I agree, this game is important to all of us (how would it be here for 6 years?) but equating the fact about how the game is constantly moving and that it is similar to the importance of life is just wrong. This game (as much as I love it) is a game at the end of the day, it can do nothing to change me unless I let it. Life will change you and will change for you and isn't as predictable or simple as a video game
Okay, yeah there should've been more shards in the Cav calender but let's be honest here the difference from uncollected to cavalier is no longer that big. It's actually not big at all. I think all the youtube free to play challenges have more than highlighted this. With how available five star and six star shards are now it's very easy to become cavalier. This huge gap you're talking about between uncollected and cav is, in the hands of a skilled player, or hardcore grinder . . . 3 days.
You got the same amount of five star shards, and t1a. You even get t5b fragments! You don’t need those! What the heck! THATS ALMOST AS GOOD AS OURS! 2 ENERGY REFILLS TOO YUP, the big difference for me is day 6, i have no T2A T2A will be pretty easy to get after cav. But T1A on the other hand. dont get whats up with T1A i'm ligit selling mine r5 is 6 t1a, and so does r4 and r3 is 5so when your cav, you get a lot of T2a so you have to rank up champs before they expire
You got the same amount of five star shards, and t1a. You even get t5b fragments! You don’t need those! What the heck! THATS ALMOST AS GOOD AS OURS! 2 ENERGY REFILLS TOO YUP, the big difference for me is day 6, i have no T2A T2A will be pretty easy to get after cav. But T1A on the other hand. dont get whats up with T1A i'm ligit selling mine
You got the same amount of five star shards, and t1a. You even get t5b fragments! You don’t need those! What the heck! THATS ALMOST AS GOOD AS OURS! 2 ENERGY REFILLS TOO YUP, the big difference for me is day 6, i have no T2A T2A will be pretty easy to get after cav. But T1A on the other hand.
You got the same amount of five star shards, and t1a. You even get t5b fragments! You don’t need those! What the heck! THATS ALMOST AS GOOD AS OURS! 2 ENERGY REFILLS TOO YUP, the big difference for me is day 6, i have no T2A
You got the same amount of five star shards, and t1a. You even get t5b fragments! You don’t need those! What the heck! THATS ALMOST AS GOOD AS OURS! 2 ENERGY REFILLS TOO
You got the same amount of five star shards, and t1a. You even get t5b fragments! You don’t need those! What the heck!
the thing is, TB players should be rewarded 100%. im not against the great rewards they get. but Cav players should not be treated the same as UC. it is a different level of the game from UC to Cav. and there are hight end Cav players who cant get TB due to bad luck. well fair enough. but you cant honestly expect 5k 5* shards to be any real use to anyoen who is Cav whether having just completed 6.1, partway through 6.2 (like myself) or at the end where the push to TB is real. this calendar does little for us. it does a lot for UC, and TB are loving their rewards but Cavs have been looked at in a similar fashion to the prior. a better idea for the Cav calendar would have been 1st day 15k 5* shards (a featured crystal so we can hunt for those rarer 5* champs), and the value is nowhere close to the TB 5k 6* shards so there should be no complaint therea mixture of T2A and T5B throughout the calendar and volume of 5* generic sig stones. if this is what it would have looked like there would be few complaints, UC would be happy with theirs, Cav would be happy and TB of course would be happy.you cant just forget a very large proprtion of your gamebase just because you have anew toy to play with. all it does is build frustration and i know that the folks at kabam knew this and went ahead with it anyway. which is the most disappointing part especially after all the great stuff theyve done since june. I agree with the don't group UC and Cav but saying 5k 5* shards useless is downright lie. I'm Thronebreaker and I'll still take any 5* shards I get
the thing is, TB players should be rewarded 100%. im not against the great rewards they get. but Cav players should not be treated the same as UC. it is a different level of the game from UC to Cav. and there are hight end Cav players who cant get TB due to bad luck. well fair enough. but you cant honestly expect 5k 5* shards to be any real use to anyoen who is Cav whether having just completed 6.1, partway through 6.2 (like myself) or at the end where the push to TB is real. this calendar does little for us. it does a lot for UC, and TB are loving their rewards but Cavs have been looked at in a similar fashion to the prior. a better idea for the Cav calendar would have been 1st day 15k 5* shards (a featured crystal so we can hunt for those rarer 5* champs), and the value is nowhere close to the TB 5k 6* shards so there should be no complaint therea mixture of T2A and T5B throughout the calendar and volume of 5* generic sig stones. if this is what it would have looked like there would be few complaints, UC would be happy with theirs, Cav would be happy and TB of course would be happy.you cant just forget a very large proprtion of your gamebase just because you have anew toy to play with. all it does is build frustration and i know that the folks at kabam knew this and went ahead with it anyway. which is the most disappointing part especially after all the great stuff theyve done since june.
