amount but why the current number should be the number we should be okay with. Not a rant or anything but the community does not think these rewards are attractive enough for "Cavalier" level. I guess its okay now cos cavalier is no longer the top title.
    I have been getting a lot of **** 6* pulls lately so its just gonna be another **** pull mostly for the entire month.
    Should not hurt to buff it just a little bit, so you can fully form or very close to fully form a full 6* crystal.
  • DarkEternityDarkEternity Member Posts: 785 ★★★★
    It should be harder with better rewards. Currently I can do CavEQ with literally no effort or difficulty, rewards essentially match the difficulty. I liked the celeb event because it was difficult which also made it exciting. I’d like that same kind of thing with the CavEQ.
  • A_NAZA_NAZ Member Posts: 713 ★★★
    DNA3000 said:

    Gamer said:

    DNA3000 said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    When you first become Cavalier, the Cavalier EQ is probably very difficult. It is intended to be. However, as you progress in the game both in terms of skill and in terms of roster, the same basic content gets relatively easier, and stronger players can do it with much less effort and significantly less time.

    If you think the rewards need to be higher because for you the content is harder, do you also expect the rewards to get lower as the content gets easier? Probably not. The rewards are balanced around the relative difficulty of the content for the average Cavalier tier player. Players much stronger are getting those rewards with much less effort, and those much weaker have to expend way more effort to get those same rewards. That's just the nature of the game.
    Now I’m seeing you a lot of time derail the words buff for cavalier it definitely need improvement like a tiny more 6 shard. Like 7.5k. And I’m not talking tier5cc for honestly those not that’s rarely anymore since if u is very top tier alliance u probably getting 1 efficient ever mouch and sorry if I’m missing understand u my English isn’t the best But wil Agerd not much is need for cavalier rewards. Tiny amount of 6 shard.
    7500 shards is tiny?
    He means that the current 7.5k 6* shards need a tiny bump up. @DNA3000 for all your wisdom, you must learn to speak Jaklish too
  • GamerGamer Member Posts: 10,911 ★★★★★
    A_NAZ said:

    DNA3000 said:

    Gamer said:

    DNA3000 said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    When you first become Cavalier, the Cavalier EQ is probably very difficult. It is intended to be. However, as you progress in the game both in terms of skill and in terms of roster, the same basic content gets relatively easier, and stronger players can do it with much less effort and significantly less time.

    If you think the rewards need to be higher because for you the content is harder, do you also expect the rewards to get lower as the content gets easier? Probably not. The rewards are balanced around the relative difficulty of the content for the average Cavalier tier player. Players much stronger are getting those rewards with much less effort, and those much weaker have to expend way more effort to get those same rewards. That's just the nature of the game.
    Now I’m seeing you a lot of time derail the words buff for cavalier it definitely need improvement like a tiny more 6 shard. Like 7.5k. And I’m not talking tier5cc for honestly those not that’s rarely anymore since if u is very top tier alliance u probably getting 1 efficient ever mouch and sorry if I’m missing understand u my English isn’t the best But wil Agerd not much is need for cavalier rewards. Tiny amount of 6 shard.
    7500 shards is tiny?
    He means that the current 7.5k 6* shards need a tiny bump up. @DNA3000 for all your wisdom, you must learn to speak Jaklish too
    There you wrong. I’m meant bumping op 6 shard from cavalier to 7.5k right now u only getting 5k so so I’m meant buff it op to 7.5k so yes 2.5k is tiny amount. So @DNA3000 you’re most of the time the only one there or so satisfying with the rewards because you’re in over plat2 alliance so u don’t really notice the laek of 6 shard for cavalier personnel if I’m clere uc and cavalier I’m wil like to oppen a 6 star because t that’s not how it works u get 7.5k from doing cav and uc. So what I’m meant buff the shard buy 2.5k in cavalier so there’s or getting 7.5k not that buff theme with 7.5k more.

