iPhone 12 Issues
Underpar69
Member Posts: 88 ★
@Kabam Miike please we are begging. Since the purchase of my iPhone 12 Pro the game has become almost unplayable. The support team after 10 faff off emails of wifi, device, delete app, reinstall app, close and open reinstalled app. Old IOS etc. I even had one tell me I had lost the “perfect timing” after 5.5 years of playing the game! It works perfectly on my old iPhone 7! There are copious posts of other players in the forums complaining off the same issues. Has not even been acknowledged. Surely there is enough posts about this. Champs cant hold block and you get hit through block at times, just rush in to get Smacked, parry only works 50/50 and the heavy attacks wont engage. All this costs items resources and deaths in war.
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Comments
All previous iOS devices I’ve used to play the game, lag issues aside the gameplay feels smooth and intuitive.
For me at least, it doesn’t feel that way on iPhone 12. On top of that there are the dropped inputs and unintended actions.
Surely they must be looking into it.
Please check out the support responses ticket number #17774. Then u please explain to us how are we not supposed to throw our toys out of the cot?
Why is it taking so long? In the meantime I keep using unnecessary resources because my champ decided to is dash in instead of dashing back like I input him to do smh
No problems in arena. Cavalier EQ and especially AQ the problems are evident.... not every fight, but often enough that it regularly costs a few hits or a death.
Couple of random dash in, couple of completely dropped parry inputs resulting in combo to the face. My skill level isn’t so bad that I’m late enough on parry to get hit by Howard the Duck and Massacre. T2/3/4 war depending where we are in the season so I’m no noob.
A few instances of being unable to finish a 5 combo.
3 months since this phone was released and game still riddled with performance issues in content where you’re lucky if your champ is still alive after being combo’d.
Lucky I have a backup phone. What really annoys me is one of the deciding factors in getting an iPhone 12 was to play MCOC on it.
Fight Juddering - Lag
Dropped input Part 1 - in Hit combos (so maybe it doesn't recognise the swipe)
Dropped inputs Part 2 - Blocks and Parry's 5 Times per fights not registering (Phone Taps)
Dropped inputs Part 3 - Swipe Backs and Evades (These are inconsistent on registering, one fight fine second fight bad, 3rd fight better, 4th fight bad)
Yeah ive also had the random Heavy mid combo, The heavy not recognising, the random dash back and the random dash forward.
@Kabam Zibiit is this being looked into for more modern Apple devices being addressed for finger response in game?
Ive increased sensitivity, hasn't improved, I had no issue with my devices using Marvel Realm or any other app that requires response.
Perhaps they just don’t have adequately skilled developers or the resources available to put out a game that works properly.
If history tells us anything, it’s unlikely to be anywhere near the top of their priorities while the money is still rolling in.