Nerf AQ Apocalypse final boss

124»

Comments

  • cityofenochcityofenoch Member Posts: 45
    FiiNCH said:

    you boast about soloing the boss and … I'm the elitist? perhaps we both are?

    FiiNCH said:

    Pizzabeat said:

    @cityofenoch where does OP specify that he was just talking about map 7?

    Honestly this mode isn't fun anymore because of the overpowered final boss.

    I don't even know what else to say. It's just a plain pain in the b*tt. This fight is on par with pre nerf 6.2.6 Champion .

    Please Kabam, listen to your players and lower the difficulty. Otherwise I can see many players stepping away from the higher maps.

    He doesn’t - the guy just has the usual ‘end game elitist’ attitude 🤷🏻‍♂️
    Me saying I’ve solo’d an AQ boss in relation to a post isn’t being elitist. You saying you ‘suggest non end-game or map 7 players don’t post on a thread’ is absolutely elitist. Keep digging.
    you dismissed his argument because you soloed it. Two things can be true: yes, my argument was elitist. And yes, you dismissing his argument about aq map being too hard because you soloed it is elitist too. However, as I clarify earlier, you were not comparing apples to apples because your map 6 solo did not have the cutting wire node.
  • FiiNCHFiiNCH Member Posts: 1,680 ★★★★★

    FiiNCH said:

    you boast about soloing the boss and … I'm the elitist? perhaps we both are?

    FiiNCH said:

    Pizzabeat said:

    @cityofenoch where does OP specify that he was just talking about map 7?

    Honestly this mode isn't fun anymore because of the overpowered final boss.

    I don't even know what else to say. It's just a plain pain in the b*tt. This fight is on par with pre nerf 6.2.6 Champion .

    Please Kabam, listen to your players and lower the difficulty. Otherwise I can see many players stepping away from the higher maps.

    He doesn’t - the guy just has the usual ‘end game elitist’ attitude 🤷🏻‍♂️
    Me saying I’ve solo’d an AQ boss in relation to a post isn’t being elitist. You saying you ‘suggest non end-game or map 7 players don’t post on a thread’ is absolutely elitist. Keep digging.
    you dismissed his argument because you soloed it. Two things can be true: yes, my argument was elitist. And yes, you dismissing his argument about aq map being too hard because you soloed it is elitist too. However, as I clarify earlier, you were not comparing apples to apples because your map 6 solo did not have the cutting wire node.
    Going way off topic here but - you’re just wrong. I still listened to his opinion and offered my own. I didn’t tell him not to comment, or that his opinion didn’t matter.

    Anyway, this discussion is going nowhere, and isn’t really constructive so I’m out 👍🏻👍🏻
  • cityofenochcityofenoch Member Posts: 45
    FiiNCH said:

    FiiNCH said:

    you boast about soloing the boss and … I'm the elitist? perhaps we both are?

    FiiNCH said:

    Pizzabeat said:

    @cityofenoch where does OP specify that he was just talking about map 7?

    Honestly this mode isn't fun anymore because of the overpowered final boss.

    I don't even know what else to say. It's just a plain pain in the b*tt. This fight is on par with pre nerf 6.2.6 Champion .

    Please Kabam, listen to your players and lower the difficulty. Otherwise I can see many players stepping away from the higher maps.

    He doesn’t - the guy just has the usual ‘end game elitist’ attitude 🤷🏻‍♂️
    Me saying I’ve solo’d an AQ boss in relation to a post isn’t being elitist. You saying you ‘suggest non end-game or map 7 players don’t post on a thread’ is absolutely elitist. Keep digging.
    you dismissed his argument because you soloed it. Two things can be true: yes, my argument was elitist. And yes, you dismissing his argument about aq map being too hard because you soloed it is elitist too. However, as I clarify earlier, you were not comparing apples to apples because your map 6 solo did not have the cutting wire node.
    Going way off topic here but - you’re just wrong. I still listened to his opinion and offered my own. I didn’t tell him not to comment, or that his opinion didn’t matter.