  • AleorAleor Member Posts: 3,100 ★★★★★
    I'd say they should reduce energy for chapter 1. And maybe introduce next monthly eq difficulty with 7.1 exploration new title. Cav is easy with r5 5*, doable with r4s, but there are people with 5+ r3 6*s (I'm not one of them). Cav is not challenging at all, but that grinding does take a lot of effort
  • AleorAleor Member Posts: 3,100 ★★★★★
    Asiatic said:

    I have never said that the content is so difficult, however it required specific champs to be available and considering the AQ and AW runs sideways its hard to make the champs available for the Monthly cav. quest.

    Moreover, whole community is really after the rewards to be buffed for cavalier. I hope i am not the only one asking for this however i have seen this discussion coming across most of the time so it means that the people are really not happy with the rewards. The whole point is when someone is really pushing his limits to complete the cav. difficulty then he should equally be rewarded which isn't happening at this time.

    You can explore uc while your top champs are in aw. While they are not (half of the time), do cav. It's not a reason to buff rewards at all.
  • DemonzfyreDemonzfyre Member Posts: 22,078 ★★★★★
    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    There aren't any champ restrictions. You can use whoever you want in any of the chapters. There are global buffs that help certain classes in each chapter.
  • AleorAleor Member Posts: 3,100 ★★★★★

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    There aren't any champ restrictions. You can use whoever you want in any of the chapters. There are global buffs that help certain classes in each chapter.
    There are. Not as strict as v5 or 4*s ban in act 6. But nodes like buffed up, diss track or biohazard are pretty restricting
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    Aleor said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    There aren't any champ restrictions. You can use whoever you want in any of the chapters. There are global buffs that help certain classes in each chapter.
    There are. Not as strict as v5 or 4*s ban in act 6. But nodes like buffed up, diss track or biohazard are pretty restricting
    But you also have to take into account the nodes as well. Biohazard+Seeing Red makes every Mutant viable. Buffed Up+Cosmic Grit as well as Diss Track+Scientific Exploit means buffs and debuffs are more accessible to Cosmic and Science champions, respectively. So yes, there are restrictions, but those restrictions are very broad.
  • the_eradicatorthe_eradicator Member Posts: 394 ★★★

    Aleor said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    There aren't any champ restrictions. You can use whoever you want in any of the chapters. There are global buffs that help certain classes in each chapter.
    There are. Not as strict as v5 or 4*s ban in act 6. But nodes like buffed up, diss track or biohazard are pretty restricting
    But you also have to take into account the nodes as well. Biohazard+Seeing Red makes every Mutant viable. Buffed Up+Cosmic Grit as well as Diss Track+Scientific Exploit means buffs and debuffs are more accessible to Cosmic and Science champions, respectively. So yes, there are restrictions, but those restrictions are very broad.
    There is a restriction and then a buff that helps the champs that fall in that non-restricted category. Now you can do it with 4*s or whatever but its a restriction no matter what. Not as bad as the variant one but a restriction still. This is not a reason for asking for the buff, the rewards in general are just less.
  • DNA3000DNA3000 Member, Guardian Posts: 19,699 Guardian
    Gamer said:

    A_NAZ said:

    DNA3000 said:

    Gamer said:

    DNA3000 said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    When you first become Cavalier, the Cavalier EQ is probably very difficult. It is intended to be. However, as you progress in the game both in terms of skill and in terms of roster, the same basic content gets relatively easier, and stronger players can do it with much less effort and significantly less time.