We all got shafted. I'm UC and my rewards suck, except for the 5* shards at the beginning. That’s ****I want that t1a
We all got shafted. I'm UC and my rewards suck, except for the 5* shards at the beginning.
We all got shafted. I'm UC and my rewards suck, except for the 5* shards at the beginning. That’s ****I want that t1a Oh. I didn't kniw T1A was rare.
The average cavalier player? Do you even grasp how many cavalier players are being held up from TB just on the basis of that stupid rank up requirement. I have around 30 R5 5*s. 6 r2 6*s. I have over 30k t5cc shards in 4 different classes. I have completed act 6. On the verge of finishing exploration of 6.1 I will do 7.1 here soon too. I am sitting on 40 t2as and 10 t5bs. Just don't have the endurance for that Abyss grind.It is not skill or roster that is separating a whole lot more Cavalier then your giving credit for from TB. Just that rank up requirement. And 5k 5* shards doesn't do jack for it So you don't have the skill for an Abyss grind but its not a skill requirement stopping you from becoming TB?
The average cavalier player? Do you even grasp how many cavalier players are being held up from TB just on the basis of that stupid rank up requirement. I have around 30 R5 5*s. 6 r2 6*s. I have over 30k t5cc shards in 4 different classes. I have completed act 6. On the verge of finishing exploration of 6.1 I will do 7.1 here soon too. I am sitting on 40 t2as and 10 t5bs. Just don't have the endurance for that Abyss grind.It is not skill or roster that is separating a whole lot more Cavalier then your giving credit for from TB. Just that rank up requirement. And 5k 5* shards doesn't do jack for it
I recall you got Cavalier a while ago. Have you stopped working on your 5* roster?The average Cavalier player hasn't fully explored Act 6 and is just parked until they can get a lucky pull to become Thronebreaker. The average Cavalier player is probably still working through Act 6. And Act 6 still has some roster checks in it, although they've been reduced somewhat. Both 5* champs and 6* champs work in Act 6, but 5* champs are easier to rank up, easier to awaken, and easier to sig up. So while the people who complain about rewards disproportionately reach for the highest possible rewards, I'm not convinced that a 6* champ helps them more than a 5* champ. And we aren't talking about swapping a 5* champ for a 6* champ either: we're almost certainly talking about the difference between 5k 5* shards and some much lower quantity of 6* shards, something between 1k and 2.5k. Let's say 2.5k. In this case, the difference in value is about two to one. Saying 2.5k 6* shards is worth more than 5k 5* shards is tantamount to saying one 6* champ is worth more than two 5* champs.For me, it would be. But that's because I have almost all of the 5* champs. For a progressing player still working through Act 6, I doubt it. For the highest Cavaliers, probably. For the mid tier and lower Cavs, probably not.@DNA3000 usually I can agree with most of what you say but I disagree with this..I'd say I'm low Cavalier (very low Cavalier)(Quick flex lol) but take a look at that pic who's my highest champ? That's a r1 level 1 6* and the others are r2 5*s to get them to r2 has cost me gold, iso, 5x t1a, 3x t3c, 2x t4b each.. but the 6* is still higher if I leveled the 6* it would cost me nothing but gold and iso at max level the 6* would be equivalent to a unwakened r4 5* so to say the 5* is more valuable to a low cav player is nonsense when considering the other resources needed to get them to r4 I'd have been a lot happier with 2.5k 6* shards or even 2k 6* instead of the 5k 5* shards as a 6* is useful straight out of the box..(Not sure what happened to my comment Quoting went insane) That is you being extremely picky. And being unintelligent. 5k shards are lot easier to farm. Even if they gave you 5k 6* shards you'll be able to form more crystals . Just look at the rosters of people who have 20 6* and none that is good usable in act6 .you want ISO? 5* crystals and 4* shards are your friend. Leveling up a 6* requires a mental amount of iso and gold.You aren't disagreeing with dna because you k ow what's good for you. You're being deusional that the 6* s will do good for you. There are 5*s at r3 that can hit harder than 6* r1s