    Anyway, this discussion is going nowhere, and isn’t really constructive so I’m out 👍🏻👍🏻
    You soloed a map 6 boss (different node than map 7) and dismissed his argument. That's not off topic. That is highly relevant. And no, it's not going anywhere. Go and solo map 7 then you have my respect.
  • cityofenochcityofenoch Member Posts: 45

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    https://www.youtube.com/watch?v=n_nHqhqE5b0 about 2:46.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,675 ★★★★★

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    Something which should never have been discussed on the forum lol. Pause and timeout with at least one charge left and even if he is at 1% health he won't die from the timeout. You can keep fighting him this way with 1% health. Obviously if you screw up you can still die during the fight.
  • This content has been removed.
  • TheTalentsTheTalents Member Posts: 2,254 ★★★★★
    I'm in a top 30 ally full epic mods and he isn't fun at all. Very few counters and you have to intercept like a god if you don't get him down with a robot in the first solo. Since its something we have to do practically daily I believe he needs to be tuned down a little bit. Same with the Magneto mini boss. I have people in my alliance waiting for me to take out Mags like we're back in map 5. Super annoying.
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    Something which should never have been discussed on the forum lol. Pause and timeout with at least one charge left and even if he is at 1% health he won't die from the timeout. You can keep fighting him this way with 1% health. Obviously if you screw up you can still die during the fight.
    You mean something that should never have been in the game
  • cityofenochcityofenoch Member Posts: 45
    edited December 2020

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    Something which should never have been discussed on the forum lol. Pause and timeout with at least one charge left and even if he is at 1% health he won't die from the timeout. You can keep fighting him this way with 1% health. Obviously if you screw up you can still die during the fight.
    You mean something that should never have been in the game
    kabam is already aware of this or it wouldn't have been discussed. They literally nerfed this a couple months ago and then got so much backlash they stopped and said they would first investigate why players are using this technique. Well, apparently they didn't learn as they now created a boss that this technique is the primary way most top 90 alliances are dispatching apocalypse.
  • cityofenochcityofenoch Member Posts: 45

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    Something which should never have been discussed on the forum lol. Pause and timeout with at least one charge left and even if he is at 1% health he won't die from the timeout. You can keep fighting him this way with 1% health. Obviously if you screw up you can still die during the fight.
    You mean something that should never have been in the game

    furthermore, it's not like we want to use this method. it is incredibly tedious and time consuming. It is being used because unless you run non suicide friendly champs like tigra (who is extremely high skill dependent), sorcerer supreme, or use robots with no suicides, there are very very few options to take apocalypse. and then you have the mini mags which require very, very specific counters. And you have lanes that all require very, very specific counters. Aq went form being tedious and monotonous to now and absolute garbage piece of required gameplay for advancement.
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    Something which should never have been discussed on the forum lol. Pause and timeout with at least one charge left and even if he is at 1% health he won't die from the timeout. You can keep fighting him this way with 1% health. Obviously if you screw up you can still die during the fight.
    You mean something that should never have been in the game
    kabam is already aware of this or it wouldn't have been discussed. They literally nerfed this a couple months ago and then got so much backlash they stopped and said they would first investigate why players are using this technique. Well, apparently they didn't learn as they now created a boss that this technique is the primary way most top 90 alliances are dispatching apocalypse.
    The vast majority of players I've seen use it, don't have to at all. They do it bc it's cheap. You can still screw up and never have to use items. It STARTED with a small number of people in a BG doing it bc of overtuned paths/fights. Now, it's basically the go to plan for a ton of people running map 7. You can try to justify it all you like, it's used bc people want to run AQ item free and basically any idiot can do it with corvus.
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    Not once have I said I agree with or enjoy a lot of fights implemented in AQ. I think Apoc is absolutely tough and would be even tougher in map 7 if I were still running it (I don't run suicides so personally it would just be a lot more health). I do however think that like everything else, it will get figured out eventually. Some people may have to stop running suicides (oh no the horror) but it will more than likely be figured out. If it isn't after a while, I'm sure it will be adjusted. Calling for a change after a week is a bit much though.

    None of that has anything to do with the fact that the constant corvus timeouts across map 7 should not have ever been a thing though. It's cheap. It allows people that never would be able to run the map to do so. It also probably skews data that they look at to evaluate the difficulty level.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,675 ★★★★★

    18sae56 said:

    Sorry, it's garbage game design. My alliance is 11.3 prestige, top 90 every week and we do 7x5 and have been doing a map 7 for quite a long time without much issue. This new boss, and for that matter even the magneto mini boss requires too many specialty champs that you just don't have room for on your team because of the paths you have to plan for. Kabam wanted to get rid of people using the corvus timeout method, but they designed a boss that that seems to be the best method