    If you think the rewards need to be higher because for you the content is harder, do you also expect the rewards to get lower as the content gets easier? Probably not. The rewards are balanced around the relative difficulty of the content for the average Cavalier tier player. Players much stronger are getting those rewards with much less effort, and those much weaker have to expend way more effort to get those same rewards. That's just the nature of the game.
    Now I’m seeing you a lot of time derail the words buff for cavalier it definitely need improvement like a tiny more 6 shard. Like 7.5k. And I’m not talking tier5cc for honestly those not that’s rarely anymore since if u is very top tier alliance u probably getting 1 efficient ever mouch and sorry if I’m missing understand u my English isn’t the best But wil Agerd not much is need for cavalier rewards. Tiny amount of 6 shard.
    7500 shards is tiny?
    He means that the current 7.5k 6* shards need a tiny bump up. @DNA3000 for all your wisdom, you must learn to speak Jaklish too
    There you wrong. I’m meant bumping op 6 shard from cavalier to 7.5k right now u only getting 5k so so I’m meant buff it op to 7.5k so yes 2.5k is tiny amount. So @DNA3000 you’re most of the time the only one there or so satisfying with the rewards because you’re in over plat2 alliance so u don’t really notice the laek of 6 shard for cavalier personnel if I’m clere uc and cavalier I’m wil like to oppen a 6 star because t that’s not how it works u get 7.5k from doing cav and uc. So what I’m meant buff the shard buy 2.5k in cavalier so there’s or getting 7.5k not that buff theme with 7.5k more.
    Actually, most seasons my alliance squeaks out Silver 1 rewards in AW, and we do two groups of Map 4 in AQ. I'm in a very casual alliance by choice (casual on a relative basis anyway). And prior to becoming Thronebreaker I was opening about two 6* crystals a month, for which I outlined the basic strategy on the forums. 5000 from Cav, 2500 from UC, generally around 5k from side quests (this month you could buy 3k from the gamma store and get 2k for the 1.5 million spending milestone), 5k from the Cavalier completion offer (2975 units, which an F2P player can grind from the arena by getting a little less than half the milestone rewards) and the rest from various random sources, including 5* duplication.

    Without grinding in the arena and without spending, there's still about 15k shards per month available to a Cav player just for exploring UC and Cav and doing the side quest. And I would think anyone complaining about 6* shard availability in the game would be at least trying to do something more than just that, which is the bare minimum. Alliance war drops shards, arena grinding can buy shards, and there's shards in Incursions. I don't expect everyone to do everything, But if you don't want to do alliance war and you don't want to do incursions and you don't want to do arena but you're complaining about getting only 15k 6* shards from the game's monthly content, I don't really have a whole lot of positive things to say about that.
  • NojokejaymNojokejaym Member Posts: 4,126 ★★★★★
    Not happening
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,219 ★★★★★
    I agree the rewards are underwhelming. Especially because we waited so long for it. After such a wait, was hoping it would be at least a little exciting. It's difficult enough to pay attention and read the nodes/abilities. Which most of us did not do with Uncollected. We just joined with whatever team was in there from a previous quest and did it while watching TV or something:) So, that's cool that we at least have to read this time. And there are cool nodes, But BG said it best... If the rewards are not exciting when it first comes out, they will age horribly. Uncollected rewards were quite exciting when they first came out, after an epic wait.. Cavalier rewards are not. Now, if they are bringing out a Thronebreaker difficulty much more quickly than they did with Cav, then I can see these rewards making more sense.
  • GamerGamer Member Posts: 10,911 ★★★★★
    DNA3000 said:

    Gamer said:

    A_NAZ said:

    DNA3000 said:

    Gamer said:

    DNA3000 said:

    Asiatic said:

    Cavalier Diff. rewards should be buffed compared to the time and effort required along with the champs restrictions..
    the current rewards are not at all worthy for the existing time and effort put by the players.

    When you first become Cavalier, the Cavalier EQ is probably very difficult. It is intended to be. However, as you progress in the game both in terms of skill and in terms of roster, the same basic content gets relatively easier, and stronger players can do it with much less effort and significantly less time.