I recall you got Cavalier a while ago. Have you stopped working on your 5* roster?The average Cavalier player hasn't fully explored Act 6 and is just parked until they can get a lucky pull to become Thronebreaker. The average Cavalier player is probably still working through Act 6. And Act 6 still has some roster checks in it, although they've been reduced somewhat. Both 5* champs and 6* champs work in Act 6, but 5* champs are easier to rank up, easier to awaken, and easier to sig up. So while the people who complain about rewards disproportionately reach for the highest possible rewards, I'm not convinced that a 6* champ helps them more than a 5* champ. And we aren't talking about swapping a 5* champ for a 6* champ either: we're almost certainly talking about the difference between 5k 5* shards and some much lower quantity of 6* shards, something between 1k and 2.5k. Let's say 2.5k. In this case, the difference in value is about two to one. Saying 2.5k 6* shards is worth more than 5k 5* shards is tantamount to saying one 6* champ is worth more than two 5* champs.For me, it would be. But that's because I have almost all of the 5* champs. For a progressing player still working through Act 6, I doubt it. For the highest Cavaliers, probably. For the mid tier and lower Cavs, probably not.@DNA3000 usually I can agree with most of what you say but I disagree with this..I'd say I'm low Cavalier (very low Cavalier)(Quick flex lol) but take a look at that pic who's my highest champ? That's a r1 level 1 6* and the others are r2 5*s to get them to r2 has cost me gold, iso, 5x t1a, 3x t3c, 2x t4b each.. but the 6* is still higher if I leveled the 6* it would cost me nothing but gold and iso at max level the 6* would be equivalent to a unwakened r4 5* so to say the 5* is more valuable to a low cav player is nonsense when considering the other resources needed to get them to r4 I'd have been a lot happier with 2.5k 6* shards or even 2k 6* instead of the 5k 5* shards as a 6* is useful straight out of the box..(Not sure what happened to my comment Quoting went insane)
I recall you got Cavalier a while ago. Have you stopped working on your 5* roster?The average Cavalier player hasn't fully explored Act 6 and is just parked until they can get a lucky pull to become Thronebreaker. The average Cavalier player is probably still working through Act 6. And Act 6 still has some roster checks in it, although they've been reduced somewhat. Both 5* champs and 6* champs work in Act 6, but 5* champs are easier to rank up, easier to awaken, and easier to sig up. So while the people who complain about rewards disproportionately reach for the highest possible rewards, I'm not convinced that a 6* champ helps them more than a 5* champ. And we aren't talking about swapping a 5* champ for a 6* champ either: we're almost certainly talking about the difference between 5k 5* shards and some much lower quantity of 6* shards, something between 1k and 2.5k. Let's say 2.5k. In this case, the difference in value is about two to one. Saying 2.5k 6* shards is worth more than 5k 5* shards is tantamount to saying one 6* champ is worth more than two 5* champs.For me, it would be. But that's because I have almost all of the 5* champs. For a progressing player still working through Act 6, I doubt it. For the highest Cavaliers, probably. For the mid tier and lower Cavs, probably not.@DNA3000 usually I can agree with most of what you say but I disagree with this..I'd say I'm low Cavalier (very low Cavalier)(Quick flex lol) but take a look at that pic who's my highest champ? That's a r1 level 1 6* and the others are r2 5*s to get them to r2 has cost me gold, iso, 5x t1a, 3x t3c, 2x t4b each.. but the 6* is still higher if I leveled the 6* it would cost me nothing but gold and iso at max level the 6* would be equivalent to a unwakened r4 5* so to say the 5* is more valuable to a low cav player is nonsense when considering the other resources needed to get them to r4 I'd have been a lot happier with 2.5k 6* shards or even 2k 6* instead of the 5k 5* shards as a 6* is useful straight out of the box..(Not sure what happened to my comment Quoting went insane) Your first cavalier account screenshot looks very sus. Unless unit man was involved heavily.
@DNA3000 usually I can agree with most of what you say but I disagree with this..I'd say I'm low Cavalier (very low Cavalier)(Quick flex lol) but take a look at that pic who's my highest champ? That's a r1 level 1 6* and the others are r2 5*s to get them to r2 has cost me gold, iso, 5x t1a, 3x t3c, 2x t4b each.. but the 6* is still higher if I leveled the 6* it would cost me nothing but gold and iso at max level the 6* would be equivalent to a unwakened r4 5* so to say the 5* is more valuable to a low cav player is nonsense when considering the other resources needed to get them to r4 I'd have been a lot happier with 2.5k 6* shards or even 2k 6* instead of the 5k 5* shards as a 6* is useful straight out of the box..(Not sure what happened to my comment Quoting went insane)