    What's the corvus method?
    Something which should never have been discussed on the forum lol. Pause and timeout with at least one charge left and even if he is at 1% health he won't die from the timeout. You can keep fighting him this way with 1% health. Obviously if you screw up you can still die during the fight.
    You mean something that should never have been in the game
    Guess that depends on what you mean by shouldn't. He isn't bugged. He is working as intended. They just didn't foresee that particular application of his ability.
  • This content has been removed.
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    HI_guys said:

    Not once have I said I agree with or enjoy a lot of fights implemented in AQ. I think Apoc is absolutely tough and would be even tougher in map 7 if I were still running it (I don't run suicides so personally it would just be a lot more health). I do however think that like everything else, it will get figured out eventually. Some people may have to stop running suicides (oh no the horror) but it will more than likely be figured out. If it isn't after a while, I'm sure it will be adjusted. Calling for a change after a week is a bit much though.

    None of that has anything to do with the fact that the constant corvus timeouts across map 7 should not have ever been a thing though. It's cheap. It allows people that never would be able to run the map to do so. It also probably skews data that they look at to evaluate the difficulty level.

    WnP saying content is tough? Wonders never cease
    Act 6 originally was tough. It was supposed to be. Where I differ from a lot of people here seems to be in thinking that tough isn't always bad
  • This content has been removed.
  • cityofenochcityofenoch Member Posts: 45

    Not once have I said I agree with or enjoy a lot of fights implemented in AQ. I think Apoc is absolutely tough and would be even tougher in map 7 if I were still running it (I don't run suicides so personally it would just be a lot more health). I do however think that like everything else, it will get figured out eventually. Some people may have to stop running suicides (oh no the horror) but it will more than likely be figured out. If it isn't after a while, I'm sure it will be adjusted. Calling for a change after a week is a bit much though.

    None of that has anything to do with the fact that the constant corvus timeouts across map 7 should not have ever been a thing though. It's cheap. It allows people that never would be able to run the map to do so. It also probably skews data that they look at to evaluate the difficulty level.

    Prior to this latest aq season, I rarely if ever have used the time out method. I actually didn't know about it until legacy showcased it. However, tell me you are doing map 7 now and not using it.
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★

    Not once have I said I agree with or enjoy a lot of fights implemented in AQ. I think Apoc is absolutely tough and would be even tougher in map 7 if I were still running it (I don't run suicides so personally it would just be a lot more health). I do however think that like everything else, it will get figured out eventually. Some people may have to stop running suicides (oh no the horror) but it will more than likely be figured out. If it isn't after a while, I'm sure it will be adjusted. Calling for a change after a week is a bit much though.

    None of that has anything to do with the fact that the constant corvus timeouts across map 7 should not have ever been a thing though. It's cheap. It allows people that never would be able to run the map to do so. It also probably skews data that they look at to evaluate the difficulty level.

    Prior to this latest aq season, I rarely if ever have used the time out method. I actually didn't know about it until legacy showcased it. However, tell me you are doing map 7 now and not using it.
    I ran map 7 every day since it was introduced until last month when I stepped back from AQ/AW
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    HI_guys said:

    HI_guys said:

    Not once have I said I agree with or enjoy a lot of fights implemented in AQ. I think Apoc is absolutely tough and would be even tougher in map 7 if I were still running it (I don't run suicides so personally it would just be a lot more health). I do however think that like everything else, it will get figured out eventually. Some people may have to stop running suicides (oh no the horror) but it will more than likely be figured out. If it isn't after a while, I'm sure it will be adjusted. Calling for a change after a week is a bit much though.

    None of that has anything to do with the fact that the constant corvus timeouts across map 7 should not have ever been a thing though. It's cheap. It allows people that never would be able to run the map to do so. It also probably skews data that they look at to evaluate the difficulty level.

    WnP saying content is tough? Wonders never cease
    Act 6 originally was tough. It was supposed to be. Where I differ from a lot of people here seems to be in thinking that tough isn't always bad
    Act 6 is still tough dude. Apart from the attcak values and a couple of changes here and there to a few bosses there isnt much difference. The health pools still remain the same too.

    And yes I agree . Tough is not bad. I do enjoy content which requires entering and reentering . But not always.
    Really the hardest thing about act 6 is having counters to niche nodes. If you have the champs, it's not really hard getting through fights anymore
  • PirateJonPirateJon Member Posts: 82
    Agreed map 7 boss health pools are crazy and too many specialty counters needed. Get rid of his persistent charges.
  • This content has been removed.
  • This content has been removed.
  • 1_ShuNeu_11_ShuNeu_1 Member Posts: 375 ★★★
    Why not just push as far as you can?
    Do you need to complete it each and every day?