    If you think the rewards need to be higher because for you the content is harder, do you also expect the rewards to get lower as the content gets easier? Probably not. The rewards are balanced around the relative difficulty of the content for the average Cavalier tier player. Players much stronger are getting those rewards with much less effort, and those much weaker have to expend way more effort to get those same rewards. That's just the nature of the game.
    Now I’m seeing you a lot of time derail the words buff for cavalier it definitely need improvement like a tiny more 6 shard. Like 7.5k. And I’m not talking tier5cc for honestly those not that’s rarely anymore since if u is very top tier alliance u probably getting 1 efficient ever mouch and sorry if I’m missing understand u my English isn’t the best But wil Agerd not much is need for cavalier rewards. Tiny amount of 6 shard.
    7500 shards is tiny?
    He means that the current 7.5k 6* shards need a tiny bump up. @DNA3000 for all your wisdom, you must learn to speak Jaklish too
    There you wrong. I’m meant bumping op 6 shard from cavalier to 7.5k right now u only getting 5k so so I’m meant buff it op to 7.5k so yes 2.5k is tiny amount. So @DNA3000 you’re most of the time the only one there or so satisfying with the rewards because you’re in over plat2 alliance so u don’t really notice the laek of 6 shard for cavalier personnel if I’m clere uc and cavalier I’m wil like to oppen a 6 star because t that’s not how it works u get 7.5k from doing cav and uc. So what I’m meant buff the shard buy 2.5k in cavalier so there’s or getting 7.5k not that buff theme with 7.5k more.
    Actually, most seasons my alliance squeaks out Silver 1 rewards in AW, and we do two groups of Map 4 in AQ. I'm in a very casual alliance by choice (casual on a relative basis anyway). And prior to becoming Thronebreaker I was opening about two 6* crystals a month, for which I outlined the basic strategy on the forums. 5000 from Cav, 2500 from UC, generally around 5k from side quests (this month you could buy 3k from the gamma store and get 2k for the 1.5 million spending milestone), 5k from the Cavalier completion offer (2975 units, which an F2P player can grind from the arena by getting a little less than half the milestone rewards) and the rest from various random sources, including 5* duplication.

    Without grinding in the arena and without spending, there's still about 15k shards per month available to a Cav player just for exploring UC and Cav and doing the side quest. And I would think anyone complaining about 6* shard availability in the game would be at least trying to do something more than just that, which is the bare minimum. Alliance war drops shards, arena grinding can buy shards, and there's shards in Incursions. I don't expect everyone to do everything, But if you don't want to do alliance war and you don't want to do incursions and you don't want to do arena but you're complaining about getting only 15k 6* shards from the game's monthly content, I don't really have a whole lot of positive things to say about that.
    We teo just how two defrinds opinions I’m stil don’t count side event to how that’s many shard every time see this time only 500 but ther gav them in arena this Time don’t mind that’s. The rewards stil need buffs and not the only one you is the only one there’s or disagreeing with the words buffs even if it just was a small amount of shard it not like I’m saying we need huge amount. I’m just fine it unbelievable u don’t get a fully 6 shar out of cav and uc only. As I’m said I’m find the tier5 cc okay ish. How much I’m stil won’t more and more it wil just happens the game progresses faster that’s we in the end we get r4 in and r5 faster I’m get there need to be economy balanced of the game. I’m respectful you’re way to se it. But when you ikow many offer like there to be buff that’s because it need els it to stale the rewards got out date
  • AsiaticAsiatic Member Posts: 6

    It should be harder with better rewards. Currently I can do CavEQ with literally no effort or difficulty, rewards essentially match the difficulty. I liked the celeb event because it was difficult which also made it exciting. I’d like that same kind of thing with the CavEQ.

    its easy for your with a good heavy roster, i also have sufficient roster however i am still thinking about the players who wants to grow but due to the restriction to the player selection and so much of the content available they cant complete this.

    We shouldn't always think about our own benefit but think about the larger amount of gamers who has skills but dont have enough players to complete the Cav Quest.
  • Silver_GooseSilver_Goose Member Posts: 488 ★★★
    the problem is that TB difficulty needs to exist. but i understand that it’s a lot of effort to make a new difficulty, so they can’t, and that’s fine and totally makes sense. i don’t think the rewards should be buffed even though they are weak. i genuinely believe that right now this problem cannot be solved.
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