So hello everyone.
@Karatemike415 Just wanted to tagg u

So to start off CGR places Judgements and on x5 he power locks opponente and you cant place any more till it expires and turn into armor breaks.
5 hit combo end medium = 1 judgement
5 hit combo end light = 1 judgement
Heavy = 1 Judgement
Dex = 1 Judgement
Being attacked = 1 judgement
Cruelty from specials = 1 judgement
So i have been seeing lots of vids of how people play cgr so i used my 5* r2 to test EXACTLY what they did and I did but i wasnt imppressed with my damage. So i played around and found a really good easy rotation. That maxs his damage completly
Ok this is all tested on WS.
Hit 5 hit and end on medium for 1 judgement.
Further hit normal and end only on mediums. Then trigger Sp1 for x2 Judgements. Now he currently has x3 on him. Now try and get a dex for another judgement. He now has x4 on him. Fight normal till you are on sp2 But dont pop it and remember end on medium only. Make sure that opponent uses his special and his power is really low. Like almost empty. Then 5 hit combo ending on light for power gain. Now theres 5 judgments on him and he is power locked. Parry his hit. And Spam heavy only till judgements expire and till he gets x1 from heavy. You will now have x5 - x6 applitudes. Pop sp3 and then end 5 hit combo on light attack and pop sp2 and easy maximum damage.
Ty all for reading