    If y’all all ko y’all ko
    Get as many points as y’all can those map crystals pretty garbage anyway
    walkerdog said:

    Why not just push as far as you can?
    Do you need to complete it each and every day?

    If y’all all ko y’all ko
    Get as many points as y’all can those map crystals pretty garbage anyway

    @1_ShuNeu_1 bc its terrible for morale and people expect, at higher levels, to succeed. That may not always be reasonable, but unless kabam says "lol we expect yall to get ruined your first 2-3 weeks of aq with the new configuration," then people have little reason to think it'd be much harder (aside from just the difficulty of knowing Doom+ HT mini by now, and not knowing Apoc + Emma mini and their specials). If they don't think its MUCH harder overall, then they have no reason to lower expectations for the rewards they will earn.

    Additionally, we are almost to the end of an AW season. Generally some ally members may be at the bottom of their units/resources for AW/AQ at the end of the season, so an additional resource suck for those items isn't exactly pro-player.b
    I understand that but kabam said that aw was at a time intended to be difficult and hard to finish
    Its not something you shoukd always complete and just because you don't finish doesnr mean you've failed
    Just go as far as yall can, its a phone game not a second job
  • TheTalentsTheTalents Member Posts: 2,254 ★★★★★
    The Corvus timeout is incredibly smart and you would be a fool not to use it if you run map 7. Saving items is the name of the game. There's nothing impressive about running map 7 without Corvus, I didn't pull Corvus until this year so I played map 7 for a year without him and I still didn't use that many items but now I use barely any at all. So I would drop the whole Corvus timeout is a problem comment.

    Also, Apoc has gotten easier but can be time consuming. Tuning him down would be awesome, but the worse is yet to come with white Magneto. They should get rid of the true strike at minimum. So I'm mostly advocating for a tuned down White Magneto and you heard it hear first before he's even out. He will be a huge problem.
  • pseudosanepseudosane Member, Guardian Posts: 4,008 Guardian
    FiiNCH said:

    I have an r3 g99 and it is almost impossible to one shot on map 7 in a top 90 alliance. I've also finished all content in game including placing 53 in legends run on abyss. Finche is either not a top 500 alliance, or just lying. Most likely lying. If not, post the video and prove it.

    FiiNCH said:

    Treinin said:

    Agree. It's almost enough to make you quit AQ entirely. Did we really need a node that stops suicide users from fighting the boss with a robot?

    What are you talking about? I’ve already solo’d him with g2099 and I run full suicides...
    You fighting him in M7? If so, by all means, post some vids.
    I’ve already said it was map 6 and I’ve already said I was responding to someone saying Kabam was restricting suicide users with robots..

    ...read all the comments before calling someone out you muppet.
    Aww someone resorted to name calling.
  • Judge_PainJudge_Pain Member Posts: 93

    Why not just push as far as you can?
    Do you need to complete it each and every day?

    If y’all all ko y’all ko
    Get as many points as y’all can those map crystals pretty garbage anyway

    walkerdog said:

    Why not just push as far as you can?
    Do you need to complete it each and every day?

    If y’all all ko y’all ko
    Get as many points as y’all can those map crystals pretty garbage anyway

    @1_ShuNeu_1 bc its terrible for morale and people expect, at higher levels, to succeed. That may not always be reasonable, but unless kabam says "lol we expect yall to get ruined your first 2-3 weeks of aq with the new configuration," then people have little reason to think it'd be much harder (aside from just the difficulty of knowing Doom+ HT mini by now, and not knowing Apoc + Emma mini and their specials). If they don't think its MUCH harder overall, then they have no reason to lower expectations for the rewards they will earn.

    Additionally, we are almost to the end of an AW season. Generally some ally members may be at the bottom of their units/resources for AW/AQ at the end of the season, so an additional resource suck for those items isn't exactly pro-player.b
    I understand that but kabam said that aw was at a time intended to be difficult and hard to finish
    Its not something you shoukd always complete and just because you don't finish doesnr mean you've failed
    Just go as far as yall can, its a phone game not a second job
    You don't have to spend resources to join AW. Tickets aren't free...
  • PirateJonPirateJon Member Posts: 82
    Map 7 epic day 5 Apocalypse was ridiculous and unrealistic. Just a cash/ item grab
Sign In or Register to comment.