**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Test of the Thronebreaker
mgj0630
Posts: 1,005 ★★★★
We've now got a look at the 7-day Test of the Thronebreaker if you subscribe to the summoner sigil.
I took a look at Cav rewards vs Thronebreaker rewards, and yes, they are improved, but in my humble opinion, it's rather minimal.
Units, gold, health pots, energy refills, and number of 5* sig stones are unchanged.
Generic ISO improves from 33,000 to 50,000. FYI Kabam, that additional 17k ISO isn't enough for a single level up to a 6*, which is likely the target rank up for anyone with a TB title.
5* shards decrease from 1,000 as a Cav to 500 as a Thronebreaker.
6* shards increase from 0 to 400.
The 6* shards is a welcome addition obviously, but overall, not much changed. At the risk of sounding greedy, I think you could have done a bit better Kabam. Add some 6* sig stones, or at a minimum, increase the number of 5* sig stones.
I took a look at Cav rewards vs Thronebreaker rewards, and yes, they are improved, but in my humble opinion, it's rather minimal.
Units, gold, health pots, energy refills, and number of 5* sig stones are unchanged.
Generic ISO improves from 33,000 to 50,000. FYI Kabam, that additional 17k ISO isn't enough for a single level up to a 6*, which is likely the target rank up for anyone with a TB title.
5* shards decrease from 1,000 as a Cav to 500 as a Thronebreaker.
6* shards increase from 0 to 400.
The 6* shards is a welcome addition obviously, but overall, not much changed. At the risk of sounding greedy, I think you could have done a bit better Kabam. Add some 6* sig stones, or at a minimum, increase the number of 5* sig stones.
11
Comments
there have minimal use
Edit: Also I don’t understand why they couldn’t bump up all the “cavalier” aspects to TB in this update for the sigil.
What we really need to make it worth the price is some mastery changes. Either lower the cost to swap masteries or enable "hot swap" mastery changes so those of us who change them regularly don't have to waste that time over and over again
(1) Multiplying that by 4 (If I remember correctly Sigil runs for about 4 weeks?), makes it seem decent.
(2) It is a hard line to set what the rewards should be, since if they buff the rewards too much people will complain about Pay to Win (since you can only get it by paying for it).
I would have liked it to be better. Sig stones would have been nice.
As is, I am tempted to get Sigil this month so that the Featured 6-stars I have saved for get a little cheaper, as well as being able to hold more items from the events this month (like Halls of Healing).